Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Creed the Caller (Merfolk Summoner) Turns: 54, Time: 00:01:09 Health: 2/13 AC: 0 Str: 8 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 11 gold pieces. Inventory: Armour a - a +0 robe Scrolls c - a scroll labelled ZIBBUIWYCLUE Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The rat closely misses you. Your legs become a tail as you enter the water. You see here a +0 robe. Your legs become a tail as you enter the water. The rat closely misses you. You see here a scroll labelled OROGUAWOSE. You aren't wearing anything. Press: ? - help, v - describe, . - travel The floor. A rat is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the rat but do no damage. The rat bites you. You hit the rat. The rat is moderately wounded. The rat barely misses you. You closely miss the rat. The rat is moderately wounded. The rat bites you. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you. You barely miss the rat. The rat is moderately wounded. The rat misses you. You barely miss the rat. The rat is moderately wounded. The rat barely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you. You barely miss the rat. The rat is moderately wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! Welcome back, Creed the Merfolk Summoner. Press ? for a list of commands and other information. #.≈≈≈(≈≈≈≈≈≈≈.≈≈≈ ##...≈.≈.....≈.≈.. #.. #..≈≈≈.≈≈≈.≈≈≈.≈≈≈ #...##[.≈..>..≈.≈..>..≈ .........≈.≈≈≈.≈.≈.≈≈≈.≈ .........≈.≈.≈.≈.≈.≈.≈.≈ .........≈≈≈.≈≈≈.≈≈≈.≈≈≈ #.....#................ #.....#......@....... #.....#####.........# #..... ###..####.# ... #..# #... #.### #.# #.. There are no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Creed the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 9 Armour: Skin || 6 Dodge: Dodged || 7