CrazyKiwi Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 7, D:1) a +0 robe (16, 13, D:1) a +0 club (34, -20, D:1) a +0 club (40, 7, D:1) a +0 club (48, -22, D:1) a +0 club (53, 18, D:1) a +0 club (54, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -6, D:2) a +0 dagger (5, -11, D:2) a +0 ring mail (8, -13, D:2) a +0 robe (17, 1, D:2) a +0 club (25, -27, D:2) a +0 spear (27, -12, D:2) a +0 club (33, -19, D:2) a +0 whip (33, -5, D:2) a +0 club (36, -18, D:2) a +0 club (46, -8, D:2) a +0 leather armour (47, -21, D:2) a +0 dagger (54, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, 4, D:3) a +0 leather armour (16, -2, D:3) a +0 short sword (20, -2, D:3) a +0 dagger (43, 13, D:3) a +0 club (47, -10, D:3) a +0 falchion (48, 12, D:3) a +0 leather armour (53, 13, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 dagger a +0 robe (8, 16, D:4) a +0 robe (15, -12, D:4) an uncursed amulet of inaccuracy a +0 hand axe a +0 war axe (25, 31, D:4) a +0 leather armour a +0 trident a +0 dagger (25, 32, D:4) a cursed +0 flail (28, -8, D:4) a +0 pair of boots (unseen) (41, -14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -2, D:5) a +0 robe a +0 dagger a cursed +0 leather armour a +0 short sword (28, 21, D:5) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 leather armour (28, 22, D:5) a +0 dagger a +0 robe (29, 22, D:5) a +0 mace a +0 ring mail (39, 3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (11, 9, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 flail (22, -14, D:6) a +0 mace (24, -14, D:6) a +0 flail a +0 long sword (44, 18, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Joutaf's Antique Weapon Emporium a +0 war axe (59 gold) the cursed +0 mace "Cuytumew" {chaos, Dex+3} (266 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). It has a curse placed upon it. the +2 quarterstaff "Enavarhiaqy" {crush, rF+} (510 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +0 glaive (110 gold) the +8 fustibalus of Peace {flame, rN+ Int+5} (1507 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from negative energy. a +1 longbow of freezing (256 gold) a +2 great sword of draining (402 gold) a +0 rapier (68 gold) a +0 flail (59 gold) (0, 0, D:7) a throwing net (0, 1, D:7) a +0 flail (1, -3, D:7) a +0 flail (still there?) a cursed +0 scale mail (still there?) (2, -1, D:7) a +0 club (unseen) (2, 2, D:7) a +0 flail (3, -4, D:7) a +0 club (8, -10, D:7) a +0 giant spiked club (15, -10, D:7) a +2 dagger of venom a big kobold corpse (21, -13, D:7) a +0 trident (26, -14, D:7) a howler monkey skeleton (29, -13, D:7) a +0 giant club (37, -2, D:7) 16 arrows (41, -14, D:7) a +0 chain mail (50, -29, D:7) a tomahawk (50, -28, D:7) a tomahawk the Ecumenical Temple