Cyclone1070 Level 1 of the Dungeon (11, 4, D:1) a bat corpse (skeletalised by now) (16, -2, D:1) a ball python corpse (skeletalised by now) (21, -16, D:1) a +0 ring mail (21, -7, D:1) a bat skeleton (25, -28, D:1) a +0 plate armour (33, -33, D:1) a quokka corpse (skeletalised by now) (39, -17, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zegon's Antique Armour Shop a +0 leather armour (60 gold) a +0 robe (27 gold) an orb of energy (330 gold) a +0 leather armour (60 gold) a +2 robe of fire resistance (537 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) +0 storm dragon scales (1950 gold) the +5 scale mail of the Past {^Contam rN+ Int+8 Slay+2} (1794 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +3 leather armour of fire resistance (720 gold) (0, 0, D:2) a +0 club (1, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (2, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (3, 41, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (7, 7, D:2) a quokka corpse (skeletalised by now) (9, 22, D:2) a quokka corpse (skeletalised by now) (9, 24, D:2) a ball python corpse (skeletalised by now) (12, -4, D:2) a jackal corpse (skeletalised by now) (16, 1, D:2) a +0 robe (39, -12, D:2) a +0 leather armour (41, 4, D:2) a +0 chain mail (42, -7, D:2) a bat skeleton (46, 7, D:2) a +0 whip (50, 30, D:2) a -3 leather armour (50, 32, D:2) a -3 pair of boots (51, 30, D:2) a ball python corpse (skeletalised by now) (52, 30, D:2) a -2 leather armour a rat corpse (skeletalised by now) (52, 32, D:2) a -1 leather armour Level 3 of the Dungeon (9, 9, D:3) an adder corpse (skeletalised by now) (14, -17, D:3) an adder skeleton (23, 12, D:3) an adder corpse (skeletalised by now) (25, -12, D:3) a quill talisman (27, -13, D:3) a +0 mace (38, -2, D:3) a +0 whip 3 stones (39, -25, D:3) a +0 pair of gloves (52, -1, D:3) a quokka skeleton Level 4 of the Dungeon (3, -5, D:4) a +0 chain mail (3, 11, D:4) a howler monkey corpse (skeletalised by now) (7, 19, D:4) a +0 club (11, -15, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -4, D:4) a +0 club 7 poisoned darts (12, -15, D:4) a +0 short sword a +0 chain mail (12, 24, D:4) a +0 club (13, -10, D:4) a +0 chain mail (13, 21, D:4) a +0 mace a +0 leather armour (13, 22, D:4) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -13, D:4) a +0 short sword a +0 ring mail (15, -5, D:4) a ball python skeleton (16, -5, D:4) a +0 dagger a goblin skeleton (17, 19, D:4) a +0 chain mail (19, 25, D:4) a +0 scale mail (23, 11, D:4) a +0 club a goblin skeleton (32, 26, D:4) a +0 dagger an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 5 of the Dungeon (4, 21, D:5) a +0 leather armour (6, 16, D:5) the +1 scale mail "Zupti" {Regen+ Int-3 Dex+4} Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (7, 17, D:5) a ball python skeleton (18, 28, D:5) a scroll of teleportation (21, 7, D:5) a +0 hand axe (21, 9, D:5) a +0 leather armour a +0 whip (22, 9, D:5) a +0 leather armour a +0 dagger (22, 28, D:5) a hound corpse (23, 28, D:5) a +3 rapier a +0 long sword (23, 29, D:5) a +0 whip (23, 36, D:5) a +0 leather armour (24, 2, D:5) the +5 dagger "Jiseep" {heavy, *Corrode rC+ rN++ Dex-2} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (25, 31, D:5) a +2 ring mail of cold resistance (37, 13, D:5) a +0 dagger a +0 scale mail the goblin skeleton of Ijyb (40, 14, D:5) a +0 sling