Seeded DCSS version 0.35-a0-1061-g87e7692b6f (webtiles) character file. Game seed: 18427234443003318654 (custom seed) 9 Condor99 the Vexing (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Sept 21, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (335 turns). Condor99 the Vexing (Poltergeist Enchanter) Turns: 335, Time: 00:01:03 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 12% Magic: 5/5 EV: 11 Int: 17 God: Gold: 27 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) c - a +0 dagger of pain Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility d - a potion of mutation {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 5.3 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Tukima's Dance Hex 19% N/A 7% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Gloom Hex/Necr 20% N/A 21% 3 Forge Lightning Spire Air/Frge 1% 3d4 88% 4 Martyr's Knell Necr/Summ 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You kill the kobold! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The endoplasm jiggles. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. The quokka closely misses you. You hit the hobgoblin. You kill the hobgoblin! The quokka barely misses you. You barely miss the endoplasm. The quokka barely misses you. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is lightly wounded. The quokka bites you but does no damage. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The quokka closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. You die... ##..#>.....! ......#.... #......... ........ ###.....# ....... ##..#####.#.# ... ......j@r...# #.# ###########$# #.# #.# #.# ## #.# #.# ß#ß# #.# #.# ...# ..# ##^####.# ##.+ ..# #.......####### ...# #.# #..####...†.... ß#ß# #.# #..############ You could see an endoplasm and a quokka. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Condor99 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 164 | D:1 | Reached skill level 5 in Hexes 283 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 335 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.3 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Dagger || 37 Stab: Sleeping || 3 Armour: None || 21 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 333 | 333 | 0 | 100 | 116 | 1 | 333.0 | Dungeon | 333 | 333 | 0 | 100 | 116 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 333 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+