CrazyKiwi Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 7, D:1) a +0 club (2, 4, D:1) a +0 club (5, -10, D:1) a +0 large shield (8, -6, D:1) a +0 club (8, 15, D:1) a stone (10, 14, D:1) a stone (19, 16, D:1) 9 gold pieces (30, 6, D:1) a bread ration (31, 5, D:1) a +0 short sword (35, 1, D:1) a +0 scale mail (36, 12, D:1) a potion of curing (39, 13, D:1) a +0 robe (48, -21, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) 22 stones (13, 4, D:2) a +0 short sword (15, 0, D:2) a +0 chain mail (15, 5, D:2) a +0 club (18, -3, D:2) a +0 dagger (19, -8, D:2) a +0 leather armour (19, 18, D:2) a meat ration (25, 15, D:2) a +0 leather armour (28, 2, D:2) a +0 short sword (32, -8, D:2) a +0 short sword (32, 9, D:2) 2 stones (35, 20, D:2) a +0 spear (38, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 1, D:3) a +0 mace (22, 1, D:3) a +0 club (24, -28, D:3) a +0 pair of gloves Level 4 of the Dungeon [Shop] Feero's General Store a potion of cure mutation (325 gold) a scroll of immolation (45 gold) 23 stones (29 gold) a +0 long sword (45 gold) a bread ration (65 gold) a cursed -2 ring of strength (26 gold) 8 curare-tipped needles (62 gold) 2 potions of curing (78 gold) a +0 rapier (52 gold) a scroll of fear (45 gold) 2 tomahawks (13 gold) the Grimoire of the Floating Snowflakes (650 gold) Spells Type Level a - Freeze Ice 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Ice Form Ice/Transmutation 4 e - Metabolic Englaciation Hexes/Ice 5 f - Conjure Ball Lightning Conjuration/Air 6 a +0 broad axe (52 gold) (12, -37, D:4) a +0 trident (18, 3, D:4) a +0 ring mail (26, -52, D:4) a +2 pair of boots (30, -30, D:4) a -3 dagger (39, 1, D:4) a +0 pair of gloves (44, -11, D:4) a +0 leather armour a +0 club a cursed +0 chain mail (47, -28, D:4) a cursed -1 chain mail (48, -22, D:4) a +0 robe (63, -30, D:4) a +1 pair of gloves Level 5 of the Dungeon (4, -29, D:5) a +0 short sword a +0 whip (5, -29, D:5) a cursed -2 short sword (6, -29, D:5) a +0 short sword a +0 short sword (12, -19, D:5) a +0 dagger (13, -24, D:5) a +0 dagger (14, -19, D:5) a beef jerky (15, -19, D:5) a meat ration (17, -17, D:5) a +0 short sword a +0 scale mail (17, -8, D:5) a +0 chain mail a +0 club (17, -6, D:5) a +0 club (18, -25, D:5) a +0 club (18, -18, D:5) a +0 club (21, -32, D:5) a +0 robe (21, -23, D:5) a +0 flail (23, -22, D:5) a +0 club a +0 hand axe of venom a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, -16, D:6) a +0 scale mail (6, -29, D:6) a +0 leather armour a +0 hand axe of flaming (9, -31, D:6) a +0 falchion (11, -23, D:6) a +0 trident (17, -28, D:6) a +2 leather armour of fire resistance a +0 short sword (18, -28, D:6) a +0 robe a +0 dagger (24, -37, D:6) a +0 hand axe (43, -30, D:6) a cursed -1 club (45, -28, D:6) a +0 chain mail a +0 mace Level 7 of the Dungeon (0, 0, D:7) a cursed -1 spear (10, -2, D:7) a +0 ring mail (23, 17, D:7) a +0 club (29, -2, D:7) a +0 flail (29, 16, D:7) a +0 whip (32, -8, D:7) a +0 short sword a cursed +0 robe a +0 dagger (33, -20, D:7) a beef jerky (35, -34, D:7) a +0 ring mail a +0 club (35, 2, D:7) 8 javelins (50, -11, D:7) a +0 plate armour a +0 dire flail (56, 1, D:7) a meat ration (61, -5, D:7) a +3 halberd of freezing a +0 robe (62, 18, D:7) a +0 leather armour (67, 4, D:7) a +0 battleaxe a +0 plate armour Level 8 of the Dungeon [Shop] Boazong's Antique Weapon Shoppe a +0 spear (78 gold) a +0 hand axe (78 gold) a +0 long sword of venom (161 gold) a +0 flail (91 gold) a +3 mace of protection (535 gold) a +0 giant spiked club (49 gold) a +0 great sword of flaming (356 gold) a +0 shortbow (78 gold) a +0 club (26 gold) the +5 whip "Helu" {antimagic, rC- rN+ Int+5} (1227 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from negative energy. a +0 arbalest (117 gold) a cursed -1 rapier (2 gold) (0, 0, D:8) a +0 short sword a wand of flame (17/48) (0, 5, D:8) a potion of degeneration (1, -3, D:8) a potion of degeneration (1, 4, D:8) a potion of degeneration (13, 20, D:8) a cursed -2 scale mail (15, 6, D:8) a +0 robe a +2 whip of flaming (23, -4, D:8) a +0 plate armour a +0 long sword (32, 3, D:8) a +0 animal skin (36, 13, D:8) a +0 shortbow (41, -7, D:8) a +0 dagger (46, 16, D:8) a meat ration (47, 15, D:8) a +0 robe a +0 dagger (48, 13, D:8) a +0 robe a +0 dagger (48, 15, D:8) a +0 robe (48, 19, D:8) a +0 robe a +0 dagger (49, 19, D:8) a +0 club (50, 20, D:8) a +0 leather armour a +0 falchion (51, 20, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Zuit's Armour Emporium a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 cloak (58 gold) a +2 scale mail of fire resistance (273 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) (1, -1, D:9) a +0 chain mail a +1 war axe of distortion (1, 1, D:9) a cursed -2 leather armour (5, 0, D:9) 7 poisoned tomahawks a disc of storms a +1 dagger of freezing a potion of cure mutation a potion of magic a +0 hunting sling 159 bolts 118 sling bullets the -4 cloak "Laoll" {*Contam +Fly Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). It lets you fly. It causes magical contamination when unequipped. 293 stones 97 poisoned needles a +0 blowgun (6, 0, D:9) a +3 rod of inaccuracy (16/16) a +2 robe of resistance a troll hide a +2 falchion of freezing a +1 rapier of venom a +2 short sword of draining a +2 dagger of electrocution (7, 24, D:9) a cursed -3 rapier (14, 8, D:9) a cursed +0 leather armour a +0 hand axe (18, 10, D:9) a +0 leather armour a +0 mace (21, 12, D:9) a +0 scale mail (22, 33, D:9) a +0 dagger (24, 24, D:9) a +0 war axe (26, 35, D:9) a +0 robe (27, 32, D:9) a cursed +0 chain mail (27, 34, D:9) a +2 dagger a +0 cloak a +0 cloak (28, 29, D:9) a +1 war axe of venom (28, 30, D:9) a +0 leather armour (29, 4, D:9) a +0 mace a +0 mace (29, 30, D:9) a +0 dagger (30, 4, D:9) a +0 scale mail a +0 hand axe a +0 hand axe a +0 plate armour a +0 trident (31, 13, D:9) a +0 leather armour a +0 whip (34, 20, D:9) a meat ration (36, 16, D:9) 2 scrolls of random uselessness (38, 36, D:9) a +0 short sword (39, 21, D:9) a +0 long sword (40, 38, D:9) a +0 dagger (40, 40, D:9) a +1 chain mail of cold resistance a +0 club (47, 11, D:9) a +0 leather armour (51, 2, D:9) a +1 scimitar of flaming Level 10 of the Dungeon (0, 0, D:10) a +2 ring of dexterity a scroll of vulnerability (0, 11, D:10) a +1 hunting sling of flaming a +0 arbalest the +3 arbalest "Leutean" {flame, Str+5 Int+4 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (+4). It makes you more stealthy. Dithmenos disapproves of the use of such an item. a +2 hunting sling of flaming (2, 6, D:10) a +2 trident of venom (4, 6, D:10) a book of the Warp an Akashic Record a book of Conjurations (4, 8, D:10) a scroll of enchant armour a crystal ball of energy a potion of cure mutation a potion of haste a potion of lignification 5 potions of mutation 2 potions of might 6 scrolls of teleportation 4 scrolls of fear 2 scrolls of amnesia 3 scrolls of magic mapping 4 scrolls of fog 5 scrolls of recharging 2 scrolls of enchant weapon (6, 6, D:10) a wand of slowing (22/48) a wand of lightning (4/15) an uncursed staff of power 5 silver tomahawks a +0 robe of resistance 67 tomahawks a +0 short sword of holy wrath 144 bolts a +0 hunting sling the +1 robe "Tenlide" {Int+2} It affects your intelligence (+2). a wand of confusion (19/48) an uncursed staff of cold an uncursed staff of summoning an uncursed staff of conjuration 5 needles of sleeping a wand of lightning (1/15) a +2 dagger of speed a wand of slowing (31/48) a wand of acid (10/15) a wand of iceblast (3/15) a wand of lightning (10/15) a wand of polymorph (7/24) a wand of lightning (6/15) a +2 robe of magic resistance 3 curare-tipped needles a +0 arbalest a +0 flail of protection an uncursed staff of wizardry 4 steel tomahawks a +0 shortbow 276 stones a wand of lightning (6/15) 147 sling bullets 228 arrows (6, 8, D:10) an uncursed amulet of dismissal an uncursed ring of sustain attributes an uncursed ring of protection from fire a +4 ring of strength an uncursed amulet of rage an uncursed ring of positive energy (8, 8, D:10) 19 fruits (10, -30, D:10) a +0 shortbow (12, 6, D:10) a +0 robe (15, -16, D:10) a cursed +0 robe a +2 scimitar (21, 2, D:10) a +2 leather armour of magic resistance (25, 10, D:10) a +0 falchion (27, 15, D:10) a beef jerky (29, 13, D:10) a +0 scimitar (33, -12, D:10) a +0 ring mail a +0 dagger (35, -17, D:10) a +0 giant club (35, -1, D:10) a +0 robe a +0 dagger (38, -4, D:10) a +0 giant spiked club (39, -6, D:10) a +0 robe a +0 dagger a +0 dagger a +0 robe (39, -5, D:10) a +0 short sword (44, -6, D:10) a +0 club a cursed -2 whip a +0 ring mail (48, 1, D:10) a +0 leather armour (52, -8, D:10) a +0 leather armour (55, -13, D:10) a +0 ring mail a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a meat ration (2, -2, D:11) a -5 ring of evasion a +2 falchion of holy wrath (4, 1, D:11) a +0 short sword (8, 1, D:11) a +0 chain mail a +0 dagger (10, 10, D:11) a +0 giant club (10, 16, D:11) a +0 whip (12, 2, D:11) a +0 hand axe (14, -4, D:11) a cursed ring of loudness (22, 0, D:11) a +0 whip (26, 12, D:11) a +0 shortbow (28, 13, D:11) a +0 club (29, 12, D:11) a +0 club (30, 10, D:11) a +0 dagger a +0 dagger a +0 robe (33, -5, D:11) a +0 giant club (43, -13, D:11) a +0 ring mail (43, -12, D:11) a +0 helmet (43, -10, D:11) a +1 leather armour of cold resistance (43, -7, D:11) a +0 short sword (43, -6, D:11) a +0 long sword (43, -4, D:11) a cursed -3 giant spiked club (44, -13, D:11) a +0 leather armour (44, -12, D:11) a +0 chain mail (44, -10, D:11) a +0 leather armour (44, -9, D:11) a +0 pair of boots (44, -7, D:11) a +0 club (44, -6, D:11) a +0 hand crossbow (44, -3, D:11) a +0 club (45, 5, D:11) a +0 cloak a +1 dagger of freezing (46, -19, D:11) a +0 chain mail (46, -11, D:11) a +0 plate armour a +0 trident (46, -9, D:11) a +0 buckler a +0 scimitar (46, -5, D:11) a +0 plate armour a +0 dire flail (48, 3, D:11) a +0 leather armour a +0 mace (49, -13, D:11) a +0 plate armour a +0 trident (50, 0, D:11) a +0 chain mail a +0 short sword (51, -14, D:11) a +0 plate armour a +1 halberd of protection (51, -6, D:11) a +0 plate armour a +0 glaive (51, 4, D:11) a +0 giant club the +4 hand axe of Vevvuni {flame, rPois rN+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from poison. It protects you from negative energy. Dithmenos disapproves of the use of such an item. a -3 hunting sling a +0 blowgun a +1 shortbow of freezing a +0 robe (52, -10, D:11) a +0 dire flail a +0 chain mail a +0 shortbow (52, -6, D:11) a +0 battleaxe a +0 plate armour of cold resistance (52, 0, D:11) a +0 plate armour a +0 hand axe (53, -18, D:11) a cursed -2 falchion (53, -13, D:11) a +0 shortbow (56, -19, D:11) a +0 longbow (56, -11, D:11) a +1 leather armour of magic resistance a +0 dagger a +0 shortbow (56, -9, D:11) a cursed +0 chain mail a +0 trident (56, -6, D:11) a +0 war axe a +4 chain mail of magic resistance a +0 shield (58, -13, D:11) a +4 halberd of freezing (58, -12, D:11) a +0 quarterstaff (58, -9, D:11) a +0 mace (58, -7, D:11) a +0 ring mail (58, -6, D:11) a +0 plate armour (58, -4, D:11) a cursed -1 ring mail (58, -3, D:11) a +0 leather armour (59, -13, D:11) a +0 war axe (59, -12, D:11) a +0 quarterstaff (59, -7, D:11) a +0 ring mail (59, -6, D:11) a +0 ring mail (59, -4, D:11) a +0 leather armour (59, -3, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Gysyo's Book Shoppe the Volume of Lucky Earth (660 gold) Spells Type Level a - Sandblast Earth 1 b - Spectral Weapon Hexes/Charms 3 c - Ring of Flames Charms/Fire 7 a book of the Sky (715 gold) a book of Spatial Translocations (715 gold) a book of the Dragon (990 gold) a book of Minor Magic (220 gold) a book of Spatial Translocations (715 gold) Yvyosaga's Reference Book on Destructive Translocation (770 gold) Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Bolt of Fire Conjuration/Fire 6 (1, -25, D:12) a potion of degeneration (1, -21, D:12) a +0 battleaxe (3, -35, D:12) a +0 arbalest (5, -35, D:12) a +0 hunting sling (10, -36, D:12) a +0 club a +0 whip a +0 short sword (12, -17, D:12) a +0 plate armour (12, -14, D:12) a +0 great sword (13, -19, D:12) a +0 great sword (16, -20, D:12) a +1 helmet (19, -1, D:12) 2 large rocks (21, -17, D:12) a +0 chain mail (21, -12, D:12) a +0 chain mail (23, -41, D:12) a +0 mace (24, -42, D:12) a +0 dagger (24, -15, D:12) a +0 giant club (27, -43, D:12) a cursed +0 falchion (42, -23, D:12) a scroll of noise Level 13 of the Dungeon (0, 0, D:13) a meat ration (5, 13, D:13) a +0 giant club (7, 9, D:13) a book of Burglary a wand of lightning (10/15) a cursed +1 short sword a +2 dagger 2 potions of lignification 19 sling bullets 4 poisoned tomahawks 128 arrows 7 bolts a wand of lightning (11/15) a +1 dagger of venom (8, 33, D:13) a +0 leather armour (11, 16, D:13) a +0 shortbow (13, 36, D:13) a cursed +0 chain mail (16, 56, D:13) a +0 centaur barding (17, 17, D:13) a +0 shortbow (17, 22, D:13) a +0 flail (18, 22, D:13) a +0 rapier a +0 shortbow (23, 7, D:13) a +0 ring mail a +0 battleaxe (24, 10, D:13) a +0 great mace (25, 10, D:13) a +0 plate armour (27, -1, D:13) a wand of flame (36/48) (33, 19, D:13) a scroll of random uselessness (34, -4, D:13) a potion of degeneration (38, 10, D:13) a +0 war axe (39, 10, D:13) a +0 shield a +0 plate armour (45, 6, D:13) the +5 shield "Exzoryuh" {+Fly rPois Regen+ MP+9} It protects you from poison. It affects your magic capacity (+9). It lets you fly. It increases your rate of regeneration. (47, 4, D:13) a +0 robe a cursed +0 flail (47, 5, D:13) a +0 robe (47, 6, D:13) a +0 robe a +0 morningstar (53, 5, D:13) a +0 robe a cursed +0 scimitar (54, 3, D:13) a +0 scale mail (55, 14, D:13) a +0 cloak a +0 dagger (60, 21, D:13) a cursed +0 giant spiked club Level 14 of the Dungeon (0, 0, D:14) a +2 scimitar of freezing a +0 robe (1, 9, D:14) a +0 giant spiked club (10, 31, D:14) a +1 cloak a +0 robe of positive energy (15, 10, D:14) a +0 falchion (16, 11, D:14) a +0 giant club (19, -15, D:14) a scroll of immolation (26, -13, D:14) a +0 shortbow (27, 28, D:14) a +0 short sword (29, -12, D:14) a +0 shortbow (29, -11, D:14) a +0 shortbow (31, -11, D:14) a +0 shortbow (32, 5, D:14) a +0 hand axe a +0 leather armour (34, 15, D:14) a +0 shortbow (39, 4, D:14) a +0 leather armour a +0 dagger (45, 4, D:14) a +0 robe (47, 2, D:14) a +3 leather armour a +0 war axe (49, -5, D:14) a potion of blood (50, -6, D:14) a +0 war axe (56, 0, D:14) a meat ration Level 15 of the Dungeon (0, 0, D:15) a +0 robe (5, -17, D:15) a +0 cloak (11, -9, D:15) a +2 scimitar of flaming (26, -5, D:15) a stone (32, -15, D:15) a +0 robe (36, 26, D:15) a +0 robe (37, -7, D:15) 6 javelins (43, 15, D:15) a +0 robe (44, 17, D:15) a +4 chain mail a +0 robe a cursed +3 dire flail (45, 15, D:15) a +0 robe a +0 great sword (46, 16, D:15) a +0 robe (48, 10, D:15) a +0 cloak (48, 19, D:15) a +0 robe a +2 scimitar (54, 30, D:15) a +0 whip (56, 6, D:15) a +0 war axe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 halberd (1, 2, Orc:1) a +0 mace (2, -4, Orc:1) a +0 robe a +0 dagger (2, -1, Orc:1) a +0 chain mail a +0 hand axe (2, 1, Orc:1) a +0 hand axe (2, 12, Orc:1) a cursed -2 club (3, 14, Orc:1) a +0 club (4, 13, Orc:1) a +0 flail (5, -3, Orc:1) a +0 robe a +0 dagger (7, 16, Orc:1) a +0 vampiric dagger (8, -13, Orc:1) a cursed +0 plate armour a +0 trident (8, 14, Orc:1) a +0 hand axe a +0 chain mail (9, -11, Orc:1) a +0 flail (9, -3, Orc:1) a +0 chain mail a +0 whip (9, 14, Orc:1) a +0 club a +0 ring mail (10, -14, Orc:1) a +0 robe a +0 dagger (10, -12, Orc:1) a +0 robe (13, -9, Orc:1) a +0 trident (14, -10, Orc:1) a +0 chain mail a +0 scimitar (16, -30, Orc:1) a +0 robe a +0 dagger (16, -26, Orc:1) a +0 club (16, -18, Orc:1) a +0 mace of protection (16, 7, Orc:1) 5 large rocks (17, -31, Orc:1) a +0 mace (17, -26, Orc:1) a +0 plate armour a cursed -2 mace (17, -25, Orc:1) a +0 robe a +0 dagger (17, -8, Orc:1) a +0 club (18, -28, Orc:1) a +0 plate armour a +0 trident (18, -25, Orc:1) a +0 mace (18, -5, Orc:1) a +0 robe a +0 dagger (19, -27, Orc:1) a +0 robe a +1 dagger of speed (19, -13, Orc:1) a +0 robe a +0 dagger (19, -9, Orc:1) a cursed -2 giant club (20, -14, Orc:1) a +0 short sword a cursed +0 hand axe (20, -13, Orc:1) a +0 leather armour a +0 short sword (22, -27, Orc:1) a cursed +0 plate armour a +2 war axe of pain (24, -23, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Defulu's Antique Armour Emporium a +0 cloak (148 gold) a +1 leather armour of poison resistance (363 gold) a +0 robe (23 gold) the +6 scale mail of Besexetu {rF- rN+ Str+2} (1399 gold) It affects your strength (+2). It makes you vulnerable to fire. It protects you from negative energy. a +0 chain mail (148 gold) a +0 chain mail (148 gold) a +0 leather armour (66 gold) a +0 pair of boots (148 gold) [Shop] Dousiruh's Antique Weapon Shoppe a +0 war axe (112 gold) a +0 mace (96 gold) a +0 dagger (64 gold) a +2 trident of venom (518 gold) the +12 rapier of Departure {elec, rF+ rN++ Dex+4} (3264 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from fire. It greatly protects you from negative energy. a cursed -1 glaive (16 gold) a +0 hand axe (96 gold) a +0 morningstar (128 gold) a +0 club (32 gold) the +3 long sword "Daoruridgh" {vamp, rF+ rC+ MR+} (1667 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +5 scimitar "Ynydulipn" {flame, *Contam +Blink rPois rF+ MR+} (1836 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. Dithmenos disapproves of the use of such an item. [Shop] Idehes's Jewellery Boutique a cursed -3 ring of strength (26 gold) a cursed -2 ring of intelligence (26 gold) an uncursed ring of flight (227 gold) an uncursed ring of poison resistance (260 gold) a cursed -2 ring of dexterity (26 gold) an uncursed amulet of dismissal (390 gold) an uncursed ring of fire (325 gold) the ring of Zeifakk {rF+ Int+4 Dex+3 Slay-4 SInv} (331 gold) [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It lets you see invisible. an uncursed amulet of dismissal (390 gold) an uncursed amulet of faith (520 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of poison resistance (260 gold) [Shop] Beavin's Armour Boutique a +0 shield (63 gold) a +0 chain mail of cold resistance (161 gold) the cursed +0 plate armour "Kualuanwue" {Regen+ Slay+2} (495 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. It has a curse placed upon it. a +1 ring mail of cold resistance (224 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a cursed +0 cloak (49 gold) a cursed +0 plate armour (308 gold) a +0 scale mail (56 gold) (0, 0, Orc:2) a +0 chain mail a +0 trident (1, -16, Orc:2) 2 large rocks (1, -15, Orc:2) 2 large rocks (1, 8, Orc:2) a +0 leather armour a +0 flail (2, 1, Orc:2) a +0 giant club (2, 4, Orc:2) a +0 dagger (3, 8, Orc:2) a +0 chain mail a +0 long sword (4, -17, Orc:2) a large rock (4, 4, Orc:2) a +0 chain mail a +0 dagger (4, 8, Orc:2) a +0 ring mail a +0 scale mail a +0 hand axe a +0 flail (6, -10, Orc:2) a +0 robe a +0 dagger of flaming (6, 9, Orc:2) a +0 chain mail a +0 short sword (6, 15, Orc:2) a +0 leather armour a +0 short sword (7, 18, Orc:2) a +0 flail of draining (7, 24, Orc:2) a +0 dagger a +0 robe (7, 25, Orc:2) a +0 leather armour a cursed -3 short sword (8, 1, Orc:2) a +0 chain mail a +0 short sword (8, 25, Orc:2) a +0 mace (9, 9, Orc:2) a +0 plate armour a +0 mace (10, -10, Orc:2) a +0 club (11, -21, Orc:2) a +0 robe a +0 dagger (11, -20, Orc:2) a +0 falchion (12, -22, Orc:2) a +0 ring mail a +0 dagger (12, 1, Orc:2) a +0 plate armour a +0 trident (12, 3, Orc:2) a +0 ring mail a +0 short sword (13, 6, Orc:2) a +0 leather armour a cursed +0 morningstar a +0 robe a +0 dagger (13, 22, Orc:2) a +0 dagger (14, 3, Orc:2) a +0 scale mail a cursed -1 trident (15, 16, Orc:2) a +1 dagger of speed (17, 26, Orc:2) a +0 dagger a cursed +0 robe (19, 26, Orc:2) a +0 war axe a +0 chain mail (21, 14, Orc:2) a +0 robe a +0 dagger a +0 hand axe (22, 7, Orc:2) a +0 short sword (22, 8, Orc:2) a +0 scimitar a +0 plate armour (22, 14, Orc:2) a +0 club a +0 leather armour (24, 8, Orc:2) a +0 flail (29, -3, Orc:2) a +0 club (30, -4, Orc:2) a +0 leather armour (31, 0, Orc:2) a +0 chain mail a +0 short sword (31, 6, Orc:2) a +0 robe a +0 dagger (32, -2, Orc:2) a +0 plate armour a +0 mace (32, 3, Orc:2) a +0 plate armour a +0 battleaxe (32, 4, Orc:2) a +0 robe (32, 5, Orc:2) a +0 hand axe (33, 3, Orc:2) a cursed -3 dagger (33, 5, Orc:2) a +0 plate armour a +0 hand axe (33, 7, Orc:2) a +0 ring mail a +0 club (33, 20, Orc:2) a +0 plate armour a +0 war axe (34, 20, Orc:2) a +2 battleaxe of venom a cursed +0 chain mail (34, 25, Orc:2) a +0 glaive a +3 chain mail (34, 26, Orc:2) a +0 dagger a +0 robe (36, 26, Orc:2) a +0 whip (37, 11, Orc:2) a +0 flail a +0 ring mail a +0 robe a +0 dagger a +0 chain mail a +0 whip a cursed +0 chain mail a +0 trident (38, 11, Orc:2) a +0 scale mail a +0 dagger a +0 chain mail a +0 flail (39, 1, Orc:2) a +0 trident (39, 3, Orc:2) a +0 chain mail a cursed -3 club a cursed +0 leather armour a +0 whip (39, 4, Orc:2) a +0 chain mail a +0 halberd a cursed -2 short sword (39, 5, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +1 long sword of protection (39, 11, Orc:2) a +0 robe a +0 dagger (40, 0, Orc:2) a +3 flail (40, 6, Orc:2) a +0 chain mail a +0 robe a +0 glaive a +0 dagger (40, 8, Orc:2) a +0 plate armour a +0 dire flail (40, 10, Orc:2) a +0 robe a +0 dagger (41, -2, Orc:2) a +0 hand axe (42, 1, Orc:2) a +0 dagger (42, 13, Orc:2) a +0 scale mail (44, 10, Orc:2) a +0 hand axe (46, 9, Orc:2) a cursed +0 short sword (47, 0, Orc:2) a +0 chain mail a +0 scimitar (47, 2, Orc:2) a +0 trident (47, 4, Orc:2) a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +0 ring mail (4, -11, Elf:1) a +0 short sword a +0 ring mail (9, -10, Elf:1) a cursed -1 rapier (21, -35, Elf:1) a +0 shortbow a +0 ring mail a +0 short sword a +0 buckler a +0 dagger (22, -35, Elf:1) a +0 long sword (23, -35, Elf:1) a +0 short sword a +2 chain mail of cold resistance (23, -25, Elf:1) a +0 dagger (24, -35, Elf:1) a +0 longbow a +2 dagger of protection a +0 leather armour a +0 rapier a +0 chain mail (25, -36, Elf:1) a +0 short sword of speed a +0 shortbow a +0 leather armour (26, -5, Elf:1) a +0 short sword (27, -37, Elf:1) a tomahawk (30, 4, Elf:1) a +0 glaive (33, -25, Elf:1) a +0 long sword a +0 ring mail (33, -5, Elf:1) a +0 long sword a +0 chain mail (35, -3, Elf:1) a +0 leather armour (44, -33, Elf:1) a +0 quarterstaff (53, -47, Elf:1) 8 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (34, 18, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (16, -12, Lair:2) a scroll of vulnerability (31, 31, Lair:2) a +0 chain mail (39, -16, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hunting sling (4, 31, Lair:3) a +0 scale mail (6, -14, Lair:3) a +0 leather armour (11, 16, Lair:3) a +0 dagger of pain a +3 dagger a wand of random effects (39/48) (19, -14, Lair:3) a +0 pair of boots (24, 12, Lair:3) a +0 long sword (32, -11, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (1, -16, Lair:4) a +0 flail (9, -8, Lair:4) a +0 leather armour (11, -5, Lair:4) a cursed -2 short sword (21, -16, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (18, -11, Lair:5) a +0 flail (18, 15, Lair:5) a meat ration (27, -26, Lair:5) a +0 quarterstaff Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of flame (25/48) a +1 leather armour of fire resistance a +2 glaive of venom a wand of flame (25/48) the cursed +1 ring mail of the Morning {Str+8} It affects your strength (+8). It has a curse placed upon it. an uncursed staff of cold (8, -4, Lair:6) a +0 short sword (11, 6, Lair:6) a +2 spear of piercing (12, -3, Lair:6) a +0 chain mail (13, -28, Lair:6) a +0 centaur barding a +2 longbow of flaming (15, 0, Lair:6) a +0 trident (17, -15, Lair:6) a +0 robe (19, 4, Lair:6) a +0 trident of flaming (22, -38, Lair:6) a +0 ring mail (23, -3, Lair:6) a book of Beasts a book of Summonings (36, 10, Lair:6) a +0 arbalest (38, -8, Lair:6) a scroll of random uselessness (40, -47, Lair:6) a +0 trident (44, -15, Lair:6) a wand of flame (31/48) (45, -36, Lair:6) a beef jerky (46, -3, Lair:6) a +0 spear Level 7 of the Lair of Beasts (0, 0, Lair:7) a meat ration (0, 16, Lair:7) a +0 blowgun (1, 3, Lair:7) a scroll of noise (2, -1, Lair:7) a +2 mace of protection (4, -15, Lair:7) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (12, -20, Lair:7) a +1 pair of gloves (12, 6, Lair:7) a potion of degeneration (15, -27, Lair:7) a +0 ring mail (19, -5, Lair:7) a +0 quarterstaff (23, -24, Lair:7) a +0 scale mail Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 robe a +0 rapier (10, 23, Lair:8) a +0 robe of magic resistance (15, 19, Lair:8) a +0 leather armour (17, 19, Lair:8) a +0 mace (18, -5, Lair:8) a +0 buckler a +0 robe a +0 rapier (27, 24, Lair:8) a +0 robe (34, -13, Lair:8) a +0 spear a +0 blowgun (35, -1, Lair:8) a +0 robe a +0 buckler a +0 short sword (39, -18, Lair:8) 3 poisoned needles (41, -4, Lair:8) a +0 robe a +0 quarterstaff (58, 6, Lair:8) a +1 helmet (61, 26, Lair:8) a +0 short sword a +0 robe a +0 chain mail (65, 23, Lair:8) a +0 dagger a cursed +0 robe (66, 19, Lair:8) a +0 dagger a +0 robe (66, 22, Lair:8) a +0 quarterstaff a +0 robe (67, 21, Lair:8) a +0 rapier a +0 robe (67, 23, Lair:8) a +0 dagger a +0 robe (68, 9, Lair:8) a +1 spear of freezing (68, 22, Lair:8) a +0 scale mail (69, 21, Lair:8) a +0 club Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (2, 1, Shoals:1) a +0 trident (8, 5, Shoals:1) an arrow (9, 7, Shoals:1) a +0 trident (9, 11, Shoals:1) a +0 large shield a +0 plate armour a +0 scimitar (12, 23, Shoals:1) a wand of flame (29/48) (13, 16, Shoals:1) a +0 broad axe (16, 22, Shoals:1) a +0 club a +0 hunting sling (33, -1, Shoals:1) a beef jerky (34, 21, Shoals:1) a +0 buckler (38, 33, Shoals:1) a +0 leather armour (41, 27, Shoals:1) a +0 spear 15 javelins a +0 leather armour (42, 35, Shoals:1) a +2 trident of distortion (44, 4, Shoals:1) a +0 robe (45, 30, Shoals:1) a cursed -3 spear (47, 6, Shoals:1) a +0 leather armour (48, 29, Shoals:1) a +0 spear of venom a +0 hunting sling (51, 10, Shoals:1) a beef jerky (51, 29, Shoals:1) a +0 quarterstaff a +0 hunting sling Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (2, -12, Shoals:2) a +0 trident (3, -12, Shoals:2) a +0 trident (3, -10, Shoals:2) a +0 trident (3, 4, Shoals:2) a +0 halberd (4, -11, Shoals:2) a +5 spear of venom 12 javelins a +0 leather armour of poison resistance (7, -14, Shoals:2) 2 scrolls of noise (10, 7, Shoals:2) a +0 trident (15, -10, Shoals:2) a scroll of vulnerability (16, -2, Shoals:2) a +0 spear a +0 longbow (19, -10, Shoals:2) a +4 spear a +0 hunting sling (19, -9, Shoals:2) a +0 spear a +0 hunting sling (19, 4, Shoals:2) a +0 hand axe (27, 1, Shoals:2) a +0 quarterstaff a +0 hunting sling (27, 15, Shoals:2) a +0 trident (34, 14, Shoals:2) a +3 amulet of reflection (35, -10, Shoals:2) 61 stones (36, -9, Shoals:2) a +0 trident a +0 robe (51, -13, Shoals:2) 17 bolts 94 sling bullets Level 3 of the Shoals (0, 0, Shoals:3) a cursed -3 trident (1, 22, Shoals:3) a cursed +0 robe (2, -2, Shoals:3) a +0 rapier a +0 robe (3, -5, Shoals:3) a +2 trident of piercing (4, 14, Shoals:3) a scroll of random uselessness (5, 18, Shoals:3) a +0 trident (6, 12, Shoals:3) 3 scrolls of immolation (12, 3, Shoals:3) 5 large rocks (12, 10, Shoals:3) a +0 trident (23, 21, Shoals:3) an uncursed ring of magical power a potion of flight (26, -10, Shoals:3) a +0 scale mail (30, 35, Shoals:3) a +0 spear (30, 36, Shoals:3) 2 sling bullets (31, 27, Shoals:3) 2 large rocks (32, 35, Shoals:3) a +0 spear a +0 hunting sling (33, 36, Shoals:3) a +0 spear a +0 greatsling (33, 37, Shoals:3) a +0 trident (33, 38, Shoals:3) a +0 trident (34, 38, Shoals:3) a +0 club a +0 hunting sling (35, 24, Shoals:3) a +0 trident (39, 31, Shoals:3) a water nymph corpse (skeletalised by now) (39, 33, Shoals:3) a +0 trident a +0 robe (51, 18, Shoals:3) a scroll of noise Level 4 of the Shoals (0, 0, Shoals:4) a poisoned javelin (1, 4, Shoals:4) 19 stones (3, 1, Shoals:4) 3 poisoned javelins (8, -3, Shoals:4) a +0 trident (12, 3, Shoals:4) a +3 spear of piercing 16 javelins a +0 leather armour (13, -3, Shoals:4) a +0 trident (14, 4, Shoals:4) a harpy corpse (skeletalised by now) (15, 0, Shoals:4) a +3 trident of protection a +0 robe (16, -7, Shoals:4) a harpy corpse (18, 10, Shoals:4) a +0 chain mail (19, -8, Shoals:4) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (19, 11, Shoals:4) a javelin (22, -18, Shoals:4) a sea snake corpse (skeletalised by now) (25, -5, Shoals:4) 18 gold pieces (26, -15, Shoals:4) a +0 flail (27, 2, Shoals:4) a javelin (28, -7, Shoals:4) a slice of pizza (28, 4, Shoals:4) a javelin (28, 5, Shoals:4) a javelin (29, -8, Shoals:4) a manticore skeleton (30, -12, Shoals:4) a merfolk corpse (skeletalised by now) (30, 2, Shoals:4) a javelin (30, 6, Shoals:4) a tomahawk (30, 12, Shoals:4) a tomahawk (31, 8, Shoals:4) a tomahawk (32, 1, Shoals:4) a cursed -2 spear 15 silver javelins a +0 leather armour (32, 2, Shoals:4) a +0 trident (unseen) (32, 7, Shoals:4) 21 arrows (32, 10, Shoals:4) a steel tomahawk (32, 13, Shoals:4) a scroll of noise (33, 6, Shoals:4) a javelin (still there?) a steel tomahawk (still there?) (33, 7, Shoals:4) 2 tomahawks (33, 9, Shoals:4) a +0 rapier (unseen) (33, 10, Shoals:4) 3 steel tomahawks (33, 11, Shoals:4) a +0 trident (34, 5, Shoals:4) a poisoned tomahawk (34, 11, Shoals:4) a +0 trident (35, -15, Shoals:4) a +0 battleaxe (35, 3, Shoals:4) a steel tomahawk (35, 5, Shoals:4) a javelin (35, 6, Shoals:4) a steel tomahawk (36, 4, Shoals:4) a +0 trident (36, 5, Shoals:4) a javelin (37, 5, Shoals:4) a throwing net (38, 1, Shoals:4) a tomahawk (38, 9, Shoals:4) a potion of magic (39, 8, Shoals:4) a javelin Level 1 of the Spider Nest (0, 0, Spider:1) 15 gold pieces (7, -2, Spider:1) a potion of mutation Level 1 of the Pits of Slime (0, 0, Slime:1) an arrow (23, 11, Slime:1) an arrow (25, 11, Slime:1) an arrow (26, 12, Slime:1) 2 arrows Level 2 of the Pits of Slime (0, 0, Slime:2) an arrow Level 1 of the Depths (0, 0, Depths:1) a +0 chain mail (9, 18, Depths:1) a +0 robe (9, 45, Depths:1) a +0 scimitar of draining (11, 10, Depths:1) a +0 great sword of flaming (11, 24, Depths:1) a +0 ring mail a +0 bardiche (13, 40, Depths:1) 3 large rocks (unseen) (14, 6, Depths:1) 2 large rocks (14, 43, Depths:1) a potion of degeneration (15, 6, Depths:1) a large rock (15, 28, Depths:1) a +0 robe a +0 dagger (20, 17, Depths:1) a +0 robe (22, 17, Depths:1) 4 large rocks (22, 33, Depths:1) a potion of flight (23, 42, Depths:1) a +0 helmet (25, 37, Depths:1) a +0 dire flail (unseen) (29, 38, Depths:1) a +0 war axe