Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6 (webtiles) character file. Game seed: 12383211127924763350 212 Coo1 the Conjurer (level 5, -2/35 HPs) Began as a Human Conjurer on May 6, 2024. Slain by a mummy (12 damage) ... in an ossuary. The game lasted 00:07:44 (836 turns). Coo1 the Conjurer (Human Conjurer) Turns: 836, Time: 00:07:45 Health: -2/35 AC: 6 Str: 7 XL: 5 Next: 89% Magic: 0/11 EV: 10 Int: 20 God: Gold: 34 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . u - +2 dagger (venom) rCold . . . (no shield) rNeg . . . s - +2 leather armour {rPois} rPois + (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... h - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: no status effects A: explore regen a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 34 gold pieces. Inventory: Hand Weapons e - a +0 dagger o - a +0 trident q - a +1 falchion of holy wrath u - a +2 dagger of venom (weapon) Armour a - a +0 robe m - a +0 pair of gloves (worn) s - a +2 leather armour of poison resistance (worn) Jewellery h - an amulet of the acrobat (around neck) Scrolls d - a scroll of identify {unknown} j - a scroll of poison {unknown} k - a scroll of enchant armour {unknown} l - a scroll of revelation {unknown} p - a scroll of fear {unknown} t - a scroll of teleportation {unknown} v - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} f - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} i - a potion of resistance {unknown} n - 2 potions of mutation {unknown} r - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 26% 3 Mercury Vapours Alch/Air 8% N/A 28% 2 Fulminant Prism Conj/Alch 7% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 52% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23178 Ossuary (1/1) Zot: 5972 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The mummy is moderately damaged. The searing ray hits the scorpion zombie! The scorpion zombie is lightly damaged. (Press . to maintain the ray.) The mummy hits you but does no damage. x2 The searing ray hits the mummy. The mummy is severely damaged. The searing ray misses the scorpion zombie. The mummy hits you but does no damage. The searing ray hits the mummy! You destroy the mummy! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the mummy. The mummy is lightly damaged. The scorpion zombie hits you. The mummy hits you! You hit the mummy. The mummy is moderately damaged. The scorpion zombie hits you but does no damage. You hit the mummy. The mummy is heavily damaged. The scorpion zombie hits you. The mummy barely misses you. You hit the mummy. The mummy is heavily damaged. The scorpion zombie closely misses you. The mummy hits you! You barely miss the mummy. The mummy is heavily damaged. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy, p - scorpion zombie Aim: a mummy (heavily damaged, 90% to hit) The searing ray hits the mummy! The mummy is almost destroyed. (Press . to maintain the ray.) The scorpion zombie closely misses you. The mummy hits you! You die... ####### #@#.#.# #MZ...# ##...## #.∩.# #...# #.∩.# #...# ##+## You could see a mummy and a scorpion zombie. Vanquished Creatures A bombardier beetle (D:3) An iguana (D:4) 4 hound zombies (D:4) A mummy (Ossuary) A hound skeleton (D:4) 2 adder skeletons (D:4) An adder zombie (D:4) A ribbon worm (D:3) 13 orcs 3 ball pythons An endoplasm (D:3) 2 giant cockroaches 5 goblins 2 hobgoblins 5 kobolds A quokka (D:3) 5 bats 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coo1 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:2 | Reached XP level 2. HP: 10/19 MP: 0/5 104 | D:2 | Learned a level 2 spell: Searing Ray 127 | D:2 | Found a faded altar of an unknown god. 364 | D:3 | Reached XP level 3. HP: 24/24 MP: 0/6 385 | D:3 | Reached skill level 5 in Conjurations 467 | D:3 | You fall into a shaft and drop 1 floor! 479 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/8 643 | D:4 | Reached XP level 5. HP: 29/35 MP: 5/10 782 | D:4 | Found a sand-covered staircase. 809 | Ossuary | Entered an ossuary 836 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms D:2: layout_loops_ring, serial_bayou, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_lagoon_a, shapermc_ecumenical_altar_starsandcircs D:3: layout_basic, grunt_temple_overflow_diamond D:4: layout_rooms, mainiacjoe_ossuary_entry_find_the_door, kennysheep_generic_room_12 Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.7 Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 37 | 28 || 65 Trident | | 8 || 8 Falchion | | 12 || 12 Cast: Magic Dart | 18 | 3 || 21 Searing Ray | 11 | 15 || 26 Armour: Robe | 27 | 12 || 39 Leather armour | | 28 || 28 Dodge: Dodged | 38 | 50 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 848 | 848 | 0 | 0 | 0 | 5 | 169.6 | Dungeon | 821 | 821 | 0 | 0 | 0 | 4 | 205.2 | Ossuary | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 257 daAuts D:4: 227 daAuts D:3: 225 daAuts D:1: 111 daAuts Ossuary: 26 daAuts