Dungeon Crawl Stone Soup version 0.19-a0-936-gcfeccc4 (webtiles) character file. 0 Cuckatoo the Digger (level 1, 15/15 HPs) Began as a Deep Dwarf Wanderer on July 7, 2016. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Cuckatoo the Digger (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour d - a +0 robe (worn) Wands e - a wand of heal wounds (5/9) Books b - the Reference Book on the Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 c - the Disquisition on the Rocks Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Comestibles f - a bread ration Skills: + Level 1.7 Short Blades + Level 1.1 Dodging Level 2.1 Shields + Level 1.7 Spellcasting Level 1.1 Necromancy Level 2.6 Earth Magic You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, Cuckatoo the Deep Dwarf Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ,, ,,,* ,...## *.... *, ,#...* , , ...## ,, ....# , , ##....# , , , ,,*#...# ** ,, #@# * ,,, ###** ** , , * ** *, * , , , , , , , , , ,,, * , , , , ,, , , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cuckatoo the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | Cuckatoo set off with: a +2 short sword, the Reference Book on the Escort, the Disquisition on the Rocks, a +0 robe, a wand of heal wounds (5/9), a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_jagged