Dungeon Crawl Stone Soup version 0.34-a0-1993-gc46cf17215 (webtiles) character file. Game seed: 15678496212423954746 17 Cyclone1070 the Trooper (level 2, -1/25 HPs) Began as a Barachi Monk on Jan 15, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (1021 turns). Cyclone1070 the Trooper (Barachi Monk) Turns: 1021, Time: 00:03:14 Health: -1/25 AC: 7 Str: 12 XL: 2 Next: 62% Magic: 11/11 EV: 10 Int: 10 God: Gold: 67 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) g - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) i - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) j - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 falchion d - a +1 short sword of venom g - a +0 spear (weapon) Missiles f - a throwing net Armour b - a +0 robe c - an orb of light (worn) h - a +0 plate armour i - a +0 ring mail (worn) j - a +1 pair of gloves (worn) Jewellery e - a ring of magical power (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of fog {unknown} Potions a - a potion of ambrosia f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} k - a potion of curing {unknown} l - a potion of attraction {unknown} Skills: + Level 4.0 Fighting + Level 3.9 Long Blades + Level 3.4 Dodging + Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 65% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, frenzied and wild, haloed, 77% to hit) You reach to attack! You hit Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, frenzied and wild, haloed, 77% to hit) You reach to attack! You hit Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, frenzied and wild, haloed, 77% to hit) You reach to attack! You barely miss Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. Sigmund barely misses you. Throw: dart (datura) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, frenzied and wild, haloed, 74% to hit, immune) You throw a dart. The dart barely misses Sigmund. Sigmund closely misses you. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, frenzied and wild, haloed, 77% to hit) You reach to attack! You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, frenzied and wild, haloed, 77% to hit) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, frenzied and wild, haloed, 77% to hit) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! You die... ..........(. ..?........ .........#.#.# ## #.......#.#.# ...# #.......#.#.###.#.### +.................... #....@..#...##.##.# # #......(#.#.##.##.### #...@..†#.#.##.##.#.. #.......#.#....##.#.# ......###............#.# #..##.................... #. #..###..#.####.##.#.# ... #..#.# #.##.... ## #..#.# #.###... #..### #.# #..# .... #.# #..# You could see the neutral Sigmund (frenzied). Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 7 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cyclone1070 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 208 | D:1 | Reached XP level 2. HP: 20/25 MP: 2/2 497 | D:1 | Reached skill level 4 in Fighting 1000 | D:2 | Encountered Sigmund 1021 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, minmay_pentomino_x4 D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Long Blades | | 3.9 Dodging | | 3.4 Stealth | | 0.8 Action || total ---------------------------++------- Attack: Normal || 53 Melee: Falchion || 23 Spear || 30 Throw: Dart || 4 Armour: Robe || 30 Ring mail || 11 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1170 | 1146 | 24 | 0 | 863 | 2 | 585.0 | Dungeon | 1170 | 1146 | 24 | 0 | 863 | 2 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+