Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6 (webtiles) character file. Game seed: 5573795959588955733 158 Coo1 the Conjurer (level 5, -5/35 HPs) Began as a Human Conjurer on May 5, 2024. Slain by a gnoll bouda ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:27 (942 turns). Coo1 the Conjurer (Human Conjurer) Turns: 942, Time: 00:07:28 Health: -5/35 AC: 3 Str: 7 XL: 5 Next: 39% Magic: 0/10 EV: 10 Int: 21 God: Gold: 67 SH: 3 Dex: 11 Spells: 7/10 levels left rFire . . . j - +0 dagger rCold . . . k - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons g - a +0 club j - a +0 dagger (weapon) Missiles n - 2 boomerangs Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) k - a +0 buckler (worn) Scrolls d - a scroll of fear {unknown} m - a scroll of teleportation {unknown} o - 2 scrolls of revelation {unknown} s - 2 scrolls of enchant armour {unknown} t - a scroll of identify {unknown} u - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of might {unknown} e - 2 potions of curing {unknown} h - 2 potions of heal wounds {unknown} i - a potion of lignification {unknown} l - a potion of berserk rage {unknown} p - a potion of enlightenment {unknown} q - a potion of degeneration {unknown} r - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 1.4 Shields + Level 3.4 Spellcasting + Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 54% 3 Ozocubu's Armour Ice 3% N/A 54% 3 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 56% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23053 Temple: D:4-7 Altars: Dithmenos Okawaru Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Okay, then. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 82% to hit) The searing ray hits the goblin. You kill the goblin! The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The searing ray misses the gnoll bouda. You block the gnoll bouda's attack. The searing ray misses the gnoll bouda. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. You finish channelling your searing ray. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Okay, then. You hit the gnoll bouda. The gnoll bouda is severely wounded. Your attacks no longer feel as feeble. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. You aren't carrying any items that you can evoke. Unknown command. A gnoll bouda is nearby! Unknown command. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! You die... ######.########.......§§§. #............<..#.....§§§§ ##.###.###########§...§§§# #.# #... ....####§...§## #.# ##### #....####...## #.# #........ . #.# #......# #.# #####......# . #.# #.@g$......##... #.# #.###>.......... #.#####.###.......#.. #.....#...........# #####.####†######.# #.# #.# # #.# #.######. #.####........ #......####### You could see a gnoll bouda. Vanquished Creatures A howler monkey (D:4) 3 gnolls 4 adders A shadow imp (D:3) 6 ball pythons 4 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 3 kobolds A quokka (D:3) 3 bats 5 frilled lizards 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coo1 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 169 | D:1 | Learned a level 2 spell: Searing Ray 300 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 607 | D:3 | Reached skill level 5 in Conjurations 607 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 617 | D:3 | Found an iron altar of Okawaru. 799 | D:3 | Found a shadowy altar of Dithmenos. 887 | D:4 | Reached skill level 1 in Shields 887 | D:4 | Reached XP level 5. HP: 35/35 MP: 3/10 940 | D:3 | HP: 1/35 [gnoll bouda/+0 club (9)] 942 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms, lexackson_kobold_supper D:2: layout_loops_cross, serial_shops, shop, minmay_tetromino_t4 D:3: layout_basic, nicolae_dithmenos_the_darkroom, okawaru_ov_weapons_minmay, minmay_tree_intersection, uniq_jessica D:4: layout_rooms, nicolae_kikubaaqudgha_miasma_corner, nicolae_tso_besieged_by_evil, minmay_temple_entry_poolview, enter_ossuary_5, minmay_shop_damaged Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.3 Spellcasting | 3 | 3.4 Shields | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 11 | || 11 Dagger | 42 | 13 || 55 Cast: Magic Dart | 22 | || 22 Searing Ray | 10 | 9 || 19 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 46 | 16 || 62 Dodge: Dodged | 55 | 9 || 64 Block: Buckler | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 945 | 0 | 100 | 0 | 4 | 236.2 | Dungeon | 945 | 945 | 0 | 100 | 0 | 4 | 236.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 356 daAuts D:3: 276 daAuts D:1: 257 daAuts D:4: 55 daAuts