Seeded DCSS version 0.33-a0-644-g64fd3f8b57 (webtiles) character file. Game seed: 1571614472054060053 (custom seed) 0 CurseWeb the Sneak (level 1, -2/18 HPs) Began as a Merfolk Delver on Jan 5, 2025. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:00:45 (73 turns). CurseWeb the Sneak (Merfolk Delver) Turns: 73, Time: 00:00:45 Health: -2/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste h - a potion of brilliance {unknown} i - a potion of enlightenment {unknown} Skills: + Level 3.2 Fighting + Level 2.6 Polearms + Level 2.6 Dodging + Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Vehumet Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, CurseWeb the Merfolk Delver. Game seed: 1571614472054060053 (custom seed) Press ? for a list of commands and other information. Found a sapphire potion. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading down here. h - a sapphire potion Found a red potion. i - a red potion An orc wizard comes into view. It is wielding a +0 dagger. A centaur comes into view. The centaur moves out of view. Okay, then. An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 whip. Found a burning altar of Makhleb and a radiant altar of Vehumet. An orc and an orc wizard come into view. An orc comes into view. It is wielding a +0 hand axe. The orc wizard shouts! The orc shouts! You hear a shout! An adder comes into view. The orc wizard shouts! You hit the orc. The orc is severely wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The centaur shoots an arrow. The arrow closely misses you. The orc wizard gestures at you while chanting. The magic dart hits something! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... .........# .........# #.........# ###.........# ............ ...... #...# ..._.. #.# ......####.#####... .......@..........# ## ........##.######.#..##. .......o#............... c....o..#.#...##.##..... ..ooS...#.###.##.#...# . ...≈≈≈..#. #..#.#..<#.. ..≈≈≈≈≈.#. ##.....#.#.. ..≈≈o≈≈.#.######........ ..≈≈.≈≈.#.#......#...#.# You could see a centaur, 2 orc wizards, an adder and 3 orcs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | CurseWeb the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 61 | D:5 | Noticed an orc wizard 64 | D:5 | Noticed a centaur 66 | D:5 | Noticed an orc wizard 67 | D:5 | Found a burning altar of Makhleb. 67 | D:5 | Found a radiant altar of Vehumet. 68 | D:5 | Noticed an orc wizard 73 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:5: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_catwalk, serial_undead, serial_undead_c, serial_undead_d, serial_undead_f, serial_undead_e, serial_undead_b Action || total ---------------------------++------- Melee: Spear || 1 Armour: Leather armour || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 73 daAuts