Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13537809328946466103 148 CornShonnery the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Dec 4, 2025. Slain by Sigmund ... wielding a +1 scythe of freezing (1 damage) ... on level 3 of the Dungeon. The game lasted 00:12:03 (2141 turns). CornShonnery the Conjurer (Deep Elf Conjurer) Turns: 2141, Time: 00:12:03 Health: 0/28 AC: 4 Str: 4 XL: 5 Next: 8% Magic: 13/22 EV: 11 Int: 25 God: Gold: 50 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . j - +1 hat rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.36/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +1 hat (worn) o - a +0 pair of gloves (worn) Jewellery i - a ring of magical power (worn) Wands c - a wand of paralysis (4) Scrolls g - a scroll of amnesia h - a scroll of silence {unknown} k - 2 scrolls of poison m - a scroll of enchant weapon {unknown} p - a scroll of teleportation {unknown} Potions b - 2 potions of magic d - a potion of curing {unknown} f - a potion of attraction n - 3 potions of brilliance Skills: + Level 2.9 Dodging + Level 2.8 Stealth + Level 4.3 Spellcasting + Level 6.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits something! You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits something. Something hits you! Something freezes you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits something. The kobold throws a stone. Something hits you. Something freezes you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits something. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits something. Something hits you! * * * LOW HITPOINT WARNING * * * Something freezes you. You die... .......>...@... #.K# #..# #..#### ##....# #.##.## #..#..# ###############..#.# .......@..K........# ##############.#.#..... #.#..###### #.##......# #.##......# #.##....... #####.##.....## #......'.....'. #.....##.....#. You could see a kobold. Vanquished Creatures Terence (D:3) 2 gnolls (D:3) 6 adders 4 dart slugs 4 orcs (D:3) 2 endoplasms A giant cockroach (D:2) 9 hobgoblins 5 ball pythons 2 bats 4 frilled lizards 3 goblins 6 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CornShonnery the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 238 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 256 | D:1 | Found Wankibb's Magic Scroll Emporium. 286 | D:1 | Reached skill level 5 in Conjurations 493 | D:1 | Found a faded altar of an unknown god. 837 | D:2 | Learned a level 2 spell: Searing Ray 850 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1540 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/11 1908 | D:3 | Noticed Terence 1921 | D:3 | Killed Terence 1922 | D:3 | Reached skill level 6 in Conjurations 2036 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/13 2041 | D:3 | Noticed Sigmund 2047 | D:3 | Learned a level 4 spell: Fulminant Prism 2141 | D:3 | HP: 1/28 [something (9)] 2141 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, dreamdust_ecumenical_altar_grove, serial_shops, nicolae_shop_targeted D:2: layout_basic D:3: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.3 Dodging | | 2.9 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | 28 || 76 Searing Ray | 8 | 16 || 24 Use: Scroll | 3 | 3 || 6 Potion | | 1 || 1 Armour: Robe | 2 | 17 || 19 Dodge: Dodged | 2 | 7 || 9