CrazyKiwi Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -18, D:1) a +0 whip (2, -20, D:1) a +0 club (3, -17, D:1) a cursed +0 leather armour (12, -13, D:1) a +0 dagger (17, -8, D:1) a +0 scale mail (21, -9, D:1) a +0 dagger (22, -9, D:1) a +0 dagger (22, 0, D:1) a +0 dagger (26, 19, D:1) a +0 helmet (31, -19, D:1) a +0 plate armour (32, -1, D:1) a +0 dagger (33, 4, D:1) a +0 dagger (38, 9, D:1) a +0 club a +0 leather armour (43, -19, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 hunting sling "Huxzatia" {freeze, Dex+2} (6890 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). the +4 hunting sling "Guduexzo" {velocity, rElec Stlth+} (3900 gold) Any stone fired from it inflicts extra damage. It insulates you from electricity. It makes you more stealthy. the +2 dagger "Budem" {pierce, +Blink Int-4 SInv} (2280 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It lets you see invisible. It lets you blink. the cursed ring of Mudonnip {Str-3 Int+4} (1190 gold) [ring of strength] It affects your strength (-3). It affects your intelligence (+4). It has a curse placed upon it. (0, 0, D:2) a +0 short sword (12, -26, D:2) a +0 leather armour (19, -4, D:2) a +0 short sword (21, -9, D:2) a +0 club (27, -27, D:2) a +0 hand axe (41, -15, D:2) a cursed +0 robe a +1 dagger of draining (41, -11, D:2) 2 stones (41, -4, D:2) a +0 ring mail (47, -10, D:2) a +0 spear (49, -23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 40, D:3) a +2 chain mail of poison resistance (6, 46, D:3) a +0 war axe (12, 31, D:3) a +0 leather armour a +0 dagger (14, 12, D:3) a +0 whip (14, 31, D:3) a +0 dagger (19, 42, D:3) a +0 flail (25, 28, D:3) a +0 club (35, 20, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 whip (12, -2, D:4) a +0 leather armour a +0 club (12, -1, D:4) a +0 spear (12, 41, D:4) a +0 robe (18, 11, D:4) a +0 spear (22, 13, D:4) a +0 scale mail (32, -2, D:4) a cursed -3 whip (32, -1, D:4) a +0 robe (37, -1, D:4) a +0 dagger (38, -1, D:4) a +0 hand axe a +0 robe a +0 dagger (40, 8, D:4) a +2 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 club (16, 11, D:5) a +0 rapier (19, 2, D:5) a +0 giant spiked club (25, -11, D:5) a +0 club (26, -11, D:5) a +0 short sword a cursed +0 leather armour a +0 scale mail (27, -11, D:5) a +0 mace (30, 6, D:5) a +0 scale mail a +0 dagger (37, -11, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (9, -18, D:6) a +0 robe a +0 dagger (9, 12, D:6) a +0 giant spiked club (10, -16, D:6) a +0 leather armour a +0 club (21, -27, D:6) a cursed -1 robe a cursed +4 spear (23, -5, D:6) a +0 shortbow (43, -4, D:6) a +0 short sword (43, 15, D:6) a +0 dire flail a +0 plate armour (44, -9, D:6) a +0 robe a +0 robe a +0 short sword (51, -36, D:6) a scroll of teleportation (54, -38, D:6) a +0 glaive (55, -37, D:6) a +0 scale mail a +0 mace (58, -27, D:6) a +0 mace Level 7 of the Dungeon (3, 0, D:7) a +0 shortbow a +0 long sword a +0 mace (5, -1, D:7) a +0 giant club (11, -27, D:7) a +0 mace (13, -25, D:7) a +0 ring mail (15, -30, D:7) a +0 robe a cursed -3 dagger (16, -30, D:7) a +0 leather armour a +0 club (19, -30, D:7) a +0 ring mail a +0 short sword of draining (20, -29, D:7) a +0 leather armour a +0 robe a cursed -3 dagger (21, -29, D:7) a +0 robe a +0 dagger (22, -16, D:7) a +0 giant club (25, -17, D:7) a +0 robe a +0 dagger (27, -17, D:7) a +0 leather armour a +0 hand axe a cursed -1 club (28, -41, D:7) the +0 leather armour of Temperance {rPois rC++ MP-9} It greatly protects you from cold. It protects you from poison. It affects your magic capacity (-9). (28, -33, D:7) a +0 giant spiked club (33, -35, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, 8, D:8) a cursed +0 club (7, 16, D:8) a cursed -2 short sword a +0 whip (11, 21, D:8) a +0 scimitar (14, 31, D:8) a +0 robe (25, 20, D:8) a +0 leather armour (25, 25, D:8) a -2 spear a +0 animal skin (33, 8, D:8) a +0 flail (37, 13, D:8) a cursed -2 shortbow (48, 15, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a howler monkey corpse (skeletalised by now) (1, 3, D:9) a +0 giant spiked club a +3 flail (2, -16, D:9) a +0 scimitar (3, -12, D:9) a +0 pair of boots (6, -12, D:9) a +0 giant club (7, -12, D:9) a +0 shortbow (8, 12, D:9) a +0 dagger a +0 leather armour (11, 26, D:9) a cursed +0 spear a +0 blowgun (23, -2, D:9) the +6 ring mail of Eternal Vigilance {Str+4 Slay+3 Stlth+} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. (23, -1, D:9) 16 gold pieces (23, 0, D:9) 31 gold pieces (24, -2, D:9) a lightning rod (4/4) (24, 0, D:9) 22 gold pieces (25, -2, D:9) a manual of Spellcasting (25, -1, D:9) 27 gold pieces (25, 0, D:9) 18 gold pieces (26, 14, D:9) a +0 chain mail (28, -21, D:9) a potion of haste (44, 10, D:9) a +0 leather armour