Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15148454217116345941 20 DKraeff the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Oct 10, 2025. Slain by a bat skeleton (1 damage) ... on level 2 of the Dungeon. The game lasted 00:08:36 (1178 turns). DKraeff the Magician (Deep Elf Hedge Wizard) Turns: 1178, Time: 00:08:37 Health: 0/15 AC: 0 Str: 7 XL: 2 Next: 58% Magic: 9/13 EV: 18 Int: 18 God: Gold: 66 SH: 0 Dex: 14 Spells: 8/10 levels left rFire x . . j - melded +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . b - melded +0 robe rPois ∞ c - melded +0 hat rElec . i - melded +1 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.26/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +1 dagger of chaos j - a +0 quarterstaff (melded) Armour b - a +0 robe (melded) c - a +0 hat (melded) i - a +1 cloak (melded) Potions d - a potion of magic e - a potion of heal wounds h - a potion of berserk rage {unknown} Talismans k - an inkwell talisman (active) Skills: + Level 2.9 Dodging - Level 2.6 Stealth + Level 4.6 Spellcasting + Level 2.6(3.1) Conjurations - Level 1.3(1.8) Summonings - Level 1.4(1.9) Necromancy - Level 1.2(1.7) Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 20% N/A 10% 2 Grave Claw Necr 22% 2d8 10% 2 Static Discharge Conj/Air 20% 3-4/arc 10% 2 Blink Tloc 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Swiftness Air 6% N/A 32% 3 Airstrike Air 3% 2d(1-17) 73% 4 Forge Lightning Spire Air/Frge 6% 3d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You continue transforming. The frilled lizard hisses angrily. The bat skeleton hits you but does no damage. The bat skeleton barely misses you. The ball python bites you. The ball python constricts you. You continue transforming. The bat skeleton completely misses you. The bat skeleton hits you. The ball python bites you. The ball python constricts you. The bat skeleton hits you but does no damage. You turn into a walking scroll. Your +1 cloak, +0 robe, +0 hat and +0 quarterstaff meld into your body. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. The ball python's grasp on you weakens, but your attempt to escape fails. The bat skeleton closely misses you. The bat skeleton hits you. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The bat skeleton hits you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The bat skeleton attacks as it pursues you! The bat skeleton misses you. The bat skeleton completely misses you. The bat skeleton hits you. * * * LOW HITPOINT WARNING * * * The bat skeleton barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The quokka skeleton misses you. Okay, then. Okay, then. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (72% to hit) The zap hits the ball python. The ball python is heavily wounded. The bat skeleton misses you. The bat skeleton hits you. You die... . .....# . ..ß...######## .............# ............# ###..........# .............# §.#§§........# §§PP.ZZS....# §§§§§l;.....# .P§.######### ... ### You could see a ball python, a frilled lizard, a bat skeleton and a quokka skeleton. Vanquished Creatures An adder (D:2) 3 hobgoblins A quokka (D:2) A ball python (D:1) 5 bats 2 kobolds 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DKraeff the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 14 | D:1 | Learned a level 1 spell: Shock 233 | D:1 | Found Xoghyule's General Store. 1042 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/9 1178 | D:2 | Slain by a bat skeleton Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_corners, serial_glass, glass_columns_c, glass_columns_c, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:2: layout_rooms, ebering_ecumenical_altar_sacrificial, serial_undead, serial_undead_b, serial_undead_f, serial_undead_a, serial_undead_f, serial_undead_b, serial_undead_d, serial_undead_b, serial_undead_c Action || total ---------------------------++------- Melee: Dagger || 9 Quarterstaff || 5 Cast: Shock || 22 Magic Dart || 6 Use: Scroll || 6 Armour: Robe || 19 Skin || 7 Dodge: Dodged || 20 Form: Scroll || 1