Curry Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 7, D:1) a +0 club (12, 46, D:1) 5 boomerangs (19, 24, D:1) a +0 club (29, 45, D:1) 5 stones (31, 43, D:1) 8 stones (41, 19, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (5, 8, D:2) 6 poisoned darts (6, -12, D:2) a +0 pair of gloves (13, -9, D:2) a +0 animal skin (13, 14, D:2) a +0 hand axe (14, -18, D:2) a +0 club (15, -18, D:2) a +0 dagger (17, 10, D:2) a +0 leather armour (27, 10, D:2) 6 stones Level 3 of the Dungeon (22, 14, D:3) a +0 whip (30, 38, D:3) a +0 halberd (30, 39, D:3) a +1 antimagic dagger a +0 whip a +0 club (33, 1, D:3) a book of Minor Magic (34, 35, D:3) a +0 spear (35, 15, D:3) a +0 ring mail (40, 22, D:3) a +0 short sword 3 poisoned darts (40, 40, D:3) a +0 club (44, 20, D:3) a +0 whip 6 poisoned darts (47, 42, D:3) the +1 helmet "Xamow" {Drain rF+ Regen+ Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It protects you from fire. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. (50, 6, D:3) a +0 dagger (53, 42, D:3) a book of Necromancy (57, 2, D:3) an amulet of guardian spirit a +0 ring mail (58, 11, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of torment (5, -8, D:4) 4 stones (7, -20, D:4) a +0 hammer (10, -21, D:4) a +3 quarterstaff of chaos (13, -14, D:4) 3 atropa-tipped darts (13, -11, D:4) a +0 flail (18, -12, D:4) a +1 hand axe (22, -13, D:4) a +0 club (22, 2, D:4) a +0 club (25, 3, D:4) a +0 war axe (27, -19, D:4) 7 stones (40, -39, D:4) 3 stones (46, -2, D:4) a +0 club (47, -53, D:4) a ring of ice Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (15, 4, D:5) an amulet of reflection (17, 17, D:5) a +0 leather armour (24, 19, D:5) a book of Cantrips (32, -14, D:5) 2 stones (33, 4, D:5) 3 stones (34, -14, D:5) 7 stones (34, 17, D:5) a +0 giant club a +0 giant club (35, 14, D:5) a +0 giant club (42, 9, D:5) 4 stones (47, -7, D:5) a +0 hand axe (50, 3, D:5) a +0 falchion (51, 9, D:5) a +0 hand axe (55, -5, D:5) a +3 spear (65, -6, D:5) 8 stones Level 6 of the Dungeon (5, -2, D:6) a +0 giant club (11, -7, D:6) a +0 trident a +0 ring mail (21, -3, D:6) a +0 ring mail (34, -28, D:6) a +0 robe (34, -18, D:6) a +0 ring mail (36, -6, D:6) a -1 mace (37, -12, D:6) a +3 leather armour (38, -7, D:6) a -2 war axe a -2 long sword a -3 short sword of venom a -1 eveningstar (39, -14, D:6) 2 poisoned darts Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces (3, 1, D:7) a +0 short sword 2 stones (3, 2, D:7) a +0 dagger a +0 club a +0 dagger 4 poisoned darts (3, 4, D:7) 13 gold pieces (30, -12, D:7) a +0 great sword a +0 robe (30, -11, D:7) a +4 falchion a +0 robe a +3 short sword a +0 robe (30, -10, D:7) a +4 trident a +0 robe (41, -26, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a boomerang (0, 1, D:8) a +0 war axe a +0 plate armour a +0 dagger a +2 robe of fire resistance a +0 trident a +0 leather armour (0, 2, D:8) a +2 shortbow of freezing (1, -21, D:8) a book of the Senses (2, 5, D:8) a +0 leather armour (3, 6, D:8) a book of Changes (4, -12, D:8) 2 stones (9, -9, D:8) a +0 dagger a +0 short sword 2 boomerangs a +0 dagger a +0 robe (9, 14, D:8) a +0 morningstar (10, -8, D:8) a +0 trident (10, 17, D:8) a +0 hand axe a +0 ring mail (12, 9, D:8) a +0 scimitar of flaming a +0 robe (17, -4, D:8) a +1 antimagic hand axe a +0 leather armour (17, 12, D:8) 3 silver boomerangs a book of Changes (20, -8, D:8) a +0 war axe (25, 0, D:8) a scroll of immolation (35, 7, D:8) a +0 dagger a +0 robe (47, -6, D:8) a +0 ring mail (48, -7, D:8) a +0 spear (49, -6, D:8) a +0 leather armour (49, -4, D:8) 6 poisoned darts (50, -5, D:8) a +0 battleaxe (51, -6, D:8) a +0 dagger (51, -2, D:8) a +0 short sword a +0 plate armour a +0 club (52, -3, D:8) a +0 war axe a +0 leather armour a +2 scimitar a +0 robe (53, -3, D:8) a +0 mace a boomerang a +0 leather armour (54, -4, D:8) a +0 ring mail (55, -10, D:8) a +0 trident a +0 robe (55, -9, D:8) a +0 leather armour (55, -3, D:8) a ring of positive energy (59, -6, D:8) a +2 trident of protection a +0 robe a +1 scimitar a +0 robe a +2 scimitar a +0 robe a +3 falchion of freezing a +0 robe Level 9 of the Dungeon (5, -28, D:9) a +0 club (6, -14, D:9) a scroll of vulnerability (7, -30, D:9) a +0 dagger a +0 dagger a +0 whip a +0 whip of flaming a +0 robe (15, -19, D:9) a +0 plate armour a +0 dagger a +0 short sword a +0 dire flail (15, -18, D:9) a +0 trident (18, -30, D:9) a +1 mace of freezing a +0 robe of fire resistance a +0 short sword a +0 robe a +0 battleaxe a +0 robe (19, -38, D:9) a +2 war axe a +0 robe (19, -31, D:9) a +3 spear a +0 robe (28, -15, D:9) a +0 cloak (35, -16, D:9) a +1 mace of holy wrath a +0 ring mail (42, 3, D:9) a +0 flail (48, -41, D:9) a +0 hand axe a +0 robe a +2 dire flail a +0 robe (50, -41, D:9) a +0 long sword a +0 robe (52, -41, D:9) a +0 spear a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +1 vampiric trident a +0 scale mail (0, 1, D:10) a +0 whip (0, 2, D:10) a +0 flail a +0 flail a +0 club (1, 0, D:10) a +0 halberd (4, -9, D:10) a +0 troll leather armour (20, 9, D:10) a +2 flail of freezing a +0 long sword a +0 chain mail a +0 mace a +0 chain mail a +0 long sword a +0 chain mail a +0 war axe a +0 plate armour a +0 plate armour (21, 8, D:10) a +0 trident (22, 9, D:10) a +0 whip a +0 ring mail (25, -34, D:10) a +0 ring mail (36, -40, D:10) 3 curare-tipped darts Level 11 of the Dungeon (0, 0, D:11) a +0 robe (9, -26, D:11) the +1 sling "Nesounusch" {vorpal, rElec rPois Will++} Any ammunition fired from it inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It greatly increases your willpower. (15, -4, D:11) a wand of polymorph (5) a wand of mindburst (8) a wand of flame (15) a wand of charming (16) a wand of roots (12) (18, -20, D:11) a +0 shortbow (19, -20, D:11) a +0 shortbow (19, -19, D:11) a +0 shortbow (20, -19, D:11) a +0 shortbow (23, 9, D:11) a +1 whip of flaming 4 stones (24, 9, D:11) a +0 whip 7 poisoned darts (26, 9, D:11) a +0 dagger of venom (29, -11, D:11) a tin of tremorstones (2/2) (29, -10, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 whip (1, 0, D:12) a +0 dagger a +1 robe of cold resistance a +0 dagger a +0 robe a +0 dagger a +0 robe a scroll of noise a +0 whip 2 poisoned darts (2, -1, D:12) a +0 dagger a curare-tipped dart a +0 dagger a +0 robe a +0 short sword (3, 16, D:12) a +0 shortbow (5, 3, D:12) a +0 robe (18, 32, D:12) 4 poisoned darts (22, 15, D:12) 6 poisoned darts (24, -4, D:12) a +0 whip (28, 3, D:12) a +0 robe (30, 13, D:12) 2 stones (37, -7, D:12) 4 stones (38, -9, D:12) a wand of roots (6) a ring of positive energy (50, 0, D:12) a +0 great sword (57, 2, D:12) a +0 war axe of flaming (62, 4, D:12) a staff of conjuration Level 13 of the Dungeon (0, 0, D:13) a potion of heal wounds (1, -5, D:13) a +0 scimitar of flaming (12, -16, D:13) a potion of curing (25, -19, D:13) a +0 robe (26, 22, D:13) a +0 quarterstaff (30, -7, D:13) 2 potions of haste 3 large rocks (30, -5, D:13) 17 gold pieces (37, 20, D:13) 4 large rocks (40, 14, D:13) a +0 chain mail a +0 long sword (40, 15, D:13) 5 large rocks a +0 plate armour a +1 long sword (45, 5, D:13) a +0 shortbow (47, 26, D:13) the +1 robe "Nagidut" {Fly rN+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. Fly: It grants you flight. (49, 22, D:13) a +0 chain mail a +0 long sword of protection (50, 23, D:13) a +0 robe a +0 dagger (53, 20, D:13) a +0 flail (57, 23, D:13) a +0 great sword a +0 plate armour