Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 77087 (custom seed) 47 Condor99 the Changeling (level 3, 0/43 HPs) Began as a Merfolk Shapeshifter on Sept 7, 2026. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (785 turns). Condor99 the Changeling (Merfolk Shapeshifter) Turns: 785, Time: 00:01:19 Health: 0/43 AC: 25 Str: 16 XL: 3 Next: 70% Magic: 3/3 EV: 2 Int: 9 God: Gold: 66 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 animal skin rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - +4 ring of protection HPRegen 0.27/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Jewellery d - a +4 ring of protection (worn) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of fog {unknown} d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of vulnerability {unknown} k - a scroll of torment {unknown} l - a scroll of identify {unknown} Potions f - 2 potions of magic {unknown} j - a potion of haste {unknown} Baubles a - 3 flux baubles Skills: + Level 3.4 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 4.9 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History You are poisoned. You hit the gnoll. The gnoll is heavily wounded. You feel very sick. The gnoll hits you but does no damage. You are more poisoned. You hit the gnoll. You kill the gnoll! You feel very sick. You feel very sick. You feel very sick. You feel sick. The gnoll attacks as it pursues you! The gnoll closely misses you. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. You feel sick. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll is struck by your quills. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. You feel sick. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. You feel sick. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is heavily wounded. You feel sick. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is heavily wounded. You feel sick. You are no longer poisoned. The gnoll hits you with a +0 club. You die... .####### .......# ......[# #......# #......# #j.....####.# #$........... #.#######..........### #.....♣jj............ ########...........# #...........# #...........# #...........## #......####..# #......# ##.## ######## #..# #######.## You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 dart slugs (D:1) 4 endoplasms A hobgoblin (D:1) 11 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Condor99 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 9/23 MP: 2/2 366 | D:1 | Reached XP level 3. HP: 24/29 MP: 3/3 785 | D:2 | HP: 2/43 [poisoned by a gnoll] 785 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, chequers_arboretum, nicolae_the_louvre, grunt_decor_mini_mirrors, minmay_tree_intersection D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.4 Dodging | | 2.6 Unarmed Combat | | 3.2 Shapeshifting | | 4.9 Action || total ---------------------------++------- Attack: Normal || 98 Melee: Unarmed || 98 Punch || 2 Drink: Lignification || 1 Stab: Sleeping || 3 Armour: Animal skin || 44 None || 3 Dodge: Dodged || 61