Dungeon Crawl Stone Soup version 0.19-a0-151-g039907c (webtiles) character file. 0 Cuckatoo the Magician (level 1, 14/14 HPs) Began as a Ghoul Wanderer on May 19, 2016. Safely got out of the dungeon. The game lasted 00:00:29 (1 turns). Cuckatoo the Magician (Ghoul Wanderer) Turns: 1, Time: 00:00:29 Health: 14/14 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 3 Dex: 10 Spells: 0 memorised, 7 levels left rFire . . . SeeInvis . e - +0 club rCold + . . Gourm . d - +0 robe rNeg + + + Faith . c - +0 buckler rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: rotting, not resistant to hostile enchantments, very unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 b - Sif Muna's Papyrus of Protection Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 Comestibles f - a meat ration Skills: + Level 1.0 Throwing + Level 1.0 Shields + Level 3.6 Spellcasting Level 1.0 Necromancy Level 1.0 Transmutations Level 2.1 Ice Magic You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Trunk games don't count for the tournament, you want 0.18. Play trunk anyway? (Y/N) Welcome, Cuckatoo the Ghoul Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 19 arrows, 18 stones and a hand axe. Found a staircase leading out of the dungeon. Unknown command. Read which item? (? for menu, Esc to quit) Unknown command. Read which item? (? for menu, Esc to quit) Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .## ##. #...## ##...# #(..###...# #.......# #.@.# #.......# #...###...# #...## ##..(# .## ##) There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Cuckatoo the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Cuckatoo set off with: a book of Frost, Sif Muna's Papyrus of Protection, a +0 buckler, a +0 robe, a +0 club, a meat ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: dpeg_arrival_simpleton_a, st_stairs_4