CrimeStoppers4 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, 8, D:1) a rat corpse (skeletalised by now) (11, -34, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -34, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, -23, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (18, -3, D:1) a +0 mace (27, -15, D:1) a hobgoblin skeleton (27, 2, D:1) a +0 whip (34, -29, D:1) a ball python skeleton (43, -34, D:1) a +0 leather armour (44, -20, D:1) a ball python skeleton (49, -39, D:1) a quokka corpse (skeletalised by now) (53, -3, D:1) a hobgoblin corpse (skeletalised by now) (55, -6, D:1) a +0 whip (56, -17, D:1) a goblin corpse (skeletalised by now) (59, -4, D:1) a +0 rapier (62, -4, D:1) the +0 leather armour "Yjofomet" {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. It cannot be enchanted further. (66, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, -24, D:2) a parchment of Maxwell's Portable Piledriver (12, 9, D:2) a parchment of Awaken Armour (14, -26, D:2) a +0 spear (17, -22, D:2) a frilled lizard skeleton (18, -27, D:2) a rat skeleton (20, -8, D:2) a bat skeleton (20, -7, D:2) a ball python skeleton (22, -7, D:2) a frilled lizard skeleton (22, 7, D:2) a ball python corpse (skeletalised by now) (25, -32, D:2) a quokka skeleton (25, -31, D:2) a +0 short sword a goblin skeleton (25, -30, D:2) a ball python skeleton (27, -34, D:2) a +0 robe (29, -33, D:2) a +0 club (31, -21, D:2) a +0 helmet (38, -29, D:2) a +0 short sword (49, -22, D:2) a +0 leather armour (65, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (1, 0, D:3) a +0 short sword (2, 2, D:3) a rat skeleton (8, 21, D:3) a +0 dagger (23, -8, D:3) a parchment of Soul Splinter (23, 9, D:3) a +0 ring mail (25, -4, D:3) a +0 dagger an orc corpse (skeletalised by now) (26, -7, D:3) a +0 trident (26, -5, D:3) a frilled lizard corpse (skeletalised by now) (26, -3, D:3) a rat corpse (skeletalised by now) (31, 26, D:3) a +0 chain mail (32, 23, D:3) a bat corpse (skeletalised by now) (34, 14, D:3) a ball python corpse (skeletalised by now) (34, 24, D:3) a +0 dagger (43, -12, D:3) a +0 whip (47, -8, D:3) a +0 dagger (54, -15, D:3) a parchment of Summon Small Mammal (54, 1, D:3) a +0 whip Level 4 of the Dungeon [Shop] Raigyipp's Antique Weapon Emporium a +0 mace (72 gold) the +2 battleaxe of the Equinox {flame, Will- Str+2 SInv} (940 gold) Will-: It decreases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (72 gold) a +0 trident (84 gold) a +0 falchion (72 gold) a +0 quarterstaff (120 gold) the +6 great sword of the Egg {speed, rF- Dex+3 SInv} (1692 gold) rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 spear (72 gold) a +0 dagger (48 gold) (6, 34, D:4) a +0 spear (8, 3, D:4) a jackal corpse a jackal corpse (9, -4, D:4) a +0 flail (10, 9, D:4) a ball python corpse (18, 26, D:4) a +0 chain mail (18, 27, D:4) an inkwell talisman (23, -3, D:4) a +0 whip a gnoll corpse (27, -2, D:4) a +0 flail (28, 12, D:4) a dart slug corpse (28, 13, D:4) a +0 club an adder corpse (28, 17, D:4) a +0 mace (39, 17, D:4) a quokka corpse