Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 6311041062957277652 34 CumLord the Grave Robber (level 3, -3/19 HPs) Began as a Vampire Necromancer on Mar 16, 2023. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1352 turns). CumLord the Grave Robber (Vampire Necromancer) Turns: 1352, Time: 00:02:27 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 14% Magic: 2/6 EV: 12 Int: 19 God: Gold: 63 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + (no weapon) rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} f - a scroll of summoning {unknown} g - a scroll of acquirement {unknown} h - 4 scrolls of teleportation {unknown} Potions b - a potion of magic i - 2 potions of curing {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.6 Dodging + Level 3.1 Stealth + Level 0.6 Unarmed Combat + Level 2.4 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Magic Dart Conj 8% 1d3 16% 1 Animate Dead Necr 21% N/A 22% 4 Searing Ray Conj 4% 2d4 24% 2 Agony Necr 21% N/A 52% 5 Fulminant Prism Conj/Hex 1% 3d6 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the kobold but do no damage. The kobold is heavily wounded. Your kobold skeleton hits the kobold. The kobold hits your kobold skeleton with a +0 short sword. You hit the kobold but do no damage. The kobold is severely wounded. The kobold misses you. Your kobold skeleton hits the kobold but does no damage. You hit the kobold. You kill the kobold! Your goblin skeleton crumbles into dust! Your kobold skeleton crumbles into dust! Magic restored. h - 4 scrolls labelled JORIFE EWUMIADGH (gained 1) A ball python comes into view. The ball python moves out of view. You now have 51 gold pieces (gained 8). You open the door. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. Found a stone staircase leading down. You now have 63 gold pieces (gained 12). Found a stone staircase leading down. There is a stone staircase leading down here. Key pressed, stopping explore. Terence the Incautious comes into view. He is wielding a +0 mace and wearing a +3 chain mail of poison resistance. Terence shouts! Terence writhes in agony. Terence writhes in agony. Terence hits you with a +0 mace! Terence barely resists. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +3 chain mail of poison resistance (heavily wounded, chance to affect: 85%) Terence writhes in agony. Terence hits you with a +0 mace. You die... #......#...# ######...... #......#.#.###.........## #......#.#.....##.....## #......#.####...#.....# ###+##.#.# ##...>....# #.# #.####...# #.# #.# #...# #.# #.# #...# #@# #.# #...# #...@...#.# ##### ###.###.#.# #.# #.# ... #.# ... ... ..... You could see Terence. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A goblin (D:2) 2 hobgoblins (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 5 kobolds 4 rats (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CumLord the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 924 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 924 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 1348 | D:2 | Noticed Terence 1352 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, st_stairs_1 D:2: layout_basic, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 12 Punch || 1 Cast: Necrotise || 46 Abil: Exsanguinate || 1 Armor: Robe || 3 Dodge: Dodged || 8