DANddo Level 1 of the Dungeon (6, -8, D:1) a bat corpse (skeletalised by now) (6, -4, D:1) a hobgoblin corpse (skeletalised by now) (6, 6, D:1) a hobgoblin corpse (skeletalised by now) (7, -13, D:1) a +0 whip (11, -25, D:1) a bat corpse (skeletalised by now) (11, -1, D:1) a +0 short sword (12, 11, D:1) a bat skeleton (13, 7, D:1) a +0 robe (18, 1, D:1) a +0 club (22, -22, D:1) a +0 scale mail (30, -13, D:1) a potion of degeneration a beast talisman (31, -35, D:1) a +0 dagger (36, -8, D:1) a +0 dagger of venom (38, -11, D:1) a hobgoblin skeleton (40, -36, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, -22, D:1) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -18, D:2) a scroll of enchant armour (6, -10, D:2) a scroll of identify (9, -9, D:2) a +0 sling (18, -5, D:2) the +5 ring mail "Darem" {rC+} rC+: It protects you from cold. (20, -18, D:2) 6 stones (21, 15, D:2) a +0 short sword (24, -9, D:2) a +0 dagger a +1 dagger of pain a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 1, D:2) a +0 club (35, 4, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (36, 4, D:2) a +0 club a goblin corpse (skeletalised by now)