Seeded DCSS version 0.33-a0-114-g4d60b03 (webtiles) character file. Game seed: 4137394881582836397 (custom seed) DMHWolf the Poker (Merfolk Cinder Acolyte) Turns: 255, Time: 00:03:26 Health: 25/25 AC: 8 Str: 14 XL: 2 Next: 50% Magic: 3/3 EV: 9 Int: 13 God: Ignis [*****.] Gold: 16 SH: 0 Dex: 9 Spells: 3/3 levels left rFire + . . g - +1 dagger (pain) rCold . . . (no shield) rNeg . . . f - +3 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You are on level 1 of the Dungeon. You worship Ignis. Ignis is extremely pleased with you. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 16 gold pieces. Inventory: Hand Weapons a - a -1 spear of flaming g - a +1 dagger of pain (weapon) Missiles e - 2 stones (quivered) Armour b - a +1 robe f - a +3 ring mail (worn) Scrolls c - a scroll of enchant armour d - a scroll labelled SOBOOH GODA Skills: + Level 3.8 Fighting + Level 4.3 Polearms + Level 1.0 Spellcasting + Level 2.2 Fire Magic You have 3 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Scorch Fire 12% 2d5 34% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You burn the jackal. You kill the jackal! You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold. You burn the kobold. You kill the kobold! You hit the jackal. You burn the jackal. You kill the jackal! Things that are here: a +0 short sword; a jackal corpse; a kobold corpse You start resting. HP restored. Things that are here: a +0 short sword; a jackal corpse; a kobold corpse You see here a jackal corpse. You see here a +3 ring mail. You start removing your armour. You continue removing your +1 robe. x4 You finish removing your +1 robe. You start putting on your armour. You continue putting on your +3 ring mail. x5 You finish putting on your +3 ring mail. A frilled lizard comes into view. The frilled lizard hisses angrily. A goblin comes into view. It is wielding a +1 dagger of pain. The goblin shouts! The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You burn the frilled lizard. You kill the frilled lizard! You hit the goblin. You burn the goblin. You kill the goblin! Things that are here: a +1 dagger of pain; a goblin corpse g - a +1 dagger of pain Your -1 spear of flaming stops flaming. You have a feeling of ineptitude. g - a +1 dagger of pain (weapon) Found a whip. You see here a +0 whip. You see here a +0 whip. .# .# .# .# .# ## ######## .# ## #.# ########......# .....# ##.# #....##..####.# ####.#####..###.............# .).#..........#.@..#...P##### ##..# ##...##.#...P.P♣♣.# ##.###..#.......P.P♣.).# #..#..##....#..†.♣...## ##.†.###....#..†♣♣P..# #....##....#.P.♣♣..## ♣♣♣♣♣).†...#P.♣.PP## ........#†...#.♣...## #♣♣♣♣♣♣##.....P..### There are no monsters in sight! Vanquished Creatures 8 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DMHWolf the Merfolk Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 72 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Spear || 33 Throw: Stone || 3 Use: Scroll || 1 Armour: Robe || 25 Ring mail || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 251 | 198 | 53 | 73 | 0 | 1 | 251.0 | Dungeon | 251 | 198 | 53 | 73 | 0 | 1 | 251.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 251 daAuts