Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 10789302867626022907 37 CustosCustodum2 the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on May 24, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:07:59 (1056 turns). CustosCustodum2 the Conjurer (Human Conjurer) Turns: 1056, Time: 00:08:00 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 39% Magic: 3/6 EV: 12 Int: 20 God: Gold: 103 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . h - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Missiles g - 5 stones i - 2 curare-tipped darts k - a throwing net Armour a - a +0 robe (worn) Scrolls l - 3 scrolls of amnesia Potions c - a potion of lignification {unknown} d - 2 potions of attraction {unknown} e - a potion of berserk rage {unknown} f - a potion of mutation {unknown} j - a potion of resistance {unknown} Skills: + Level 0.6 Maces & Flails + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 16% 1 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Curse of Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You feel sick. The adder bites you. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder barely misses you. The adder misses you. You feel sick. The adder attacks as it pursues you! The adder misses you. You feel sick. Magic courses through your body. You feel sick. The adder misses you. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 63% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ####.#.....## #......## .# ##......## .. #..####....# #. #.# ###.## ###.## #. #.# #...# #...## #.##.# #.### #..###..#.##### ..# ####...##.^...... ### ##....@S.....# ##..#####...#.########## ##########).## ###............. ...........## ##......###### ############ #.####....# ...# ####.... ##### ... .. . You could see an adder. Vanquished Creatures A dart slug (D:1) 4 endoplasms 2 giant cockroaches 2 hobgoblins 7 jackals (D:1) 3 kobolds A quokka (D:1) 2 bats (D:1) 4 frilled lizards A goblin (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CustosCustodum2 the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Found a faded altar of an unknown god. 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 620 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 985 | D:2 | Learned a level 2 spell: Searing Ray 1056 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, dreamdust_ecumenical_altar_statues, grunt_decor_one_mirror D:2: layout_rooms, chequers_serial_rivers_micro_b, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Whip || 28 Spear || 4 Cast: Magic Dart || 45 Searing Ray || 5 Use: Scroll || 2 Potion || 1 Armour: Robe || 37 Dodge: Dodged || 47