Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 1944569845856772548 (custom seed) 4 Condor99 the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Hexslinger on Sept 1, 2026. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (95 turns). Condor99 the Vexing (Poltergeist Hexslinger) Turns: 95, Time: 00:00:36 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn c - ring of wizardry MPRegen 0.08/turn (no ring) %: wizardry (x1) @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Jewellery c - a ring of wizardry (worn) Scrolls p - a scroll of poison Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons + Level 2.4 Dodging - Level 1.0 Spellcasting + Level 4.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 2% 2 Sigil of Binding Hex 14% N/A 4% 3 Inner Flame Hex/Fire 9% N/A 10% 3 Cause Fear Hex 7% N/A 16% 4 Dimensional Bullseye Hex/Tloc 3% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet misses the goblin. The goblin shouts! The adder hisses angrily. The goblin barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger and carrying a +0 sling (50% to hit) You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (37% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (37% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. x2 Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder barely misses you. The goblin barely misses you. You encounter a hobgoblin. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder barely misses you. The goblin hits you with a +2 dagger of protection. The adder barely misses you. The goblin hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * The hobgoblin shouts! The adder bites you. You die... ........<# ......... ......... ......... ........# [..<....## ......S..# .......@.# ......)g.# .....$...# .....>.... ........... ......g..... ...###....... ... #.......# You could see an adder, a hobgoblin and a goblin. Vanquished Creatures A quokka (D:1) 2 bats (D:1) A goblin (D:2) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Condor99 the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 95 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, minmay_pentomino_p2, roderic_lattice_a D:2: layout_rooms, basic_ecumenical_altar, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_diagonal, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_pool, infiniplex_forest_split, infiniplex_forest_clump_medium, infiniplex_forest_straight_2 Action || total ---------------------------++------- Fire: Sling || 21 Armour: None || 14 Dodge: Dodged || 7