Dungeon Crawl Stone Soup version 0.19-a0-169-g15dfbc9 (webtiles) character file. 0 Cuckatoo the Skirmisher (level 1, 17/17 HPs) Began as a Ghoul Wanderer on May 21, 2016. Safely got out of the dungeon. The game lasted 00:00:09 (1 turns). Cuckatoo the Skirmisher (Ghoul Wanderer) Turns: 1, Time: 00:00:10 Health: 17/17 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 club rCold + . . Gourm . b - +0 ring mail rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: rotting, not resistant to hostile enchantments, extremely unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour b - a +0 ring mail (worn) Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 c - the Tome of the Rocks Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Comestibles f - a meat ration Skills: + Level 2.1 Fighting Level 1.7 Crossbows + Level 1.0 Armour + Level 1.0 Spellcasting Level 1.7 Transmutations Level 1.7 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Trunk games don't count for the tournament, you want 0.18. Play trunk anyway? (Y/N) [Y]es or [N]o only, please. Trunk games don't count for the tournament, you want 0.18. Play trunk anyway? (Y/N) Welcome, Cuckatoo the Ghoul Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a cyan potion, a helmet, a scroll labeled BOEDEG DUSHRU and a dagger. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..##.... ..).... .....## #.....## ####.8....## #≈≈≈.......#.. #≈≈≈≈......... #>≈≈≈.@8..8... #≈≈≈≈.....[... #≈≈≈...?...... ####.8......#. #.......## ####...## #### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Cuckatoo the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Cuckatoo set off with: a book of Geomancy, a +0 ring mail, the Tome of the Rocks, a +0 club, a meat ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: grunt_arrival_lava_bath, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_fountain, infiniplex_forest_clump_small, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_clump_medium, infiniplex_forest_straight_3