Dungeon Crawl Stone Soup version 0.19-a0-61-g4dc4c6e (webtiles) character file. 18 Cuckatoo the Sneak (level 2, 15/19 HPs) Began as a Vampire Conjurer on May 9, 2016. Safely got out of the dungeon. The game lasted 00:06:55 (2216 turns). Cuckatoo the Sneak (Vampire Conjurer) Turns: 2216, Time: 00:06:55 Health: 15/19 AC: 2 Str: 7 XL: 2 Next: 51% Magic: 2/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold + . . Gourm . d - +0 robe rNeg + + . Faith . (no shield) rPois + Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, regenerating slowly, not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were very thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles a - 20 sling bullets e - 25 arrows Armour d - a +0 robe (worn) Potions c - 2 potions of blood Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles f - a beef jerky Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 0.9 Unarmed Combat * Level 2.8 Spellcasting - Level 2.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 #...... s - Searing Ray Conj ##.... 10% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You heal slowly. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You miscast Magic Dart. Wisps of smoke drift from your hands. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. You hit the jackal. You kill the jackal! Things that are here: a jackal corpse; a jackal skeleton You bottle the corpse's blood. c - 2 potions of blood (gained 1) Things that are here: a jackal skeleton x2 HP restored. There is a staircase leading out of the dungeon here. Enter note: restarting.. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...# #...# ###'# ##.# #.## #.# ####'### #......# #....@.# #.....[# #.###### #.# #.# #.# #.# ########## #.# #># #........# #.####รท###........# #.#...............# #....).....###...## There were no monsters in sight! Vanquished Creatures An adder (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals A ball python (D:2) A giant newt (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Cuckatoo the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1423 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 2184 | D:2 | Learned a level 2 spell: Searing Ray 2215 | D:1 | restarting.. 2216 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: dpeg_arrival_connections, hex_tiny D:2: first_bread Action || total -------------------------++------- Melee: Unarmed || 8 Bite || 1 Cast: Magic Dart || 21 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 17