Dungeon Crawl Stone Soup version 0.19-a0-169-g15dfbc9 (webtiles) character file. 3 Cuckatoo the Skirmisher (level 1, 9/21 (22) HPs) Began as a Ghoul Wanderer on May 21, 2016. Safely got out of the dungeon. The game lasted 00:02:01 (32 turns). Cuckatoo the Skirmisher (Ghoul Wanderer) Turns: 32, Time: 00:02:02 HP: 9/21 (22) AC: 2 Str: 15 XL: 1 Next: 50% MP: 0/0 EV: 10 Int: 9 God: Gold: 0 SH: 3 Dex: 6 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold + . . Gourm . e - +0 robe rNeg + + + Faith . d - +0 buckler rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: rotting, not resistant to hostile enchantments, very unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) Missiles c - 25 bolts (quivered) Armour d - a +0 buckler (worn) e - a +0 robe (worn) Miscellaneous a - a stone of tremors (inert) Comestibles f - a meat ration Skills: - Level 4.4 Fighting Level 1.0(1.1) Axes Level 1.0(1.1) Maces & Flails + Level 1.7 Armour - Level 1.0 Shields * Level 0.4 Spellcasting - Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Something hits your earth elemental but does no damage. Your earth elemental hits the rat. The rat dies! The rat bites your earth elemental. You block the bat's attack. The bat barely misses you. The bat closely misses you. The bat completely misses you. The kobold hits you. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. You block the bat's attack. The bat closely misses you. You feel your flesh rotting away. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The hobgoblin hits you. A rat comes into view. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The bat hits you. The hobgoblin hits you. You have escaped! #..#....##......... . #...#............. .. ###(...###r........ #.. #.†..#..#.......... #..?#....#..##......... #........[..##......... .........r..##......... .......r.gKKrr...#.#### .....$..@br.r....#..# .#.#..##.#######....# ..#.#....( ....# .#.#....... ....# ..#......... ....# #.......(.... ...# ##.....r..... ##........[.. You could see a hobgoblin, a bat, 2 kobolds and 7 rats. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 3 rats (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Cuckatoo the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Cuckatoo set off with: a stone of tremors, a +0 hand crossbow, 25 bolts, a +0 buckler, a +0 robe, a meat ration 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 32 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: erik_arrival_orb_chamber Action || total -------------------------++------- Evoke: Stone of tremors || 1 Armor: Robe || 3 Dodge: Dodged || 7 Block: Buckler || 2