Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15862370006591160926 1134 CrotchHugger the Magician (level 8, -7/81 HPs) Began as a Djinni Conjurer on Oct 14, 2026. Mangled by a shadowghast (24 damage) ... on level 5 of the Dungeon. The game lasted 00:31:39 (4017 turns). CrotchHugger the Magician (Djinni Conjurer) Turns: 4017, Time: 00:31:40 Health: -7/81 AC: 24 Str: 6 XL: 8 Next: 62% Gold: 194 EV: 2 Int: 23 God: SH: 0 Dex: 11 rFire . . . (100%) j - +3 short sword rCold . . . (100%) g - orb {Mesmerism} rNeg . . . (100%) a - melded +0 robe rPois + (33%) f - melded +1 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... d - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.33/turn %: infuse magic (-8 HP) @: tree-form, on mesmerism cooldown A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons b - a +0 dagger i - a +0 rapier of venom j - a +3 short sword (weapon) Armour a - a +0 robe (melded) e - a +0 buckler of protection f - a +1 hat (melded) g - an orb of mesmerism (worn) Magical Staves h - a staff of cold Jewellery d - a +5 ring of evasion (worn) Talismans c - a quill talisman Wands b - a wand of light (7) Scrolls c - a scroll of fear {unknown} x - a scroll of amnesia d - a scroll of torment {unknown} j - a scroll of brand weapon {unknown} m - a scroll of summoning {unknown} b - a scroll of blinking N - a scroll of noise e - a scroll of enchant armour {unknown} h - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} t - a scroll of teleportation Potions f - a potion of magic {unknown} A - a potion of attraction l - a potion of might {unknown} n - a potion of haste {unknown} o - a potion of brilliance {unknown} p - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.0 Shields + Level 7.4 Spellcasting + Level 7.4 Conjurations + Level 7.4 Hexes + Level 7.4 Summonings + Level 7.4 Necromancy + Level 7.4 Translocations + Level 7.4 Forgecraft + Level 7.4 Fire Magic + Level 7.4 Ice Magic + Level 7.4 Air Magic + Level 7.4 Earth Magic + Level 7.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d53% 4 e - Slow Hex 100% N/A 1% 1 f - Jinxbite Hex 84% 2d3 1% 2 g - Static Discharge Conj/Air 84% 3-7/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Ru Zin Shops: D:5 [ Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses the kobold geomancer. The searing ray hits something! * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the kobold geomancer! The kobold geomancer is almost dead. The searing ray hits something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The kobold geomancer hits you but does no damage. The searing ray hits the kobold geomancer. You kill the kobold geomancer! The searing ray hits something! * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits something. The kobold hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (77% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (77% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The shadowghast strikes at you from the darkness! You die... #........###.# #............# #.......###### #... ...###..†.# .... ##.#...##.#### ..... ....<...#....# ..... ..ß...ß...ß..### ...... ....#...#....#.########...... ...###.###.....)♣)...5'...... ....#...#......######)'...... ..ß...ß...ß....###...)#..*[.. ....#...#....#.....)c.# ...K. ...###.###...###...#.## .KK. #...#...#............# ... #.ß...ß...ß.###..#...# .. #...#.......# #....#... . ..######.### ##........ You could see a white imp. Vanquished Creatures Grinder (D:4) Duvessa (D:4) A kobold geomancer (D:5) An ogre (D:4) A centaur (D:5) A phantom (D:5) A kobold brigand (D:5) Dowan (D:4) 2 hounds An orc priest (D:3) 3 sleepcaps A clockroach (D:4) An iguana (D:5) Ijyb (D:4) An orc wizard (D:3) 2 adders 4 ufetubi (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) 9 orcs An endoplasm (D:1) 7 hobgoblins 3 jackals (D:4) 3 quokkas 9 ball pythons 7 bats 3 frilled lizards 6 goblins 17 kobolds 4 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrotchHugger the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | CrotchHugger set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 165 | D:1 | Reached skill level 1 in Fighting 382 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/0 382 | D:1 | Learned a level 1 spell: Slow 1557 | D:3 | Reached XP level 4. HP: 32/33 MP: 0/0 1622 | D:3 | Reached skill level 1 in Shields 1810 | D:3 | Reached XP level 5. HP: 30/38 MP: 0/0 1810 | D:3 | Learned a level 2 spell: Jinxbite 2391 | D:4 | Found a glowing silver altar of Zin. 2414 | D:4 | Encountered an ogre 2416 | D:4 | Reached XP level 6. HP: 40/43 MP: 0/0 2519 | D:4 | Reached skill level 5 in Spellcasting 2519 | D:4 | Reached skill level 5 in Conjurations 2519 | D:4 | Reached skill level 5 in Hexes 2519 | D:4 | Reached skill level 5 in Summonings 2519 | D:4 | Reached skill level 5 in Necromancy 2519 | D:4 | Reached skill level 5 in Translocations 2519 | D:4 | Reached skill level 5 in Forgecraft 2519 | D:4 | Reached skill level 5 in Fire Magic 2519 | D:4 | Reached skill level 5 in Ice Magic 2519 | D:4 | Reached skill level 5 in Air Magic 2519 | D:4 | Reached skill level 5 in Earth Magic 2519 | D:4 | Reached skill level 5 in Alchemy 2634 | D:4 | Encountered Ijyb 2740 | D:4 | Encountered Grinder 2745 | D:4 | Encountered Duvessa 2842 | D:4 | Reached XP level 7. HP: 45/49 MP: 0/0 2842 | D:4 | Learned a level 2 spell: Static Discharge 2856 | D:4 | Found a broken altar of Ashenzari. 2858 | D:4 | Found a transporter. 3235 | D:4 | Encountered Dowan 3243 | D:4 | Killed Dowan 3247 | D:4 | Killed Duvessa 3562 | D:4 | Killed Ijyb 3759 | D:4 | Killed Grinder 3760 | D:4 | Reached XP level 8. HP: 43/54 MP: 0/0 3771 | D:4 | Found a shadowy altar of Dithmenos. 3772 | D:4 | Found a sacrificial altar of Ru. 3788 | D:5 | Entered Level 5 of the Dungeon 3935 | D:5 | Found Jur Kuag's Armour Shop. 4007 | D:5 | Encountered a shadowghast 4017 | D:5 | Mangled by a shadowghast Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms D:2: layout_loops_cross, serial_forest, infiniplex_forest_split, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_zigzag_2, infiniplex_forest_straight_3, infiniplex_forest_straight_1, infiniplex_forest_straight_4 D:3: layout_rooms, hellmonk_no_cap D:4: layout_layer_cave, marbit_many_paths, nicolae_overflow_rhomboverflow, nicolae_overflow_prove_your_dedication, gammafunk_temple_overflow_statue, uniq_ijyb, uniq_duvessa, uniq_grinder D:5: kennysheep_big_flooded_room, layout_basic, serial_shops, nicolae_shop_well_armoured, minmay_misc_feat_four_crosses, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 | 2.0 Shields | 2 3 | 3.0 Spellcasting | 4 5 6 7 | 7.4 Conjurations | 4 5 6 7 | 7.4 Hexes | 4 5 6 7 | 7.4 Summonings | 4 5 6 7 | 7.4 Necromancy | 4 5 6 7 | 7.4 Translocations | 4 5 6 7 | 7.4 Forgecraft | 4 5 6 7 | 7.4 Fire Magic | 4 5 6 7 | 7.4 Ice Magic | 4 5 6 7 | 7.4 Air Magic | 4 5 6 7 | 7.4 Earth Magic | 4 5 6 7 | 7.4 Alchemy | 4 5 6 7 | 7.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 4 | || 6 Melee: Dagger | 2 | 2 | || 4 Staff | | 2 | || 2 Cast: Magic Dart | 36 | 20 | 17 || 73 Searing Ray | 21 | 39 | 15 || 75 Slow | | 11 | 2 || 13 Fulminant Prism | | 1 | 13 || 14 Iskenderun's Myst | | | 1 || 1 Drink: Lignification | | | 1 || 1 Read: Identify | | 2 | || 2 Teleportation | | 3 | || 3 Noise | | 1 | || 1 Amnesia | | | 1 || 1 Blinking | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | | 16 | 4 || 20 None | | | 10 || 10 Dodge: Dodged | 9 | 19 | 2 || 30 Block: Buckler | | 1 | || 1