Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04 (webtiles) character file. Game seed: 10331228272558002868 47 CumLord the Grave Robber (level 3, 0/19 HPs) Began as a Vampire Necromancer on Apr 27, 2023. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:05:32 (1832 turns). CumLord the Grave Robber (Vampire Necromancer) Turns: 1832, Time: 00:05:33 Health: 0/19 AC: 6 Str: 7 XL: 3 Next: 48% Magic: 0/7 EV: 12 Int: 19 God: Gold: 112 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (no weapon) rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ f - +4 ring of protection HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a +4 ring of protection (left hand) Scrolls d - 2 scrolls of immolation Potions c - 2 potions of heal wounds e - 2 potions of curing Skills: + Level 2.4 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 5.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 88% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 22% N/A 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Tukima's Dance Hex 2% N/A 43% 3 Agony Necr 22% N/A 45% 5 Passage of Golubria Tloc 2% N/A 83% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Haunt Necr/Summ 6% N/A 100% 7 Death's Door Necr Unusable N/A N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Magic courses through your body. You are too injured to fight recklessly! Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to affect: 86%) The worm writhes in agony. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 86%) The worm writhes in agony. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 86%) The worm writhes in agony! Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to affect: 86%) The worm barely resists. The worm bites you. * * * LOW HITPOINT WARNING * * * Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to affect: 86%) The worm writhes in agony. You kill the worm! Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 86%) The adder writhes in agony. The adder misses you. The adder barely misses you. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to affect: 86%) The adder writhes in agony. The adder misses you. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. The adder attacks as you move away! The adder bites you. You die... #### ...# #..# ######### ... ########### ##P..P..P. .###.#.##.)...wS@(# ###...P~~... ..........#######.# ##.....♣♣~~.. .###.#.#### #.# #....~♣~~~~P. .#? #. #######.###...~♣~~~~~.. . #. #...........♣.♣~~♣~.... .. #.#####...##..♣♣~~~..P# #. # #.....#####..PP..P## .. #.##.###.# ###.....# .. #........# #.###.# You could see a worm and an adder. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:2) 2 endoplasms (D:1) 3 hobgoblins 3 quokkas 5 ball pythons (D:1) 3 bats 4 frilled lizards 3 kobolds 2 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A giant cockroach (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CumLord the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 610 | D:1 | Reached skill level 5 in Necromancy 1174 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1174 | D:2 | Reached XP level 3. HP: 13/19 MP: 1/6 1270 | D:2 | Got the Spellbook of Curses and Despair 1287 | D:2 | Identified the +4 short sword "Zyrytoul" {heavy, rPois | rC+++ Str-5 Dex-2} 1832 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_basic, chequers_serial_rivers_large_b, minmay_shallow_snake_nest D:2: layout_loops_corners, minmay_misc_feat_columns, serial_bayou_pond_a, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Dodging | | 2.4 Stealth | | 3.1 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Necrotise || 60 Ability: Exsanguinate || 1 Use: Potion || 6 Scroll || 4 Armour: Robe || 10 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1879 | 1852 | 27 | 0 | 1583 | 2 | 939.5 | Dungeon | 1879 | 1852 | 27 | 0 | 1583 | 2 | 939.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1166 daAuts D:2: 713 daAuts