CrazyKiwi Level 1 of the Dungeon (0, 0, D:1) a cursed +0 short sword (4, 0, D:1) a +0 scale mail (18, 11, D:1) a +0 scale mail (19, -3, D:1) a +0 club (19, 10, D:1) a +0 club (29, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (11, -22, D:2) a +0 pair of gloves (19, 4, D:2) a +0 short sword (22, -32, D:2) a +0 leather armour (22, -6, D:2) a +0 falchion (24, -1, D:2) a +0 robe (28, 2, D:2) a +0 club (34, 10, D:2) a +0 club (37, 16, D:2) a +0 ring mail (42, 1, D:2) a +0 dagger (44, -11, D:2) a +0 whip a +0 short sword (44, -4, D:2) a +0 club Level 3 of the Dungeon (9, 17, D:3) a +0 dagger (15, 13, D:3) a +0 club (26, 5, D:3) a +0 ring mail (28, -14, D:3) a +0 ring mail a +0 flail (28, -13, D:3) a +0 robe (28, -9, D:3) a +0 ring mail (40, 7, D:3) a +0 dagger a +0 club (51, 20, D:3) a +0 flail Level 4 of the Dungeon [Shop] Giet's Assorted Antiques a cursed amulet of inaccuracy (30 gold) a +4 ring of protection (540 gold) a +0 leather armour (30 gold) a scroll of identify (30 gold) a wand of acid (9) (390 gold) a wand of clouds (5) (405 gold) the +8 long sword of Dapsaori {flame, *Contam *Drain Str+3 Dex+10} (1041 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+10). It causes magical contamination when unequipped. It causes draining when unequipped. a scroll of enchant weapon (112 gold) a scroll of fear (52 gold) a scroll of random uselessness (15 gold) [Shop] Veereef's Assorted Antiques a potion of invisibility (192 gold) a scroll of silence (180 gold) a +0 robe (16 gold) a +0 robe (16 gold) a wand of flame (6) (96 gold) a potion of flight (72 gold) a scroll of identify (48 gold) a scroll of noise (24 gold) a scroll of identify (48 gold) a +0 morningstar (96 gold) [Shop] Qesigoko's Antique Armour Emporium a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2685 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +2 scale mail of fire resistance (525 gold) a +2 plate armour of fire resistance (1000 gold) a +1 leather armour of cold resistance (350 gold) a +0 robe (17 gold) a +0 robe (17 gold) (3, 20, D:4) a +0 robe a cursed -1 dagger (3, 21, D:4) a +0 ring mail a cursed -3 dagger (4, 20, D:4) a +0 whip a +0 robe (5, 23, D:4) a +0 hand axe a +0 scale mail (11, 18, D:4) a +0 spear (17, 23, D:4) a +0 leather armour (21, 11, D:4) a +0 robe Level 5 of the Dungeon [Shop] Caqoh's Magic Scroll Shop a scroll of acquirement (572 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of remove curse (33 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) (0, 0, D:5) a +0 robe (20, 24, D:5) a +0 long sword (23, 14, D:5) a +0 short sword (24, 22, D:5) a +0 dagger a +0 robe (25, 21, D:5) a +0 club a +0 hand axe (25, 22, D:5) a +0 short sword a +0 short sword a +0 ring mail (25, 33, D:5) a +0 ring mail (28, -2, D:5) a +0 chain mail (28, 4, D:5) a +0 trident (47, 3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -23, D:6) a +0 ring mail (9, -39, D:6) a cursed +0 leather armour (10, -39, D:6) a +0 dagger a +0 ring mail a +0 hand axe (10, -7, D:6) a +0 trident a +0 leather armour (21, 1, D:6) a +0 ring mail (61, -18, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (6, 26, D:7) a +0 giant spiked club a +0 hand axe (16, 17, D:7) a +0 ring mail (17, 18, D:7) a +0 rapier (28, 18, D:7) a +0 trident a +0 robe (29, 20, D:7) a +0 spear a +0 robe (38, 3, D:7) a +0 giant club (40, 5, D:7) a +0 leather armour a +0 flail a +0 short sword a +0 leather armour (40, 35, D:7) a +0 robe a cursed +2 vampiric short sword Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (5, -8, D:8) a +0 giant spiked club (8, -27, D:8) a +0 spear (20, -56, D:8) a +0 dagger (33, -2, D:8) a +0 dagger of venom (38, -45, D:8) a +0 club (44, -13, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 ring mail an orc corpse (1, -8, D:9) a centaur skeleton (1, 0, D:9) a +0 flail a +0 leather armour (2, -1, D:9) a +0 short sword (2, 0, D:9) a +0 hand axe a +0 chain mail a +0 falchion an orc skeleton an orc skeleton (4, 9, D:9) a bullfrog skeleton (5, 9, D:9) a cursed -2 mace (11, 8, D:9) a hornet corpse