CornShonnery Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -30, D:1) a bat skeleton (2, 3, D:1) a hobgoblin corpse (skeletalised by now) (8, -21, D:1) a hobgoblin skeleton (13, -29, D:1) a rat corpse (skeletalised by now) (17, -1, D:1) a +0 sling (19, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (20, -11, D:1) a hobgoblin skeleton (20, 10, D:1) a +0 chain mail (30, -20, D:1) a +0 dagger 4 stones (30, -17, D:1) a bat corpse (skeletalised by now) (36, -26, D:1) a bat skeleton (47, -9, D:1) a +0 club a kobold corpse (skeletalised by now) (48, 10, D:1) a ball python skeleton (50, 16, D:1) a +0 robe Level 2 of the Dungeon [Shop] Yvimo's Armour Emporium a +1 ring mail of willpower (192 gold) a +0 helmet (54 gold) a +0 leather armour (24 gold) a +2 plate armour of resonance (402 gold) the +1 robe of the Carbunclo {+Blink +Inv Fly Dex+4} (448 gold) +Blink: It lets you blink. +Inv: It lets you turn invisible. Fly: It grants you flight. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 chain mail (72 gold) the +0 plate armour "Gotoeb" {Harm rPois} (350 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. a +0 robe (10 gold) a +0 helmet (54 gold) (5, -23, D:2) a +0 short sword (7, -34, D:2) a +0 ring mail (17, -32, D:2) a +0 hand axe (19, -31, D:2) a +0 flail a +0 scale mail (24, -30, D:2) a rat skeleton (30, -3, D:2) a +0 mace (35, 3, D:2) a +0 dagger a goblin skeleton (45, -36, D:2) a +0 scale mail (45, -3, D:2) a +0 dagger (51, -17, D:2) a hobgoblin corpse (skeletalised by now) (55, -3, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Otics's Jewellery Shop a ring of wizardry (unknown) (360 gold) a ring of flight (unknown) (210 gold) an amulet of wildshape (unknown) (360 gold) a +5 ring of evasion (unknown) (432 gold) a +4 ring of slaying (432 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of positive energy (240 gold) a ring of poison resistance (unknown) (240 gold) the macabre finger necklace {Ring+ rN+ HP+7} (480 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the amulet of Zingioff {*Corrode rElec Will+ RegenMP+} (528 gold) [amulet of magic regeneration] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. a +4 ring of slaying (432 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) (1, -30, D:3) a +0 hand axe a +0 chain mail a jackal skeleton an orc skeleton a jackal skeleton (3, -28, D:3) a serpent talisman (4, -33, D:3) a jackal skeleton (4, -14, D:3) a +0 dagger a +0 chain mail (5, -10, D:3) a +0 club a +0 ring mail (7, -42, D:3) a +0 trident (7, -36, D:3) a +0 sling (7, -12, D:3) a +0 short sword a +1 chain mail of willpower an orc skeleton (7, -9, D:3) a +0 flail an orc skeleton (11, -27, D:3) a +0 dagger (11, -26, D:3) a +1 pair of gloves (11, -11, D:3) a goblin skeleton (12, -27, D:3) a +0 sling (12, -23, D:3) an adder skeleton (14, -19, D:3) a +0 giant spiked club (17, -6, D:3) a +0 ring mail (22, -36, D:3) a +0 short sword (24, -19, D:3) a rat skeleton (38, -6, D:3) a +0 hand axe (42, -25, D:3) a +0 trident a +0 leather armour an orc skeleton (42, -9, D:3) a +0 club (44, -11, D:3) a +0 falchion a +0 robe a +0 dagger an orc skeleton (44, -10, D:3) a rat skeleton (45, -9, D:3) a +2 vampiric spear (54, -22, D:3) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (2, -1, D:4) a ball python corpse (skeletalised by now) (3, -5, D:4) a +0 club a +0 ring mail (5, -4, D:4) a +0 dagger (5, -1, D:4) a +0 robe a +0 trident (5, 15, D:4) a +0 short sword (6, 15, D:4) 4 stones (12, 35, D:4) 6 poisoned darts a +0 whip (13, 36, D:4) a +0 short sword a kobold corpse (skeletalised by now) (15, 8, D:4) a +0 club a +0 pair of boots of rampaging a +0 scale mail an orc corpse (skeletalised by now) (16, 19, D:4) a +0 dagger a kobold skeleton (17, 18, D:4) a +0 robe an orc skeleton (17, 19, D:4) a +0 dagger (19, -1, D:4) a +0 buckler (22, 0, D:4) a +0 lajatang (24, 0, D:4) a +0 ring mail (25, 10, D:4) a +0 whip a +0 morningstar (25, 11, D:4) a large rock (25, 12, D:4) 5 stones (26, 11, D:4) a +1 whip of freezing 2 boomerangs a +0 leather armour an orc skeleton (26, 14, D:4) a +0 club an orc skeleton (26, 15, D:4) a +0 flail of concussion an orc skeleton (27, 12, D:4) a +0 robe (27, 15, D:4) a +0 flail a +0 flail an orc skeleton (28, 16, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour an iguana corpse (skeletalised by now) the kobold corpse of Pikel (skeletalised by now) an orc skeleton (29, 2, D:4) a +0 dagger (30, 17, D:4) a +0 hand axe an orc corpse (skeletalised by now) (32, 15, D:4) a +0 glaive a +0 chain mail (41, 6, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 1, D:5) a +0 leather armour (16, 6, D:5) a +0 robe (22, 4, D:5) a hound corpse (skeletalised by now) (22, 17, D:5) a +0 dagger a +0 robe (22, 18, D:5) a +0 dagger of flaming (23, 17, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (25, 16, D:5) an orc corpse (skeletalised by now) (42, 9, D:5) an orc skeleton (43, 7, D:5) a +0 club (44, -4, D:5) 3 flux baubles (45, 5, D:5) an iguana skeleton (45, 6, D:5) a +0 leather armour (46, 5, D:5) a +0 helmet (49, 8, D:5) a +0 ring mail (51, 5, D:5) a +0 shortbow a centaur skeleton (54, -2, D:5) a +0 short sword a +0 short sword a +0 robe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 sling (1, 9, D:6) a scroll of identify (13, 20, D:6) a scroll of fog (15, 7, D:6) a +0 flail (18, -4, D:6) 19 gold pieces the Necropolis (17, 30, Necropolis) 19 gold pieces (18, 29, Necropolis) a +0 leather armour (18, 30, Necropolis) 15 gold pieces (19, 29, Necropolis) 5 boomerangs (19, 33, Necropolis) a potion of curing (20, 29, Necropolis) 19 gold pieces (21, 29, Necropolis) a scroll of fog (21, 30, Necropolis) the +5 long sword of the Teaching Oracle {valour, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (22, 30, Necropolis) 20 gold pieces (52, 40, Necropolis) the +4 dagger of War {chaos, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (52, 41, Necropolis) 22 gold pieces (53, 40, Necropolis) 13 gold pieces (53, 41, Necropolis) the +5 dagger of Hinis {chaos, Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (53, 46, Necropolis) 11 gold pieces (58, 41, Necropolis) 16 gold pieces (59, 52, Necropolis) 10 gold pieces (60, 20, Necropolis) the +5 dire flail "Aneotu" {elec, Fly rN++ Stlth+} Fly: It grants you flight. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (64, 47, Necropolis) 18 gold pieces (64, 52, Necropolis) the +4 dagger "Meenloid" {chaos, rPois rF- Dex+7} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (unseen) (64, 53, Necropolis) a parchment of Call Canine Familiar (65, 52, Necropolis) 12 gold pieces (65, 53, Necropolis) the +6 whip of Pifecets {chaos, rN+ Will+ Str+3 Dex-4} rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (unseen)