ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 438 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-1057-g9a88637 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss -name Cuckatoo -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/Cuckatoo.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/Cuckatoo.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/Cuckatoo/ -extra-opt-first travel_delay=10 -extra-opt-first rest_delay=0 -dir /opt/dgl-chroot/var/gamedata/dcss-trunk/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/Cuckatoo:2017-04-26.21:29:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x38) [0x66fc48]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss(_Z13do_crash_dumpv+0x355) [0x677e55]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x66ff6c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f70c51b64b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f70c555b269]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss() [0x6775f9] /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss() [0x67787b] /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss() [0xa5e904] /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss(_Z13init_trainingv+0x84) [0xa5fec4]: init_training() /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss(_Z10setup_gameRK11newgame_def+0x62a) [0x9c8b2a]: setup_game(newgame_def const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss(_Z12startup_stepv+0x11d1) [0xabf601]: startup_step() /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss() [0xbbe1b8] /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss(main+0x304) [0x5dd894]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f70c51a1830]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-1060-g3bd9c97/bin/dcss(_start+0x29) [0x5ddd39]: Trying to run gdb. GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.04) 7.11.1 Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f70c555af2a in __waitpid (pid=13640, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f70c555af2a in __waitpid (pid=13640, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 #1 0x000000000067036b in call_gdb (file=0x7f70c5545540 <_IO_2_1_stderr_>, file@entry=0x7f70c6b86c44 ) at crash.cc:432 gdb = attach_cmd = "attach 13639\000\000\000\000\000\000\000" #2 0x0000000000677e71 in do_crash_dump () at dbg-asrt.cc:670 t = 140727926516448 dir = "/opt/dgl-chroot/var/gamedata/dcss/morgue/Cuckatoo/" name = "/opt/dgl-chroot/var/gamedata/dcss/morgue/Cuckatoo/crash-Cuckatoo-20170426-212933.txt", '\000' file = 0x7f70c6b86c44 #3 0x000000000066ff6c in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No locals. #5 0x00007f70c555b269 in raise (sig=6) at ../sysdeps/unix/sysv/linux/pt-raise.c:35 resultvar = 0 pid = #6 0x00000000006775f9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffdc611f580 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 438 failed.", assert=assert@entry=true) at dbg-asrt.cc:794 No locals. #7 0x000000000067787b in AssertFailed (expr=expr@entry=0xc610d0 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=file@entry=0xbef855 "skills.cc", line=line@entry=438, text=text@entry=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 438 failed.\000\311^\000\000\000\000\000\360\365\021\306\375\177\000\000\230\341\031\001\000\000\000\000@xom_nam KT\305p\177\000\000\037\000\000\000\000\000\000\000p\367\021\306\375\177\000\000\320\373\021\306\375\177\000\000\020W\323\002\000\000\000\000@\341\031\001\000\000\000\000\324E \305p\177\000\000\000\370\021\306\375\177\000\000\037\000\000\000\000\000\000\000\020\000\000\000\000\000\000\000"... args = fileName = #8 0x0000000000a5e904 in _init_queue (queue=..., array=...) at skills.cc:438 No locals. #9 0x0000000000a5fec4 in init_training () at skills.cc:702 skills = {mData = {0 }} #10 0x00000000009c8b2a in _setup_generic (ng=...) at ng-setup.cc:541 No locals. #11 setup_game (ng=...) at ng-setup.cc:410 No locals. #12 0x0000000000abf601 in startup_step () at startup.cc:1034 choice = {name = "Cuckatoo", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 1, capacity 1 = {SP_FORMICID}, allowed_jobs = std::vector of length 1, capacity 1 = {JOB_WANDERER}, allowed_weapons = std::vector of length 0, capacity 0, species = SP_FORMICID, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = "", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 1, capacity 1 = {SP_FORMICID}, allowed_jobs = std::vector of length 1, capacity 1 = {JOB_WANDERER}, allowed_weapons = std::vector of length 0, capacity 0, species = SP_FORMICID, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = "Cuckatoo", type = GAME_TYPE_NORMAL, filename = "", map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_FORMICID, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x0000000000bbe1b8 in _launch_game () at main.cc:403 game_start = #14 0x00000000005dd894 in _launch_game_loop () at main.cc:376 game_ended = false #15 main (argc=18, argv=0x7ffdc6120b38) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 5.4.0 20160609 on Apr 26 2017 at 00:45:54 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Cuckatoo] Species: Formicid Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 17 (17) 13 (13) 7 (7) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/42 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/42 Bows | | 1 | 0 | 0 | 0 | 0/70 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/42 Dodging | X | 1 | 0 | 0 | 0 | 0/59 Stealth | X | 1 | 0 | 0 | 0 | 0/29 Shields | | 1 | 0 | 1 | 51 | 16/71 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/50 Conjurations | | 1 | 0 | 3 | 501 | 145/238 Hexes | | 1 | 0 | 0 | 0 | 0/35 Charms | | 1 | 0 | 0 | 0 | 0/50 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 1 | 51 | 1/100 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 3 | 301 | 49/168 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | | 1 | 0 | 0 | 0 | 0/29 Invocations | | 1 | 0 | 0 | 0 | 0/35 Evocations | | 1 | 0 | 1 | 51 | 9/84 Spell bugs: Durations: Attributes: #59: 1 Mutations: antennae: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 club eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>