Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 4383788203455115275 1 Cyclone1070 the Trooper (level 1, 0/20 HPs) Began as a Djinni Cinder Acolyte on Aug 17, 2024. Was a High Priest of Ignis. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (40 turns). Cyclone1070 the Trooper (Djinni Cinder Acolyte) Turns: 40, Time: 00:00:44 Health: 0/20 AC: 2 Str: 13 XL: 1 Next: 22% Gold: 13 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + a - -1 falchion (flame) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility {unknown} Skills: + Level 3.0 Fighting + Level 2.6 Long Blades + Level 2.4 Spellcasting + Level 2.4 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a robe. You now have 10 gold pieces. c - 2 bubbling white potions You now have 13 gold pieces (gained 3). Found a flux talisman. A hobgoblin comes into view. The hobgoblin shouts! An endoplasm comes into view. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The endoplasm quivers. A goblin comes into view. It is wielding a +0 dagger. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You burn the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm closely misses you. You hit the endoplasm. You burn the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #.##.....#.#.....# #.#......#.#)..... #.#......#.#...... #.#....#.#.#.#.... #.#...##.#.#.##... #.#.....⌠#.#⌠..... #.#..#####.#####.. #.........<....... #@#..#####.#####.. #J#..... #.# ... #g#...##.#.# #... #.#....# #.# .... #.#......#.# ..... #.#..%...#.# ..... ..##.....#.#.....# .## You could see an endoplasm and a goblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cyclone1070 the Djinni Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Cyclone1070 set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 40 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, nicolae_shop_stone Action || total ---------------------------++------- Melee: Falchion || 8 Armour: Robe || 1 Dodge: Dodged || 4