Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6 (webtiles) character file. Game seed: 8539999424695620095 119 Coo1 the Conjurer (level 5, -14/52 HPs) Began as a Human Conjurer on May 6, 2024. Killed by an exploding orc wizard (18 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:12:27 (979 turns). Coo1 the Conjurer (Human Conjurer) Turns: 979, Time: 00:12:27 Health: -14/52 AC: 22 Str: 4 (5) XL: 5 Next: 3% Magic: 0/10 EV: 2 Int: 17 (20) God: Gold: 109 SH: 0 Dex: 11 (12) Spells: 8/11 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + m - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: tree-form A: stationary, stasis, torment immunity, boosted hp, explore regen, weak 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons d - a +0 whip g - a +0 short sword (weapon) Armour a - a +0 robe (melded) m - a +0 helmet (melded) Scrolls c - a scroll of teleportation h - a scroll of identify j - a scroll of noise Potions b - a potion of magic f - a potion of mutation Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting - Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Confusing Touch Hex 3% N/A 43% 3 Frozen Ramparts Ice 6% 1d1 43% 3 Ozocubu's Armour Ice 3% N/A 43% 3 Passwall Erth 3% N/A 43% 3 Swiftness Air 3% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dispel Undead Necr 3% 3d7 85% 4 Hoarfrost Cannonade Ice/Alch 1% N/A 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17010 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You regain HP and MP as you explore. You are weak. (Str -2) Message History As you read the scroll labelled WIT RORGHAE, it crumbles to dust. It is a scroll of identify. j - a scroll of noise You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you but does no damage. As you read the scroll labelled AVVENK SIOHU, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. Something hits you but does no damage. Okay, then. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. Flame seeps out of something. (Press . to maintain the ray.) Reactivating autopickup. You feel a bit more experienced. The orc wizard explodes! The fiery explosion engulfs something!!! You feel a bit more experienced. The fiery explosion engulfs you!! You die... #..........# #..........# ...........## ##..........## #!..........# ............# #......§§§.# #......§○$.# #......§♣..# #.........## ..#(.....## ######## There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 2 orc wizards (D:3) Robin (D:2) 2 adders (D:2) A ribbon worm (D:3) 2 orcs (D:3) 4 bats (D:1) 3 endoplasms 15 goblins 5 hobgoblins 5 quokkas 3 ball pythons (D:1) 2 frilled lizards (D:1) 5 kobolds 2 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coo1 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 125 | D:1 | Learned a level 2 spell: Searing Ray 351 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 383 | D:1 | Reached skill level 5 in Conjurations 519 | D:2 | Found a faded altar of an unknown god. 600 | D:2 | Noticed Robin 615 | D:2 | Killed Robin 650 | D:2 | Reached XP level 4. HP: 29/30 MP: 4/8 931 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 948 | D:3 | Reached XP level 5. HP: 13/35 MP: 1/10 979 | D:3 | Killed by an exploding orc wizard... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, st_stairs_12 D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, nicolae_half_adder, uniq_robin D:3: layout_rooms, gup_sewer_entry_bubbles, chequers_serial_rivers_large_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Spellcasting | 3 | 3.8 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 10 | || 10 Short sword | 31 | 29 || 60 Cast: Magic Dart | 22 | || 22 Searing Ray | 11 | 18 || 29 Use: Potion | | 5 || 5 Scroll | | 3 || 3 Armour: Robe | 33 | 10 || 43 Skin | | 80 || 80 Dodge: Dodged | 27 | 9 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 988 | 0 | 0 | 0 | 3 | 329.3 | Dungeon | 988 | 988 | 0 | 0 | 0 | 3 | 329.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 397 daAuts D:1: 364 daAuts D:3: 227 daAuts