Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 17290313584563740789 28 CumLord the Grave Robber (level 2, 0/15 HPs) Began as a Vampire Necromancer on Mar 16, 2023. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1115 turns). CumLord the Grave Robber (Vampire Necromancer) Turns: 1115, Time: 00:01:59 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 96% Magic: 0/5 EV: 12 Int: 17 God: Gold: 29 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + h - +0 whip rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) Armour a - a +0 robe (worn) Wands k - a wand of roots (13) Scrolls i - a scroll of magic mapping {unknown} l - a scroll of vulnerability {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of flight {unknown} d - 2 potions of brilliance {unknown} e - a potion of ambrosia {unknown} f - a potion of berserk rage {unknown} g - a potion of heal wounds {unknown} j - a potion of attraction {unknown} Skills: + Level 2.3 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 7% 3 Slow Hex 4% N/A 19% 1 Animate Dead Necr 19% N/A 22% 4 Confusing Touch Hex 1% N/A 50% 3 Agony Necr 19% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The ball python dies! The jackal writhes in agony. Your bat skeleton hits the quokka but does no damage. The jackal bites you but does no damage. The jackal closely misses you. The quokka misses you. The jackal writhes in agony! You kill the jackal! The dead are walking! Your bat skeleton barely misses the quokka. Your bat skeleton closely misses the quokka. Your bat skeleton misses the quokka. The jackal closely misses you. The quokka bites you. The jackal writhes in agony. Your bat skeleton hits the quokka but does no damage. Your bat skeleton closely misses the quokka. The jackal bites you. The quokka bites you. Your bat skeleton hits the quokka but does no damage. Your jackal skeleton bites the quokka but does no damage. The jackal writhes in agony! You kill the jackal! The dead are walking! Your bat skeleton closely misses the quokka. Your bat skeleton completely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton closely misses the quokka. Your bat skeleton misses the quokka. You are too injured to fight recklessly! Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (ally target, chance to affect: 89%) The quokka barely resists. Your bat skeleton barely misses the quokka. Your bat skeleton closely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton completely misses the quokka. Your bat skeleton misses the quokka. The quokka attacks as you move away! The quokka bites you. You die... #................#####.#.....# #................# #.# ..... #................# #<# ...## #########........# ### ..# #.....[..# K.# #........# #........####### #............... #.......@Z...... #........rZ..... ########.Z...... #..†....) #........ #.....### #.....# #.....# You could see a quokka (ally target), a friendly bat skeleton and 2 friendly jackal skeletons. Vanquished Creatures 2 dart slugs (D:2) 3 ball pythons (D:1) A hobgoblin (D:1) 3 jackals (D:2) 3 kobolds (D:1) A quokka (D:1) 7 bats A frilled lizard (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) A ball python (D:2) 2 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CumLord the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 599 | D:1 | Reached skill level 5 in Necromancy 870 | D:1 | Found a faded altar of an unknown god. 1115 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, ebering_ecumenical_altar_mist D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Dodging | | 2.3 Stealth | | 3.0 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Whip || 3 Unarmed || 1 Bite || 1 Cast: Necrotise || 39 Abil: Exsanguinate || 1 Armor: Robe || 2 Dodge: Dodged || 12