Condor99 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 short sword 5 stones (3, -28, D:1) a +0 dagger (7, -13, D:1) a +0 club (8, -30, D:1) a +0 robe (16, -10, D:1) a +2 dagger of venom (16, -8, D:1) a +0 dagger (17, -12, D:1) a +0 short sword (21, -24, D:1) a +0 club a goblin skeleton (21, -22, D:1) a rat skeleton (28, -31, D:1) a jackal corpse (skeletalised by now) (30, -34, D:1) a jackal corpse (skeletalised by now) (30, -33, D:1) a jackal corpse (skeletalised by now) (42, -32, D:1) a hobgoblin skeleton (44, -7, D:1) a hobgoblin corpse (skeletalised by now) (45, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, -23, D:1) a +0 robe Level 2 of the Dungeon (4, 10, D:2) 5 poisoned darts (5, 0, D:2) a +0 mace (12, 7, D:2) an adder corpse (skeletalised by now) (23, 17, D:2) a jackal skeleton (24, -2, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (24, 18, D:2) a rat skeleton (26, 3, D:2) a quokka corpse (skeletalised by now) (27, -18, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (27, 5, D:2) a +0 ring mail (34, 30, D:2) a +0 leather armour (36, 3, D:2) a frilled lizard skeleton (42, -5, D:2) a +0 animal skin (42, 2, D:2) a +0 club a +0 club (47, 3, D:2) a +0 club (60, -5, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (65, -1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -11, D:3) a +0 dagger a jackal skeleton (8, -11, D:3) a +0 hand axe (9, -15, D:3) a +0 mace (10, -3, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 11, D:3) a +0 robe (30, -18, D:3) an adder skeleton (32, -34, D:3) a +0 hammer (33, 11, D:3) an adder corpse (skeletalised by now) (36, -6, D:3) a frilled lizard skeleton Level 4 of the Dungeon (7, -1, D:4) a +2 robe of positive energy a +0 scythe the human corpse of Sigmund (skeletalised by now) (8, -45, D:4) an iguana skeleton (8, -44, D:4) a +0 club (8, -43, D:4) a +0 club (8, -41, D:4) a +0 long sword (11, -28, D:4) a +2 heavy dire flail a +0 ring mail (12, 0, D:4) a ball python skeleton (16, -17, D:4) a +0 whip 4 stones (17, -37, D:4) 7 poisoned darts a +0 dagger a kobold skeleton (19, -43, D:4) 6 poisoned darts (19, -42, D:4) a +0 leather armour (23, -45, D:4) a +0 whip (25, -39, D:4) a +0 club (25, -25, D:4) a +0 trident (30, 0, D:4) a +0 leather armour (31, -22, D:4) a +0 dagger (32, -14, D:4) 4 poisoned darts (37, -16, D:4) the +1 ring mail of Tashymat {Regen+ Slay+2} Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (43, -39, D:4) a +0 leather armour (48, -46, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (63, -24, D:4) a +2 dagger of protection Level 5 of the Dungeon (1, -42, D:5) a +0 dagger a +0 robe a +0 leather armour (16, -4, D:5) a +0 giant club (17, -36, D:5) a +0 trident (17, -35, D:5) a +0 dagger (18, -35, D:5) a +0 dagger a +0 robe (18, -34, D:5) a +0 dagger a +0 robe a +0 club (18, -31, D:5) a +0 dagger a +0 robe (26, -12, D:5) a +0 short sword a +0 ring mail (28, -1, D:5) a +0 leather armour (32, -36, D:5) a +0 robe (36, -38, D:5) a +0 scale mail (38, -8, D:5) a +0 dagger a +0 robe (40, -7, D:5) a +0 mace (48, -5, D:5) 6 poisoned darts (51, -11, D:5) a +0 mace (58, -48, D:5) a +0 robe Level 6 of the Dungeon (8, -2, D:6) a +3 dagger (10, -7, D:6) a +0 scimitar a +0 robe (11, -8, D:6) a +0 trident a +0 leather armour a +3 battleaxe a +0 robe a +0 club (12, -9, D:6) a +0 hand axe a +0 robe (12, -8, D:6) a +0 hand axe a +0 robe a +5 falchion a +0 robe (13, -9, D:6) a +0 dagger a +0 robe a +0 mace (19, -23, D:6) a parchment of Sublimation of Blood (25, -16, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Qidirog's Assorted Antiques a box of beasts (880 gold) the +1 scale mail of Courage {Str+2} (444 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +6 ring of intelligence (792 gold) a wand of roots (4) (211 gold) the +9 great sword "Joth" {valour, +Blink rF+ Int+7 Dex-2} (1903 gold) +Blink: It lets you blink. rF+: It protects you from fire. Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a wand of flame (7) (107 gold) a scroll of teleportation (66 gold) (0, 0, D:7) a +0 club (3, -11, D:7) a +0 flail (3, -10, D:7) a +0 flail (3, -9, D:7) a +0 halberd (3, -7, D:7) a +0 club (3, -6, D:7) a +0 club (4, -11, D:7) a +0 whip a +0 leather armour (4, -9, D:7) a +0 spear a +0 leather armour (4, -6, D:7) a +0 short sword a +0 leather armour a +0 dagger of protection a +0 robe (5, -6, D:7) a +0 mace a +0 orcbow a +0 chain mail (6, -16, D:7) a +0 whip (11, -28, D:7) a +0 mace a +0 ring mail (13, -30, D:7) a +0 flail a +0 leather armour (13, -27, D:7) a +0 spear (13, -26, D:7) a +3 hand axe (14, -27, D:7) a +0 spear (14, -26, D:7) a +0 spear (14, 28, D:7) the inkwell talisman "Coil" {rF+ Int+3} [inkwell talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (15, -27, D:7) a +0 spear (21, 14, D:7) a +0 plate armour (22, -8, D:7) a +0 leather armour a +0 club (23, -8, D:7) a +0 whip (23, -7, D:7) a +0 spear (24, -12, D:7) a +0 spear (24, -6, D:7) a +1 whip of pain (26, 2, D:7) a +0 giant club a +0 giant spiked club (27, 6, D:7) a +0 whip (30, 9, D:7) a +0 flail (32, 0, D:7) a +0 club a +0 leather armour (33, 15, D:7) a +0 falchion of holy wrath (44, -14, D:7) a +0 club (46, -5, D:7) a +0 short sword (51, -11, D:7) a +0 dagger a +0 robe (51, -10, D:7) a +0 dagger a +0 robe a +0 halberd a +0 arbalest a +0 plate armour (53, -11, D:7) a +0 short sword a +0 leather armour (53, -10, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Toet's Jewellery Boutique the ring "Viase" {rPois Str+5} (862 gold) [ring of poison resistance] rPois: It protects you from poison. Str+5: It affects your strength (+5). the amulet "Xonezyg" {Dissipate rC+ Regen+} (1012 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the ring "Haang" {Will+++ Str-2 Int+6 Dex-3 SInv} (1488 gold) [ring of intelligence] Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. a ring of protection from cold (unknown) (575 gold) the ring "Poteal" {^Contam rN+ AC+4 Int+3 Dex+4} (1294 gold) [ring of protection] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the amulet of the Charmed God {Chemistry rN+ MP+7} (1285 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). (5, 9, D:8) a +0 kite shield (6, 5, D:8) a +0 whip (7, 5, D:8) a +0 dagger a +0 robe (8, -5, D:8) a +0 shortbow (8, 5, D:8) a +0 club a +0 mace of protection a +0 dagger a +0 robe (9, 5, D:8) a +0 morningstar a +0 orcbow a +0 plate armour (11, 4, D:8) a parchment of Searing Ray (16, -8, D:8) a +0 flail a +0 leather armour (16, 16, D:8) a +0 mace (17, -8, D:8) a +0 club 3 boomerangs a +0 leather armour a +0 flail a +0 chain mail (17, -7, D:8) a +0 whip (24, 18, D:8) a +0 robe (27, 3, D:8) a +1 whip of venom (27, 4, D:8) 4 poisoned darts a +0 club a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 leather armour a +0 club a +0 club (33, 6, D:8) a throwing net (35, 9, D:8) a +0 leather armour (39, 32, D:8) a +0 shortbow (55, 19, D:8) a +0 short sword 7 poisoned darts a +0 whip (55, 21, D:8) a +0 dagger Level 9 of the Dungeon (17, -32, D:9) a +0 orcbow (23, -38, D:9) a +0 scale mail (32, -38, D:9) a +0 club 2 poisoned darts (33, -38, D:9) a +0 short sword a +0 dagger 10 stones (36, -17, D:9) a +0 orcbow (36, -16, D:9) a +0 battleaxe a +0 chain mail (36, -15, D:9) a +0 dire flail a +0 chain mail (38, -16, D:9) a +0 giant spiked club a +0 giant club (39, -48, D:9) a +0 robe (41, -17, D:9) a parchment of Call Imp (53, -11, D:9) a +0 robe a +0 vampiric dagger Level 10 of the Dungeon (28, -16, D:10) a +0 short sword (28, -15, D:10) a +0 dagger (29, -17, D:10) a +0 glaive a +0 plate armour (29, -16, D:10) a +0 dagger (29, 12, D:10) 4 poisoned darts (30, -18, D:10) a +0 dagger 2 stones (31, -21, D:10) a +0 club 8 poisoned darts (31, -20, D:10) a +0 dagger 4 stones (32, -24, D:10) a +0 short sword (38, 9, D:10) a +0 dagger of speed (42, 4, D:10) a staff of necromancy (45, -13, D:10) a +0 giant spiked club a +1 robe of positive energy the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 13 gold pieces (1, -1, Orc:1) 29 gold pieces (3, -2, Orc:1) 15 gold pieces (5, 6, Orc:1) 7 gold pieces a +0 club a +0 leather armour (5, 7, Orc:1) 6 gold pieces a +0 war axe a +0 plate armour (5, 8, Orc:1) 7 gold pieces a +0 club a +0 ring mail (6, 5, Orc:1) 5 gold pieces a +0 hand axe (6, 6, Orc:1) 5 gold pieces a +0 hand axe 2 boomerangs (7, -7, Orc:1) 7 gold pieces (9, 14, Orc:1) 15 gold pieces (11, -17, Orc:1) a +0 mace of holy wrath (11, -16, Orc:1) a +0 dagger a +0 robe (12, -16, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 12, Orc:1) 15 gold pieces (13, -16, Orc:1) a +0 hand axe a +0 leather armour (14, -3, Orc:1) 6 gold pieces