CumLord Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -27, D:1) a +0 dagger (1, -1, D:1) a hobgoblin corpse (skeletalised by now) (8, -21, D:1) a +0 spear (10, -11, D:1) a rat corpse (skeletalised by now) (12, -22, D:1) a staff of death (12, -12, D:1) a ball python corpse (skeletalised by now) (12, -6, D:1) a serpent talisman (13, -12, D:1) a quokka corpse (skeletalised by now) (20, -25, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (22, -1, D:1) a +0 plate armour (25, 8, D:1) 5 stones (30, -7, D:1) a bat skeleton (31, -7, D:1) a jackal skeleton a jackal skeleton (31, 14, D:1) a +0 leather armour (32, -10, D:1) a bat corpse (skeletalised by now) (35, -20, D:1) a +0 hand axe (47, -20, D:1) a frilled lizard corpse (skeletalised by now) (47, -3, D:1) 4 stones (48, -27, D:1) a hobgoblin corpse (skeletalised by now) (48, -17, D:1) a hobgoblin corpse (skeletalised by now) (49, -19, D:1) a frilled lizard corpse (skeletalised by now) (49, -18, D:1) a frilled lizard corpse (skeletalised by now) (51, -18, D:1) a frilled lizard corpse (skeletalised by now) (65, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (65, 3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 9, D:2) a +0 club a goblin skeleton (12, -20, D:2) a +0 ring mail (13, 2, D:2) a ball python skeleton (16, 1, D:2) a +0 club (17, 1, D:2) a +0 club 3 stones (20, 11, D:2) a +0 cloak (27, 15, D:2) a hobgoblin skeleton (28, 15, D:2) a hobgoblin skeleton (28, 32, D:2) a +0 dagger (31, 38, D:2) a +0 dagger (35, -10, D:2) 6 stones (35, -3, D:2) a stone (39, -8, D:2) a +0 short sword (41, -3, D:2) a ball python corpse (skeletalised by now) (43, 21, D:2) a +0 whip (45, -13, D:2) a bat corpse (skeletalised by now) (50, 22, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -32, D:3) a bat skeleton (24, -19, D:3) a +0 club an orc corpse (skeletalised by now) (34, -20, D:3) the +0 leather armour of Binwew {Harm +Inv Will- Int+3} Int+3: It affects your intelligence (+3). Will-: It decreases your willpower. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (34, 8, D:3) a +0 flail (35, -4, D:3) 3 stones (35, 9, D:3) a +0 whip (36, -5, D:3) a +0 dagger (37, -10, D:3) a ball python skeleton (37, -7, D:3) a +0 whip (37, 10, D:3) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, -27, D:3) 7 stones (44, -2, D:3) a +0 whip (45, -2, D:3) 7 gold pieces (47, 4, D:3) a potion of mutation (54, -26, D:3) 4 stones Level 4 of the Dungeon (8, -8, D:4) a +0 ring mail (17, 4, D:4) a flux talisman (19, 13, D:4) a hobgoblin corpse (21, 18, D:4) a +0 falchion (23, 8, D:4) a staff of death (34, 23, D:4) an iguana corpse (35, -2, D:4) a +3 dagger 2 poisoned darts a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (37, -19, D:4) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) (39, 2, D:4) a potion of degeneration (49, -2, D:4) a +0 whip (50, -10, D:4) a scroll of noise (58, 7, D:4) a hound corpse (skeletalised by now) (61, -23, D:4) a +0 flail a gnoll corpse (skeletalised by now) (62, -23, D:4) a +0 flail (63, -22, D:4) a +0 spear