Dungeon Crawl Stone Soup version 0.31-a0-765-g67fe293 (webtiles) character file. Game seed: 11817694719623264281 2 CumLord the Stinger (level 1, 2/15 HPs) Began as a Djinni Ice Elementalist on Sept 15, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (53 turns). CumLord the Stinger (Djinni Ice Elementalist) Turns: 53, Time: 00:00:25 Health: 2/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 21 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 13% 3 c - Ozocubu's Armour Ice 13% N/A 13% 3 d - Summon Ice Beast Ice/Summ 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The hobgoblin barely misses you. You freeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The hobgoblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering stones (severely wounded) You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. The hobgoblin closely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering stones (almost dead) You freeze the hobgoblin. You kill the hobgoblin! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. Unknown command. There is an open door here. The hobgoblin throws a stone. The stone barely misses you. The hobgoblin throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin throws a stone. The stone hits you but does no damage. There is an open door here. The hobgoblin barely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, quivering stones You freeze the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.'...........<.....8+ #.#....#............## #.#....##...........# #.##...###.........## ##.##### ####8+8#### #.# ######+###### #.## #.......!...# ##.### #≈≈≈.(.§.≈≈≈# ##..#####≈≈≈@≈≈≈# ###...#####'#####.. ####...........# ############# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CumLord the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | CumLord set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms Action || total ---------------------------++------- Cast: Freeze || 4 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 33 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 33 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts