Condor99 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -48, D:1) a bat corpse (skeletalised by now) (10, -20, D:1) a frilled lizard corpse (skeletalised by now) (11, -34, D:1) a ball python corpse (skeletalised by now) (11, -4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (16, -27, D:1) a +0 robe (17, -24, D:1) a quokka corpse (skeletalised by now) (21, -40, D:1) a +0 club (29, -48, D:1) a +0 dagger a +0 club a +0 dagger a kobold skeleton (39, -38, D:1) a +1 antimagic spear (40, -44, D:1) a +0 robe (43, -18, D:1) a +0 club (49, -46, D:1) a quokka skeleton (50, -46, D:1) a +0 dagger a goblin skeleton (52, -42, D:1) a bat skeleton (53, -36, D:1) a frilled lizard skeleton (55, -24, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Nuutiam's Book Emporium a parchment of Poisonous Vapours (56 gold) a parchment of Teleport Other (123 gold) a parchment of Searing Ray (81 gold) a parchment of Static Discharge (81 gold) a parchment of Kinetic Grapnel (56 gold) a parchment of Iskenderun's Mystic Blast (182 gold) a parchment of Summon Mana Viper (257 gold) a parchment of Confusing Touch (123 gold) a parchment of Summon Cactus Giant (350 gold) a parchment of Kiss of Death (56 gold) a parchment of Summon Small Mammal (56 gold) a parchment of Passage of Golubria (182 gold) a parchment of Construct Spike Launcher (81 gold) a parchment of Borgnjor's Vile Clutch (257 gold) (0, 0, D:2) a +0 spear (1, 15, D:2) a +0 dagger of speed (6, 5, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 18, D:2) a rat corpse (skeletalised by now) (11, 18, D:2) a bat corpse (skeletalised by now) (13, -11, D:2) a +0 dagger 4 stones (20, -6, D:2) a hobgoblin skeleton (23, -14, D:2) a +0 sling (24, 16, D:2) a +0 dagger (25, 17, D:2) a +0 dagger (34, 4, D:2) a +0 hand axe (37, -12, D:2) a +0 ring mail (40, -14, D:2) a quokka skeleton (45, 4, D:2) a bat corpse (skeletalised by now) (47, -18, D:2) a rat skeleton (47, -13, D:2) a +0 morningstar (47, -3, D:2) a +0 helmet of sniping (63, -8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (3, -35, D:3) a ball python corpse (skeletalised by now) (17, -37, D:3) a +0 club (31, -45, D:3) a +0 dagger a +0 sling (33, -45, D:3) a +0 whip (36, -20, D:3) a hobgoblin corpse (skeletalised by now) (50, -48, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Dailoum's Distillery a potion of might (52 gold) a potion of moonshine (unknown) (13 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of invisibility (unknown) (104 gold) a potion of moonshine (unknown) (13 gold) a potion of curing (39 gold) (15, 14, D:4) a +0 short sword an orc corpse (skeletalised by now) (15, 15, D:4) a +0 short sword an orc corpse (skeletalised by now) (17, 14, D:4) a +0 hand axe an orc corpse (skeletalised by now) (39, -1, D:4) a +0 dagger 2 boomerangs Level 5 of the Dungeon (2, -2, D:5) a +0 ring mail a +0 short sword the elf corpse of Duvessa (skeletalised by now) (2, 0, D:5) a +0 robe a +0 dagger the elf corpse of Dowan (skeletalised by now) (22, -10, D:5) a +0 leather armour a +0 short sword (22, -7, D:5) a +0 chain mail (30, 29, D:5) a +0 ring mail (33, 22, D:5) a +0 ring mail (34, -11, D:5) a +2 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (34, 22, D:5) a +0 ring mail Level 6 of the Dungeon (25, 40, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (16, -26, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (16, 20, D:7) a +0 robe (20, 21, D:7) a +0 plate armour (21, -4, D:7) the medusa talisman of the Sacrificial Victim {+Inv rF- Will+ Dex+4} [medusa talisman] +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (44, -22, D:7) a staff of cold (55, -18, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 robe (4, 8, D:8) a black bear corpse (skeletalised by now) Level 9 of the Dungeon (16, 40, D:9) the ring of Life {rElec rF+ Will+ Str+3 SInv} [ring of see invisible] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (17, 40, D:9) 2 potions of mutation (18, 41, D:9) 24 gold pieces (18, 42, D:9) a parchment of Starburst (18, 43, D:9) 24 gold pieces (52, 17, D:9) a +0 dagger a +0 robe (53, 15, D:9) a +0 club (54, 15, D:9) a +0 club an orc corpse (skeletalised by now) (54, 19, D:9) a +0 sling (54, 29, D:9) a troll corpse (skeletalised by now) Level 10 of the Dungeon (6, 22, D:10) 3 flux baubles Level 11 of the Dungeon Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (1, -2, D:12) a +0 mace Level 13 of the Dungeon Level 14 of the Dungeon (10, 1, D:14) 12 gold pieces (14, 2, D:14) 16 gold pieces Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Voaw Xue's Weapon Boutique a +2 rapier of speed (456 gold) the +7 falchion "Dyrebaf" {flame, rCorr Dex+4} (982 gold) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +8 sling of Faresa {elec, rPois rF+ rN+ Will+} (1147 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 war axe (56 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (1049 gold) It cannot be enchanted further. a +0 great sword (160 gold) a +0 orcbow (64 gold) a +0 whip (40 gold) [Shop] Woewy's Weapon Boutique a +0 falchion (45 gold) 6 poisoned darts (54 gold) a +0 dire flail (75 gold) 2 darts of disjunction (27 gold) a +1 rapier of holy wrath (253 gold) a +1 dagger of freezing (159 gold) a +0 war axe (52 gold) [Shop] Otweka's Magic Scroll Shop a scroll of identify (30 gold) 3 scrolls of blinking (427 gold) a scroll of fog (unknown) (60 gold) a scroll of brand weapon (142 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) [Shop] Cynoacuqa's Weapon Shop 5 atropa-tipped darts (58 gold) a +1 glaive of venom (247 gold) a +0 flail (45 gold) the +4 giant spiked club "Pendulum" {pain, +Blink Will- Str+5} (608 gold) +Blink: It lets you blink. Will-: It decreases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. 2 datura-tipped darts (23 gold) a +0 mace (39 gold) a +0 halberd (52 gold) a +0 rapier (71 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (867 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (0, 0, Orc:2) a +0 heavy war axe a +0 leather armour an orc corpse (skeletalised by now) (17, 17, Orc:2) a +0 hand axe a +1 arbalest of electrocution a +0 plate armour (17, 19, Orc:2) a +0 giant club (19, 21, Orc:2) a +0 ring mail a +0 dagger an orc skeleton (19, 22, Orc:2) a +0 giant spiked club (19, 35, Orc:2) a +0 giant club a +0 robe the ogre skeleton of Erolcha (20, 13, Orc:2) an orc corpse (skeletalised by now) (20, 15, Orc:2) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (20, 21, Orc:2) a +0 dire flail a +0 whip a +0 dire flail an orc skeleton a warg skeleton (20, 22, Orc:2) a +0 dagger a +0 scale mail a +0 flail a +0 dagger a +0 giant club a +0 giant club (21, 13, Orc:2) a +0 whip an orc corpse (skeletalised by now) (21, 14, Orc:2) a +0 hand axe a +0 dagger a +0 robe (21, 22, Orc:2) an ogre skeleton (21, 23, Orc:2) a +0 giant spiked club a +0 dagger an orc skeleton an ogre skeleton (21, 38, Orc:2) 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (22, 37, Orc:2) a +0 short sword (27, 24, Orc:2) a +1 hand cannon of draining (28, 21, Orc:2) a +0 arbalest a kobold skeleton (33, 7, Orc:2) a +0 battleaxe (33, 8, Orc:2) a +0 orcbow a +0 chain mail Level 1 of the Lair of Beasts (14, -28, Lair:1) a komodo dragon corpse (skeletalised by now) (26, 24, Lair:1) a wyvern corpse (skeletalised by now) (28, -6, Lair:1) a +0 buckler (30, -10, Lair:1) a water moccasin corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (1, 8, Lair:2) a bullfrog corpse (skeletalised by now) (2, 8, Lair:2) a cane toad corpse (skeletalised by now) (12, 10, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (12, 12, Lair:2) a yak corpse (skeletalised by now) (13, 10, Lair:2) a yak corpse (skeletalised by now) (23, 3, Lair:2) a cane toad corpse (skeletalised by now) (25, 5, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (26, 1, Lair:2) a bullfrog corpse (skeletalised by now) (27, 5, Lair:2) a wolf corpse (skeletalised by now) (34, 11, Lair:2) a +0 long sword (34, 14, Lair:2) a +0 long sword (42, -31, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (15, 8, Lair:3) a basilisk corpse (skeletalised by now) (17, 8, Lair:3) a yak corpse (skeletalised by now) (23, -2, Lair:3) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (23, -1, Lair:3) a yak corpse (skeletalised by now) (24, -1, Lair:3) a yak corpse (skeletalised by now) (25, -2, Lair:3) a yak corpse (skeletalised by now) (28, 4, Lair:3) a +0 dagger (52, 26, Lair:3) a +0 trident (58, -12, Lair:3) 2 poisoned darts (58, 20, Lair:3) a +0 trident Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (0, 0, Lair:5) a rime drake corpse (skeletalised by now) (4, 4, Lair:5) a basilisk corpse (skeletalised by now) (5, 4, Lair:5) a swamp dragon corpse (skeletalised by now) (5, 7, Lair:5) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (7, -8, Lair:5) an iguana corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (15, -2, Lair:5) a rime drake corpse (skeletalised by now) (38, -38, Lair:5) the +0 short sword of the People {devious, rElec rC+ Str+3 SInv} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +1 war axe "Bomeown" {antimagic, Int+5 Stlth+} Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 great sword "Nuemm" {flame, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 robe of Iggas {Harm rElec Archmagi} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (47, -15, Lair:5) a yak skeleton a yak skeleton (48, -15, Lair:5) a black mamba skeleton a yak skeleton (49, -15, Lair:5) a yak skeleton (49, -13, Lair:5) a hydra skeleton (57, -8, Lair:5) a yak corpse (skeletalised by now) (64, -41, Lair:5) a lindwurm corpse (skeletalised by now) (66, -39, Lair:5) a +0 rapier a +0 orcbow Level 1 of the Snake Pit (0, 0, Snake:1) a +0 glaive (1, 0, Snake:1) a +0 vampiric spear (1, 5, Snake:1) a +0 scimitar a +0 robe a naga corpse (2, 0, Snake:1) a +0 arbalest a +0 broad axe a naga corpse (2, 1, Snake:1) a +0 arbalest a +0 short sword a +0 robe (2, 2, Snake:1) a +0 short sword a +0 trident a naga corpse (7, 11, Snake:1) 17 gold pieces (7, 13, Snake:1) the serpent talisman of Failure {rN+ Dex+7} [serpent talisman] rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). (8, 13, Snake:1) a +0 longbow a +0 hand axe a naga corpse an anaconda corpse (18, 3, Snake:1) a black mamba corpse (20, -2, Snake:1) a +0 robe a naga corpse (20, -1, Snake:1) a +0 dire flail (26, 7, Snake:1) a +0 orcbow (26, 9, Snake:1) a black mamba corpse (26, 11, Snake:1) a +0 shortbow a +0 scimitar a +0 robe (34, 0, Snake:1) a +0 shortbow a +0 hand axe a +0 robe a naga corpse (35, 0, Snake:1) a black mamba corpse (36, -1, Snake:1) a +2 war axe of venom a naga corpse (36, 0, Snake:1) a +0 short sword a +0 robe (37, 0, Snake:1) a black mamba corpse (38, 0, Snake:1) a +0 mace a +0 robe a +0 club a naga corpse (39, 0, Snake:1) a +0 halberd a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (10, 1, Slime:5) the +5 arbalest "Qaan" {antimagic, Fly rElec rCorr Stlth-} Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. (11, -1, Slime:5) the +0 leather armour of Limited Liability {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further.