DANddo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -33, D:1) a +0 whip 3 stones (6, -10, D:1) 5 stones a +0 club (8, -23, D:1) a frilled lizard corpse (skeletalised by now) (10, -37, D:1) 5 stones (34, -31, D:1) 5 stones (38, -8, D:1) 8 stones (44, -28, D:1) a hobgoblin skeleton (44, -17, D:1) a +0 dagger (45, -41, D:1) a hobgoblin corpse (skeletalised by now) (53, -4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (6, -7, D:2) a +0 dagger of venom (10, -4, D:2) a +0 chain mail (20, -4, D:2) a hobgoblin skeleton (21, -25, D:2) a +0 spear (23, -28, D:2) a +0 robe (23, 11, D:2) a jackal corpse (skeletalised by now) (25, -25, D:2) a scroll of poison (31, -42, D:2) a beast talisman (32, -42, D:2) a +1 dagger of venom (32, -35, D:2) a quokka skeleton (32, -30, D:2) an adder skeleton (32, -29, D:2) an adder skeleton (33, -28, D:2) the +9 mace "Putashru" {heavy, Will+ Int+6} Int+6: It affects your intelligence (+6). Will+: It increases your willpower. (35, 2, D:2) a quokka corpse (skeletalised by now) (38, -40, D:2) a +0 robe (42, 7, D:2) a +0 ring mail (49, -21, D:2) a +0 club a goblin skeleton (55, -22, D:2) 3 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 0, D:3) a throwing net