Dungeon Crawl Stone Soup version 0.19-a0-936-gcfeccc4 (webtiles) character file. 0 Cuckatoo the Covered (level 1, 19/19 HPs) Began as a Deep Dwarf Wanderer on July 7, 2016. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). Cuckatoo the Covered (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:09 Health: 19/19 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . b - +2 blowgun rCold . . . Gourm . d - +0 ring mail rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun (weapon) c - a +0 mace Missiles a - 4 curare-tipped needles (quivered) Armour d - a +0 ring mail (worn) Wands e - a wand of heal wounds (5/9) Comestibles f - a bread ration Skills: + Level 1.7 Fighting + Level 2.0 Maces & Flails + Level 1.0 Throwing + Level 4.3 Armour + Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, Cuckatoo the Deep Dwarf Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a runed copper ring, 11 gold pieces, 14 stones and a mace. Found a staircase leading out of the dungeon. A kobold comes into view. It is wielding a club. Are you sure you want to leave the Dungeon? This will make you lose the game! The kobold shouts! You have escaped! * , , * ** * , ,, * , , * * , ,, , . ** * #,##+++## .. , #$#.....#.# , , , * .##.#.....#.# ....#..@..#.# * , =##.#.....#.... ####### # .)(.. * * ####K## , *.. ,,* * , * ##* * * , , , * * You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cuckatoo the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | Cuckatoo set off with: 4 curare-tipped needles, a +2 blowgun, a +0 mace, a +0 ring mail, a wand of heal wounds (5/9), a bread ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_windows_large_door, minmay_misc_feat_plants