CumLord Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, 40, D:1) a +0 quarterstaff (11, 35, D:1) a +0 ring mail (15, 35, D:1) 5 poisoned darts (16, 31, D:1) a +0 flail (42, 45, D:1) a stone a +0 short sword (47, 21, D:1) a +0 club 4 stones (56, 47, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, -2, D:2) a +0 hammer (1, -1, D:2) a +3 quarterstaff of chaos (1, 0, D:2) the +9 hammer "Dragon's Tongue" {heavy, rN+ Will+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 war axe (1, 1, D:2) a +0 hammer (2, -6, D:2) a +0 hammer (2, -4, D:2) a +0 hammer (2, -3, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (3, -5, D:2) a +0 hammer (20, 29, D:2) a +0 dagger (26, -10, D:2) a +0 spear (30, 8, D:2) a +0 mace (33, -21, D:2) a +0 dagger a +0 sling (33, 11, D:2) a +0 club (35, -24, D:2) a +0 club (38, -9, D:2) a +0 dagger (38, -4, D:2) a +0 whip (38, 0, D:2) a +0 scale mail (53, 11, D:2) 3 stones (55, -5, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) an orb of guile (1, 5, D:3) a +0 dagger (2, 0, D:3) a +0 whip (12, 22, D:3) a +0 robe (15, -3, D:3) a ring of magical power (15, -2, D:3) 3 stones (15, 2, D:3) a +0 flail (17, 2, D:3) a +1 robe of willpower (18, 3, D:3) a +0 leather armour (20, -25, D:3) a +0 club (20, 7, D:3) a +0 club a +0 robe (22, 16, D:3) a +0 club (25, 2, D:3) a +0 scale mail (29, -14, D:3) a +0 club (34, -6, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -24, D:4) a +0 short sword (6, 0, D:4) a +0 short sword (12, -31, D:4) 6 boomerangs (19, -28, D:4) a +0 falchion (23, -13, D:4) 3 stones a +0 club (23, -4, D:4) 7 stones (24, -23, D:4) 4 stones (30, -16, D:4) a +0 leather armour (45, -13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail (5, -21, D:5) a +0 robe of willpower (18, 18, D:5) a +0 club (30, 9, D:5) 3 large rocks (33, 16, D:5) a +0 falchion (37, 22, D:5) a +0 club a +0 scale mail (44, 15, D:5) a +0 leather armour Level 7 of the Dungeon (32, -12, D:7) 5 stones Level 8 of the Dungeon (20, 47, D:8) a +0 club (26, 45, D:8) 5 boomerangs (31, 31, D:8) a +0 orcbow (45, 17, D:8) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 short sword Level 9 of the Dungeon (20, -49, D:9) a +0 club 5 poisoned darts a +0 short sword a +0 flail (22, -36, D:9) the +2 hammer "Conservator" {freeze, rElec Str+6} Str+6: It affects your strength (+6). rElec: It insulates you from electricity. (26, -26, D:9) a staff of conjuration Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (9, 54, D:11) a +0 falchion (16, 3, D:11) 3 stones a +0 dagger (21, 31, D:11) +0 steam dragon scales +0 acid dragon scales a +1 scale mail (22, 29, D:11) a +0 rapier a +0 ring mail (27, 30, D:11) a scroll of noise the Ecumenical Temple Level 1 of the Lair of Beasts (7, 24, Lair:1) a +0 robe (16, -28, Lair:1) a +0 barding (17, -17, Lair:1) the +2 dagger "Ymnallom" {speed, rF+ rN+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. (18, -16, Lair:1) a +0 club a +0 sling (25, 32, Lair:1) 5 stones (45, -11, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (7, 21, Lair:2) a +0 leather armour (14, 3, Lair:2) the +4 robe "Ecric" {rPois Str+6 Slay-2 Archmagi} Str+6: It affects your strength (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison Archmagi: It increases the power of your magical spells. (47, -23, Lair:2) a +0 falchion (51, -15, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (26, -25, Lair:3) a +0 rapier (29, -23, Lair:3) a +0 spear (29, -22, Lair:3) the +6 trident of Vanity {elec, Fly rElec MP-9} rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). Fly: It grants you flight. (30, -18, Lair:3) a +2 spectral quarterstaff (49, -18, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (0, 8, Lair:4) a +0 flail (1, 25, Lair:4) a +0 dire flail (16, -6, Lair:4) 6 stones Level 5 of the Lair of Beasts (13, 3, Lair:5) a +0 buckler Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 hand axe "Rofued" {drain, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison (14, 13, Slime:5) the staff "Beetlebane" {rF+ Str+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon.