CumLord Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 11, D:1) a +0 short sword (5, -28, D:1) a +0 dagger (7, -30, D:1) a +0 dagger (18, -3, D:1) a +0 dagger (19, 2, D:1) a +0 ring mail (22, -9, D:1) a +0 ring mail (27, -27, D:1) a +0 short sword (37, -10, D:1) 9 stones (39, -28, D:1) a +0 spear (40, -14, D:1) a +0 club (44, 14, D:1) a +0 dagger 3 stones (45, -24, D:1) a +1 rapier of freezing (48, -29, D:1) 7 stones (52, -22, D:1) a +0 dagger (54, 3, D:1) a +0 club (56, -6, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (2, -16, D:2) a potion of lignification (2, -1, D:2) a +0 halberd (9, -2, D:2) a +0 dagger (23, 23, D:2) 5 stones (28, 15, D:2) 5 stones (30, -13, D:2) a scroll of poison (31, -2, D:2) a +0 sling (47, -2, D:2) 7 stones (50, -20, D:2) a +0 war axe (50, -7, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Cuhod's Book Emporium a book of Lightning (380 gold) a book of the Hunter (260 gold) a book of Spatial Translocations (180 gold) a manual of Stealth (800 gold) a book of Burglary (200 gold) Ozocubu's Autobiography (240 gold) a book of Displacement (220 gold) an Everburning Encyclopedia (360 gold) Great Wizards, Vol. VII (300 gold) [Shop] Zimnemap's Book Shop a book of the Warp (504 gold) a Trismegistus Codex (336 gold) a book of Geomancy (216 gold) a book of the Earth (432 gold) the Encyclopedia of Energetic Intoxication (576 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Olgreb's Toxic Radiance Poison 4 c - Starburst Conjuration/Fire 6 d - Chain Lightning Conjuration/Air 9 Great Wizards, Vol. VII (360 gold) a There-And-Back Book (360 gold) a book of Debilitation (240 gold) a book of Minor Magic (216 gold) a book of Beasts (456 gold) [Shop] Ukexanab's Magic Scroll Shop a scroll of amnesia (40 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of fog (40 gold) a scroll of magic mapping (75 gold) [Shop] Udghoiwk's General Store a +0 sling (18 gold) a scroll of blinking (90 gold) a scroll of fog (48 gold) 6 poisoned darts (43 gold) a potion of heal wounds (60 gold) a scroll of silence (114 gold) a +2 robe of willpower (212 gold) a +0 robe (8 gold) a scroll of fear (48 gold) a ring of flight (210 gold) [Shop] Firun's Assorted Antiques a scroll of identify (58 gold) the +1 dagger of Boorr {flame, Fly rN++} (817 gold) rN: It greatly protects you from negative energy. Fly: It grants you flight. a +0 pair of boots (130 gold) a wand of roots (4) (278 gold) a potion of might (116 gold) a scroll of poison (116 gold) a scroll of enchant weapon (217 gold) a wand of flame (7) (142 gold) a +0 pair of gloves (130 gold) (0, 0, D:3) a +0 short sword (2, 16, D:3) a +0 ring mail (4, -10, D:3) 6 stones (4, 17, D:3) a +0 mace a +0 leather armour (5, 18, D:3) a +0 club a +0 dagger a +0 ring mail (6, 17, D:3) a +0 dagger (10, 3, D:3) a +0 helmet (13, 8, D:3) a +0 leather armour (15, -7, D:3) a +0 pair of gloves (24, -4, D:3) 5 poisoned darts (24, 20, D:3) a +3 leather armour of fire resistance a +0 club (25, 0, D:3) 2 stones (27, 13, D:3) a +0 war axe (33, 23, D:3) a +0 rapier (34, -10, D:3) 5 stones (36, 16, D:3) a +0 scale mail a +0 club (36, 17, D:3) a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 mace (38, 35, D:3) a staff of fire (47, 20, D:3) 6 javelins (49, 1, D:3) 5 stones (53, -6, D:3) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -3, D:5) a +0 trident (4, 16, D:5) a +5 morningstar a +0 robe (5, -2, D:5) a +0 mace a +0 mace a +0 scale mail (6, -1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (6, 18, D:5) a +0 long sword a +0 robe a +0 halberd a +0 robe (7, 6, D:5) a +0 mace (21, 37, D:5) a +0 sling (24, 38, D:5) a +0 robe (27, 2, D:5) 4 stones (30, 12, D:5) a +0 sling (42, 13, D:5) a +0 club (42, 37, D:5) a +0 dagger a +3 scale mail a +0 whip a +0 leather armour a +0 whip a +0 chain mail (44, 37, D:5) a +0 hand axe (52, 19, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 3 stones (13, 0, D:6) a +0 flail (14, 0, D:6) a +0 whip (14, 1, D:6) an iguana corpse (skeletalised by now) (14, 2, D:6) a hound corpse (skeletalised by now) (15, 0, D:6) a +0 club a gnoll corpse (skeletalised by now) (15, 2, D:6) a +0 whip (20, -12, D:6) a +0 club (24, -6, D:6) a +0 robe (27, -9, D:6) a water moccasin corpse (38, 11, D:6) a +0 long sword of electrocution a +0 robe a +3 spear a +0 robe (39, 10, D:6) a +0 trident a +0 robe (39, 25, D:6) a +3 scimitar a +0 robe a +7 falchion a +1 robe of willpower