Condor99 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 35, D:1) a bat corpse (skeletalised by now) (3, 2, D:1) a +0 dagger (8, 29, D:1) a bat corpse (skeletalised by now) (15, -7, D:1) a hobgoblin corpse (skeletalised by now) (19, 25, D:1) a +0 robe (24, 6, D:1) a frilled lizard skeleton (25, 9, D:1) a +0 dagger 5 stones a kobold skeleton (34, 11, D:1) a ball python skeleton (35, -7, D:1) a ball python corpse (skeletalised by now) (37, 8, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (37, 9, D:1) a +0 club (37, 10, D:1) a +0 whip a +0 animal skin the +0 helmet of Haotyum {Snipe, Rampage MP+6} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. the hobgoblin corpse of Robin (skeletalised by now) (38, 8, D:1) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, 9, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (39, 7, D:1) 4 poisoned darts (39, 9, D:1) a hobgoblin corpse (skeletalised by now) (39, 10, D:1) a hobgoblin corpse (skeletalised by now) (59, 35, D:1) a +0 club a stone (63, 5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 27, D:2) a +0 cloak (3, -1, D:2) a +0 buckler a +1 war axe (3, 20, D:2) 2 flux baubles (8, 10, D:2) a jackal corpse (skeletalised by now) (9, -15, D:2) a +0 short sword (9, 10, D:2) a hobgoblin corpse (skeletalised by now) (10, -17, D:2) a +2 whip of freezing (16, -10, D:2) a bat skeleton (18, -2, D:2) a storm talisman (25, 0, D:2) a +0 hand axe (28, -5, D:2) a +0 hand axe (29, -7, D:2) a +0 club a +0 trident a +0 ring mail a +0 buckler a +0 spear a gnoll skeleton a gnoll skeleton (29, -6, D:2) a +0 flail a +0 club a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton (29, -5, D:2) a +0 halberd a gnoll skeleton (31, -2, D:2) a +0 hand axe (31, 16, D:2) a frilled lizard corpse (skeletalised by now) (40, -2, D:2) a +0 flail (41, 12, D:2) a +0 dagger (43, -11, D:2) a +0 robe (45, 21, D:2) a +0 leather armour (46, 8, D:2) a +0 club (46, 9, D:2) a +0 dagger (47, 10, D:2) a +0 dagger (52, -21, D:2) a rat corpse (skeletalised by now) (53, -7, D:2) a ball python skeleton (54, -7, D:2) a ball python skeleton Level 3 of the Dungeon (21, 26, D:3) a +0 club (26, 11, D:3) 4 javelins (27, 37, D:3) a +0 spear (30, 18, D:3) a +0 leather armour (37, 27, D:3) a +0 dagger a +0 robe (39, 28, D:3) a +0 whip a +0 chain mail an orc skeleton (40, 29, D:3) a +0 flail an orc skeleton (46, 8, D:3) a +0 war axe (49, 14, D:3) 7 stones (50, 18, D:3) 6 stones (53, 18, D:3) 5 stones (55, 14, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a river rat skeleton a ball python skeleton (1, 0, D:4) a frilled lizard skeleton an adder skeleton (16, 9, D:4) a +0 leather armour a +1 falchion of valour the human skeleton of Eustachio (19, 9, D:4) a +0 dagger (34, -35, D:4) a +0 robe (36, 8, D:4) a +0 short sword (37, -24, D:4) a +0 ring mail (37, -9, D:4) a +0 ring mail (38, 15, D:4) a +0 dagger (39, -1, D:4) a +0 short sword (39, 0, D:4) a +0 whip of flaming a +0 robe (41, 13, D:4) a hound skeleton (44, -16, D:4) a +0 dagger (44, 15, D:4) a +0 mace (58, -2, D:4) an iguana skeleton (61, 10, D:4) a +0 dagger of speed Level 5 of the Dungeon (9, 0, D:5) a +0 robe (9, 4, D:5) an iguana skeleton (15, -11, D:5) a +0 mace an orc skeleton (16, -11, D:5) a jackal skeleton (16, -10, D:5) a +0 dagger a +0 robe an orc skeleton (16, -9, D:5) a +0 club a +0 leather armour a jackal skeleton (35, 24, D:5) a +0 hand axe an orc skeleton (36, 24, D:5) a +0 short sword an orc skeleton (38, 22, D:5) a +0 short sword a +0 chain mail (38, 24, D:5) a +0 hand axe (39, 5, D:5) a +0 mace (42, 24, D:5) a +0 club (50, 26, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a -2 chain mail (3, -4, D:6) a -2 helmet of ice (7, -4, D:6) a -2 pair of gloves (7, 4, D:6) a -2 pair of boots a -2 hat (8, -1, D:6) a +0 chain mail a +0 whip (11, 23, D:6) a +0 giant club an ogre corpse (skeletalised by now) (20, 13, D:6) 4 boomerangs (20, 20, D:6) a +0 leather armour (20, 28, D:6) an orb of mesmerism (23, 33, D:6) a +0 scale mail a +1 shortbow of draining a centaur corpse (skeletalised by now) (37, 12, D:6) a +0 quarterstaff (38, 29, D:6) a +0 shortbow a +0 flail a +0 robe a +0 whip a centaur skeleton a gnoll skeleton (39, 28, D:6) a +0 club a gnoll skeleton (39, 29, D:6) a +0 flail (41, -16, D:6) a +0 leather armour (41, -4, D:6) a +0 hand axe (41, 22, D:6) a parchment of Mercury Arrow (47, -1, D:6) 2 flux baubles (47, 20, D:6) an inkwell talisman (50, -12, D:6) a +0 short sword (52, -11, D:6) a +0 giant spiked club an ogre skeleton Level 7 of the Dungeon (2, 29, D:7) a +0 mace a +1 spear of flaming a +1 leather armour of cold resistance (3, 44, D:7) a +0 dagger a +0 robe (21, -8, D:7) a +2 mace of protection a +0 scale mail (21, -7, D:7) a +0 war axe a +0 leather armour (21, -6, D:7) a +0 dagger a +0 scale mail (24, 18, D:7) a +0 falchion (37, 1, D:7) a +1 long sword of holy wrath (38, 15, D:7) a talisman of death (41, 9, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +2 dagger a +0 robe (1, 1, D:8) a +0 shortbow (2, -4, D:8) a +3 halberd a +0 robe (2, -3, D:8) a +1 dagger a +0 robe (3, -4, D:8) a +3 long sword a +0 robe (8, 11, D:8) a +0 hand axe a +0 mace a +0 leather armour (9, 10, D:8) a +0 mace a +0 leather armour (36, -25, D:8) a +0 dagger (42, -15, D:8) a +0 robe (44, -17, D:8) a staff of fire a +0 robe (48, -22, D:8) a +0 whip 2 stones (49, -21, D:8) a +0 dagger (50, -22, D:8) a +0 club a +0 dagger a curare-tipped dart a +2 halberd a +0 robe (51, -22, D:8) a +0 whip a +0 leather armour (52, -23, D:8) a +0 flail (52, -22, D:8) a +2 heavy flail a +0 battleaxe a +0 robe (52, -21, D:8) a +0 war axe a +0 robe (53, -23, D:8) a +3 great sword a +0 robe (53, -22, D:8) a +0 flail a +0 halberd a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a hive talisman (6, 11, D:9) a +0 chain mail (7, 7, D:9) 6 stones (7, 8, D:9) a +0 spear (8, 7, D:9) 8 stones (12, 0, D:9) a +0 robe (27, -9, D:9) a parchment of Scorch (28, -14, D:9) a +0 chain mail (51, -16, D:9) a +0 giant club a +0 giant spiked club (69, 10, D:9) a +0 giant club a +0 dire flail (70, -11, D:9) a +0 mace Level 10 of the Dungeon [Shop] Marduk's Dragon-Slaying Spoils the +0 steam dragon scales of Barnacled Awe {rElec rPois Int-2 Stlth+} (852 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 acid dragon scales (600 gold) +1 swamp dragon scales (780 gold) +2 fire dragon scales (930 gold) +0 ice dragon scales (750 gold) the +0 pearl dragon scales of Erohoj {rElec rPois rN+ Str-3 Int+2} (1666 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +7 shadow dragon scales of the Flute {rElec rN+ Stlth+} (1687 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 storm dragon scales (975 gold) +0 golden dragon scales (1200 gold) quicksilver dragon scales (750 gold) (0, 0, D:10) a +0 dagger (7, 2, D:10) a +0 great mace a +0 giant club (13, 52, D:10) a +0 orcbow (14, -1, D:10) a +0 dagger (18, 38, D:10) a +0 dagger a +0 robe (19, 40, D:10) a +0 dagger a +0 robe (19, 41, D:10) a +3 dagger of speed a +0 robe (20, 19, D:10) a +0 long sword (20, 41, D:10) a +0 mace a +0 plate armour (20, 42, D:10) a +0 dagger a +0 ring mail (22, 19, D:10) a +0 hand axe (22, 21, D:10) a +0 mace (26, 19, D:10) a +0 chain mail (38, 40, D:10) the quill talisman of Dramatic Exits {Dex+7 Slay-2} [quill talisman] Dex+7: It affects your dexterity (+7). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (57, 37, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail 6 javelins a +4 great sword (4, 6, D:11) a +0 spear (15, -42, D:11) the +2 buckler of Hedonism {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (16, 16, D:11) a +0 ring mail (27, -39, D:11) a +0 ring mail (36, -30, D:11) a +1 heavy flail a +1 dire flail of holy wrath a +0 plate armour a +0 dagger (36, -29, D:11) a +0 leather armour a +0 dagger a +0 dagger (39, -27, D:11) 4 large rocks (49, -31, D:11) a +0 robe (57, -15, D:11) a human skeleton (62, -15, D:11) a human skeleton Level 12 of the Dungeon [Shop] Neehuem's Magic Scroll Shop 2 scrolls of immolation (172 gold) a scroll of poison (86 gold) a scroll of blinking (204 gold) a scroll of poison (86 gold) a scroll of teleportation (64 gold) a scroll of identify (43 gold) [Shop] Joerphet's Blood Bar a +2 vampiric dagger (270 gold) a +1 vampiric dagger (195 gold) a +2 vampiric falchion (315 gold) the Grimoire of Unspeakable Arts (390 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Haunt Necromancy/Summoning 7 the sanguine talisman "Zuqomir" {-Tele rCorr Dex+7 Slay+2} (2008 gold) [sanguine talisman] -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the sanguine talisman of the Ten of Cups {rCorr Slay+3} (1875 gold) [sanguine talisman] rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the Papyrus of Bitter Rot (270 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Hoarfrost Cannonade Ice/Forgecraft 5 a +2 plate armour of death (525 gold) (7, 4, D:12) a +0 dagger (8, 4, D:12) a +0 robe (9, -27, D:12) a +0 dagger (12, -26, D:12) a +0 halberd a +0 chain mail (13, -3, D:12) 7 gold pieces (13, -2, D:12) 3 gold pieces (13, -1, D:12) 7 gold pieces (14, -25, D:12) a +0 dagger a +0 robe (14, -3, D:12) 16 gold pieces (15, -2, D:12) 4 gold pieces (15, -1, D:12) 4 gold pieces (18, -26, D:12) a +0 club a +0 robe (25, -26, D:12) a +0 club (25, -25, D:12) a +1 heavy war axe a +0 orcbow a +0 plate armour (26, -27, D:12) a +0 club (26, -2, D:12) a +0 flail a boomerang (27, -3, D:12) a +0 club (27, -2, D:12) a +0 falchion (28, -23, D:12) a +0 leather armour (28, -2, D:12) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +3 hand axe of freezing a +0 plate armour (33, 2, D:12) a +0 hand axe a +0 leather armour (35, 0, D:12) a +0 ring mail (36, 4, D:12) a +0 flail (37, 3, D:12) a +0 dagger a +0 robe (37, 4, D:12) a +0 dagger a +0 dagger (39, 3, D:12) a +0 quarterstaff (39, 5, D:12) a +0 dagger a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) 25 gold pieces (0, 9, D:13) 14 gold pieces (7, 0, D:13) 21 gold pieces (7, 9, D:13) 19 gold pieces the Ecumenical Temple