DaDestroyer98 Level 1 of the Dungeon (0, 0, D:1) a kobold skeleton (12, 24, D:1) a bat corpse (skeletalised by now) (16, -1, D:1) a ball python skeleton (17, 13, D:1) a +0 falchion (23, -11, D:1) a rat skeleton (24, -12, D:1) a ball python skeleton (27, -4, D:1) a ball python skeleton (27, 5, D:1) a +0 leather armour (30, 28, D:1) a kobold corpse (skeletalised by now) (30, 31, D:1) a bat corpse (skeletalised by now) (38, 5, D:1) a goblin skeleton Level 2 of the Dungeon (1, 4, D:2) a hobgoblin corpse (skeletalised by now) (1, 5, D:2) an adder corpse (skeletalised by now) (10, -3, D:2) a parchment of Confusing Touch (16, 11, D:2) a +0 short sword (35, 35, D:2) a rat skeleton a frilled lizard skeleton (53, -5, D:2) a quokka skeleton (53, 33, D:2) a bat skeleton (53, 41, D:2) a bat corpse (skeletalised by now) (54, 44, D:2) a kobold corpse (skeletalised by now) (60, 8, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Faula's Distillery 2 potions of might (unknown) (80 gold) a potion of enlightenment (unknown) (50 gold) a potion of brilliance (unknown) (40 gold) a potion of lignification (30 gold) a potion of lignification (30 gold) a potion of mutation (unknown) (80 gold) a potion of magic (unknown) (80 gold) 2 potions of attraction (unknown) (60 gold) a potion of experience (unknown) (500 gold) a potion of lignification (30 gold) (0, 0, D:3) a +0 short sword (20, 7, D:3) 7 poisoned darts a +0 club a kobold skeleton (21, 7, D:3) a bat skeleton (22, 2, D:3) a +0 short sword a +0 dagger (22, 8, D:3) a +0 flail a +1 chain mail of fire resistance the human skeleton of Terence (25, -16, D:3) a +0 dagger (44, -10, D:3) an inkwell talisman (56, -9, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Jaurphygu's Weapon Shop a +1 halberd of venom (165 gold) a +0 rapier (77 gold) a +2 dagger of freezing (218 gold) 3 datura-tipped darts (37 gold) a +0 whip (35 gold) a +0 dagger (28 gold) a +2 quarterstaff of draining (294 gold) a +0 dagger (28 gold) [Shop] Gozag's Platinum Reserve the ring "Eschaz" {Str+6 Int+2 Slay+3 Stlth+} (6260 gold) [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the necromancy staff "Baweazau" {rN+ Str+3 Necro} (3830 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. the ring of Faiqis {rElec rF+++ Wiz Int+2 Slay-4} (6640 gold) [ring of wizardry] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the +4 dagger of Karma {freeze, rElec Str-3 Int+5 Dex+2} (4600 gold) rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 hand axe "Oni's Doom" {freeze, rF+ Dex+4 SInv} (6200 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Butopn" {rC- rN++ Will- Dex+7} (3470 gold) [ring of positive energy] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). the fire staff "Loekemit" {*Slow rElec rF+ Str+2 Fire} (3760 gold) [staff of fire] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. the eel talisman "Nacvo" {Dex+4} (4800 gold) [eel talisman] Dex+4: It affects your dexterity (+4). the +5 leather armour of the Tamarind {Str+4} (4240 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the earth staff "Sakihoi" {Conj Summ Earth} (4320 gold) [staff of earth] Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. the blade talisman "Nocw" {rPois Will+ Int+3} (11950 gold) [blade talisman] rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the ring of Byil {rC++ Int+2 Slay+4 Stlth+} (6750 gold) [ring of slaying] rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the +9 hand axe of Proximity {speed, *Corrode Will+++ Int-2 SInv} (8340 gold) *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +4 shortbow of freezing (2740 gold) the +2 leather armour of Gom Mook {rF+} (2600 gold) rF+: It protects you from fire. It cannot be enchanted further. the +1 short sword "Grim Tooth" {venom, rPois Dex+2} (2400 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the amulet of Ceixt {Dissipate Rampage} (3700 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. the +7 short sword of Freezing Conatus {holy, rPois rC+ Int+3 SInv} (6910 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Repirum" {+Blink rF+ rN+ Str+6 Int-4} (5280 gold) [ring of strength] +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). the +3 leather armour "Vugem" {rF- Will+ MP+7 Int+2} (4150 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, D:4) a parchment of Blink (7, 4, D:4) a +0 short sword a +0 leather armour an orc corpse (11, 17, D:4) a parchment of Poisonous Vapours (11, 19, D:4) a ribbon worm corpse (18, -8, D:4) a +0 club (22, -3, D:4) a +3 hand axe (still there?) a +0 robe (still there?) (34, 39, D:4) a parchment of Apportation