CumLord Level 1 of the Dungeon [Shop] Haruist's General Store a potion of might (48 gold) a scroll of fog (48 gold) a box of beasts (480 gold) a scroll of immolation (48 gold) a +1 short sword of protection (127 gold) 2 potions of degeneration (24 gold) (0, 0, D:1) a +0 robe (5, 7, D:1) a +0 club (9, 37, D:1) a +0 club (11, 7, D:1) 4 stones (13, 11, D:1) a scroll of poison (19, 28, D:1) a +0 club (28, 36, D:1) a +0 leather armour (35, -3, D:1) a +0 short sword (43, -11, D:1) 8 stones (43, -1, D:1) a +0 robe (51, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 0, D:2) a staff of death (2, 0, D:2) a +0 leather armour (8, 7, D:2) a +0 club (14, 28, D:2) a +0 ring mail (16, 29, D:2) 3 stones (17, 24, D:2) a +0 whip (23, 32, D:2) a +0 robe (31, 32, D:2) a scroll of poison (33, 21, D:2) 7 stones (44, 25, D:2) 4 poisoned darts (44, 35, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, -7, D:3) a +0 dire flail (12, -2, D:3) a +0 ring mail (14, 11, D:3) a +0 hand axe (22, -6, D:3) 8 stones (22, 2, D:3) a +0 whip a +0 chain mail (31, 20, D:3) a ring of wizardry (34, 0, D:3) a +0 hand axe (37, -7, D:3) a book of Displacement (43, -10, D:3) a +0 dagger (44, 9, D:3) 7 stones (44, 15, D:3) a +2 dagger of speed 4 stones (45, 10, D:3) 6 poisoned darts (48, -7, D:3) 5 stones (49, -11, D:3) a +0 whip 2 stones (53, -6, D:3) a +0 sling Level 4 of the Dungeon [Shop] The Oracle's Delphic Readings 3 scrolls of fear (168 gold) a book of Geomancy (252 gold) Great Wizards, Vol. VII (420 gold) a scroll of teleportation (42 gold) a book of Air (308 gold) a scroll of identify (28 gold) (0, 0, D:4) a +0 scythe a +0 robe (1, 1, D:4) a +0 short sword (2, 22, D:4) a +0 dagger (11, 12, D:4) a +0 whip 3 stones (46, 0, D:4) a +0 plate armour (57, 25, D:4) a +0 dagger (57, 28, D:4) a +0 short sword (59, 3, D:4) a +0 spear (59, 4, D:4) a +0 whip (59, 5, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 13, D:5) a +0 giant club (22, 24, D:5) a +0 quarterstaff (26, -4, D:5) a +0 barding (27, 10, D:5) a +0 spear (34, 34, D:5) 12 gold pieces (51, 27, D:5) a ring of protection from cold Level 6 of the Dungeon (1, 14, D:6) a +0 mace of protection (11, 13, D:6) a +0 giant spiked club (21, 13, D:6) 5 stones a +0 dagger (21, 14, D:6) a +0 short sword 3 stones (22, 13, D:6) a +0 short sword 2 stones (22, 14, D:6) a +0 club 3 poisoned darts (24, -24, D:6) a ring of protection from cold (27, -23, D:6) 3 javelins (27, -10, D:6) a +0 spear (27, 29, D:6) a +0 ring mail (28, -11, D:6) a +0 whip a +0 robe a +3 halberd 5 stones a +0 robe (28, -10, D:6) a +2 dire flail a +0 robe a +4 dagger a +0 robe (28, -9, D:6) a +0 falchion a +0 robe (29, -11, D:6) a +0 spear (29, -9, D:6) a +0 club (33, -14, D:6) a staff of earth (33, 18, D:6) 4 large rocks (36, -4, D:6) 3 poisoned darts (40, 2, D:6) a staff of death (44, -18, D:6) a +3 trident of chaos (54, 19, D:6) a book of Burglary (60, -12, D:6) a ring of protection from cold (61, 34, D:6) a scroll of poison Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (1, 21, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (1, 22, D:7) a +0 dagger a +0 robe (2, 4, D:7) 6 stones (2, 22, D:7) a +0 dagger a +0 robe (4, -4, D:7) a +0 trident (10, -1, D:7) a +1 halberd of flaming +0 acid dragon scales (12, 13, D:7) the +0 pair of gloves "Daen" {Harm Rampage Drain rElec} rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (21, 31, D:7) 8 stones (36, 25, D:7) a +0 club a stone (37, 27, D:7) a +0 dagger (37, 28, D:7) a +0 short sword 8 poisoned darts (37, 29, D:7) a +0 dagger (37, 46, D:7) a scroll of poison (38, 27, D:7) a +2 short sword of venom Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (3, -7, D:8) a +0 leather armour (3, -3, D:8) a +0 hand axe a +0 hand axe a +0 leather armour a +0 battleaxe a +0 robe a +1 flail of pain a +0 whip a +0 flail a +0 flail a +0 short sword a +0 plate armour a +0 club a +0 leather armour a +0 whip a +0 battleaxe a +0 robe a +0 flail a +0 ring mail a +0 flail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (4, -8, D:8) a +0 falchion (4, -4, D:8) a +0 whip a boomerang a +0 leather armour a +3 halberd a +0 robe (4, -3, D:8) a +5 halberd a +0 robe (4, -2, D:8) a +0 spear 6 stones (5, -21, D:8) a +0 spear a +2 robe of willpower (7, -19, D:8) a +0 halberd a +0 robe (8, -20, D:8) a +1 dire flail a +0 robe (8, -18, D:8) a +0 flail a +0 robe a +0 robe (8, -17, D:8) a +2 flail of freezing a +0 robe (9, -17, D:8) a +0 dagger a +0 robe (10, -20, D:8) 5 stones (16, 6, D:8) a +1 short sword of protection a +4 falchion a staff of poison (19, -8, D:8) a +0 scale mail (21, 4, D:8) a +0 short sword (33, 13, D:8) a potion of haste (48, -20, D:8) a potion of mutation (49, -1, D:8) a +0 dagger (52, -26, D:8) a +0 spear (53, -28, D:8) a +0 whip (53, -27, D:8) a +0 ring mail (53, -26, D:8) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Vapours (7, 15, Lair:1) a +0 club (13, -15, Lair:1) 2 poisoned darts (16, -3, Lair:1) a +0 robe (26, 5, Lair:1) 2 potions of mutation (29, 10, Lair:1) a stone (29, 12, Lair:1) an amulet of magic regeneration (30, 7, Lair:1) a stone (30, 8, Lair:1) 4 large rocks (31, 11, Lair:1) a stone (32, 9, Lair:1) a stone (35, 23, Lair:1) a +0 flail (38, -12, Lair:1) a +0 ring mail (41, 25, Lair:1) a scroll of poison (46, -5, Lair:1) a +0 pair of gloves (46, -2, Lair:1) a scroll of torment Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of vulnerability (14, 10, Lair:2) a potion of haste (21, 43, Lair:2) a potion of degeneration (30, 24, Lair:2) a potion of lignification (32, 12, Lair:2) a +0 pair of boots (33, 28, Lair:2) a +0 plate armour (38, -15, Lair:2) a +0 ring mail (41, 31, Lair:2) a +0 chain mail Level 1 of the Shoals [Shop] Maribb's General Store a +0 battleaxe (110 gold) 5 stones (8 gold) a +0 scale mail (68 gold) a scroll of teleportation (51 gold) a scroll of enchant weapon (127 gold) a scroll of identify (34 gold) a wand of iceblast (5) (204 gold) the +10 plate armour of the Nexus {rPois} (1431 gold) rPois: It protects you from poison. a wand of paralysis (6) (244 gold) (7, 5, Shoals:1) a +0 pair of gloves (18, 4, Shoals:1) a +0 spear a +0 sling (20, 5, Shoals:1) a +0 quarterstaff a +0 sling (22, 6, Shoals:1) a +0 sling a +0 quarterstaff (24, -5, Shoals:1) a +0 trident (25, -9, Shoals:1) a +0 trident (26, 3, Shoals:1) a +0 short sword (41, -15, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (42, 9, Shoals:1) a +0 broad axe (45, 11, Shoals:1) a +0 quarterstaff a +0 sling (47, 1, Shoals:1) a +0 robe (49, 4, Shoals:1) a +0 pair of boots (53, 18, Shoals:1) a potion of curing Level 2 of the Shoals (0, 0, Shoals:2) a +0 chain mail (2, -2, Shoals:2) an amulet of the acrobat (5, -17, Shoals:2) a scroll of vulnerability (12, -23, Shoals:2) a +0 spear a +0 sling (13, -12, Shoals:2) a +0 quarterstaff a +0 sling (14, -22, Shoals:2) a +0 heavy spear a +0 sling a faun corpse (14, -13, Shoals:2) a +0 spear a +0 sling (18, -17, Shoals:2) a +0 rapier (19, -28, Shoals:2) a +0 trident a merfolk corpse (20, -7, Shoals:2) a +0 dagger