Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11033872514557039242 23 CrotchHugger the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Oct 10, 2026. Killed from afar by Natasha (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:11:59 (471 turns). CrotchHugger the Magician (Djinni Conjurer) Turns: 471, Time: 00:11:59 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 12% Gold: 57 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) c - +1 dagger (protect) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +1 dagger of protection (weapon) d - a +0 spear e - a +0 dagger Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions c - 2 potions of curing f - a potion of haste {unknown} Skills: + Level 0.1 Short Blades + Level 2.2 Dodging + Level 2.3 Stealth + Level 0.1 Unarmed Combat + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 e - Foxfire Conj/Fire 76% 2x1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! * * * LOW HITPOINT WARNING * * * A rat comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (78% to hit) You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You see here a rat corpse. You see here a +0 robe. You encounter Natasha, Servant of Life and Death. Natasha hisses angrily. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You see here a +0 robe. Okay, then. Natasha stares at you and mumbles some strange words. The magic dart hits you! You die... Natasha begins licking her fur clean. #.#.###..# #................. #...# ##.# #####......h###h.. #.### .# ##.......r.#.. #.## #r# ###..#.##.#.# #..# #.# ... #..# #.# ####### # .! ##..# #.# ##[....#... #. #...## #.# ##.......... . #. #.#..# #.# #@.......... ..#. #.##.####.####........... .S<. #...........†....†>...... .... #...........##......h.... .... #...........#............ .... #.##.......†#............ .... #.##...........#.....#... .... #.##......)..##########. ...h ##.##.........# ..r. You could see Natasha. Vanquished Creatures 6 endoplasms 2 hobgoblins 3 jackals (D:2) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:2) A kobold (D:1) 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrotchHugger the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | CrotchHugger set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 440 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/0 440 | D:2 | Learned a level 1 spell: Foxfire 468 | D:2 | Encountered Natasha 471 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_cross, serial_bayou_crossing D:2: layout_rooms, st_stairs_1, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Short Blades | | 0.1 Dodging | | 2.2 Unarmed Combat | | 0.1 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Unarmed || 5 Dagger || 16 Cast: Magic Dart || 36 Searing Ray || 2 Drink: Curing || 1 Armour: Robe || 17 Dodge: Dodged || 13