Dungeon Crawl Stone Soup version 0.32-a0-1039-ge526281 (webtiles) character file. Game seed: 5037966944253628139 56 Coo1 the Apothecary (level 3, -52/24 HPs) Began as a Demonspawn Alchemist on May 2, 2024. Killed by an exploding Terence (55 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:04:53 (1554 turns). Coo1 the Apothecary (Demonspawn Alchemist) Turns: 1554, Time: 00:04:53 Health: -52/24 AC: 2 Str: 8 XL: 3 Next: 69% Magic: 0/6 EV: 11 Int: 17 God: Gold: 82 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles f - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 1.2 Conjurations + Level 1.2 Air Magic + Level 4.2 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 b - Mercury Vapours Alch/Air 22% N/A 10% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 28% 2 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Fugue of the Fallen Necr 1% N/A 50% 3 Sticky Flame Fire/Alch 8% 2d4 63% 4 Anguish Hex/Necr 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10445 Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have a small tail. Message History Okay, then. Casting: Mercury Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (moderately wounded, poisoned, weak, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. Terence hits you with a +0 mace. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (moderately wounded, very poisoned, weak, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you but does no damage. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (heavily wounded, very poisoned, weak, 75% to hit) The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is heavily wounded. Terence is no longer weakened. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. As you read the scroll labelled WEPAUW ADALIF, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Flame seeps out of Terence. Terence is engulfed in blazing flames. Terence explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... ##### ##...## #.....#### #.l...... ##### #.....# ###############@○§######.<.# #..............§#§.........##.# #.##...[..........#####........ #.##.############## ###....## #.##.# #....[. #.##.# #....... #.##.# #....... #.##.# #....... #.##.# . There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs (D:1) 6 ball pythons 4 endoplasms (D:1) A hobgoblin (D:2) 4 jackals (D:1) A quokka (D:1) 6 bats 2 frilled lizards 8 goblins 3 kobolds 2 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coo1 the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Noticed an electric eel 5 | D:1 | Noticed an electric eel 128 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 128 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 470 | D:1 | Learned a level 2 spell: Mercury Vapours 508 | D:1 | Found a faded altar of an unknown god. 704 | D:1 | Reached skill level 4 in Alchemy 773 | D:1 | Reached XP level 3. HP: 12/24 MP: 1/6 909 | D:1 | Reached skill level 1 in Air Magic 1164 | D:1 | Learned a level 3 spell: Mephitic Cloud 1245 | D:2 | Noticed Terence 1245 | D:2 | Noticed Natasha 1554 | D:2 | Killed Terence 1554 | D:2 | Killed by an exploding Terence... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, hellmonk_ecumenical_altar_crossroads, nicolae_concentric_dashed_squares_wild D:2: layout_loops_ring, basic_altar, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.2 Air Magic | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 1.2 Action || total ---------------------------++------- Melee: Dagger || 96 Unarmed || 2 Tailslap || 9 Cast: Sting || 26 Mercury Vapours || 17 Use: Potion || 3 Scroll || 1 Armour: Robe || 95 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1553 | 1481 | 72 | 0 | 1146 | 2 | 776.5 | Dungeon | 1553 | 1481 | 72 | 0 | 1146 | 2 | 776.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1275 daAuts D:2: 278 daAuts