DaDestroyer98 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -5, D:1) a +0 vampiric whip a kobold skeleton (10, 2, D:1) a frilled lizard skeleton (15, -1, D:1) a +0 sling (17, -14, D:1) a +0 club 5 stones (20, -44, D:1) a ball python corpse (skeletalised by now) (22, -14, D:1) a quokka skeleton (25, -27, D:1) a rat corpse (skeletalised by now) (25, -11, D:1) a quokka skeleton (27, 4, D:1) a rat skeleton (28, -33, D:1) a +0 whip (28, 1, D:1) a frilled lizard skeleton (40, -13, D:1) a +0 hand axe (42, -42, D:1) a +0 leather armour (46, -18, D:1) a +0 club a goblin skeleton (46, -17, D:1) a +0 whip 3 stones a kobold skeleton (47, -24, D:1) a +0 dagger (48, 1, D:1) a +0 dagger a stone (50, -26, D:1) 6 boomerangs (51, -36, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fikkyila's Antique Weapon Boutique a +0 long sword (77 gold) a +0 whip (55 gold) a +0 war axe (77 gold) a +0 hand axe (66 gold) the +10 hand axe "Fanacom" {sunder, rF- rCorr Dex-2 SInv} (1289 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 quarterstaff (110 gold) the +9 mace of Xieninle {venom, Fly Str+3} (1408 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 shortbow (66 gold) a +0 sling (33 gold) (1, 22, D:2) a rat corpse (skeletalised by now) (9, 13, D:2) a bat corpse (skeletalised by now) (19, 41, D:2) a +0 trident (20, 48, D:2) a +0 short sword 3 stones (22, 51, D:2) a +0 dagger (23, 36, D:2) a +0 dagger (23, 49, D:2) a +0 dagger a +0 sling a goblin skeleton (27, 4, D:2) a jackal corpse (skeletalised by now) (27, 49, D:2) a +0 whip a gnoll skeleton (28, 36, D:2) a +0 spear (28, 44, D:2) a +0 flail (30, 54, D:2) a +0 spear (32, 44, D:2) a +0 club (34, 29, D:2) a +0 club Level 3 of the Dungeon (13, 12, D:3) an adder corpse (skeletalised by now) (13, 21, D:3) a +0 club 3 stones a quokka corpse (skeletalised by now) (14, 12, D:3) an adder corpse (skeletalised by now) (20, 32, D:3) a +0 ring mail (20, 34, D:3) a +0 whip (22, 31, D:3) a ball python corpse (skeletalised by now) (46, 36, D:3) a ball python corpse (skeletalised by now) (47, 17, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Anwomp {Dissipate rElec} (4400 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. the ring "Ewam" {Will+ Str+6 Slay+3} (6120 gold) [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +6 hand axe "Mateyts" {flame, *Noise rPois rC+ Will+++} (7810 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+: It protects you from cold. Will+++: It greatly increases your willpower. It cannot be enchanted further. the amulet of Meawogae {Faith Harm Slay+2} (5540 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the air staff of Hacking and Slashing {rElec rC+++ Will- Str+7 Stlth- Air} (7610 gold) [staff of air] rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. the +4 ring mail of Gravity {Str+2 Int+4 Dex+3} (4990 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet "Risch" {Dissipate Fly Int-5 Slay+5 SInv} (5380 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Fly: It grants you flight. Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the +2 robe "Leisadaf" {Dex+2 SInv} (2630 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the storm talisman of Sif Muna's Indignation {Dex+4} (14640 gold) [storm talisman] Dex+4: It affects your dexterity (+4). the +7 whip of the Omega Point {drain, *Rage *Noise rN++ Dex+4} (5980 gold) *Rage: It berserks you when you make melee attacks (+20% chance). *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of Lank {Will+ Int+9 Dex-4} (4650 gold) [ring of intelligence] Will+: It increases your willpower. Int+9: It affects your intelligence (+9). Dex-4: It affects your dexterity (-4). the ring "Guecosh" {rC+ Will+ Dex+3 Slay+2} (5370 gold) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of the Everdark {rC+ Wiz} (4400 gold) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. the +0 cloak of Ignis's Esteem {rElec rF+ rC+++ rN+ Str-4} (5630 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. the hive talisman of Entitlement {Str+6} (10970 gold) [hive talisman] Str+6: It affects your strength (+6). the orb of Tifino {Pyromania, Bane Rampage Int-2 Hexes} (3240 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int-2: It affects your intelligence (-2). Hexes: It increases the power of your Hexes spells. the rimehorn talisman "Efyef" {rF+ rN+ Str-4 Int+4} (4370 gold) [rimehorn talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). the storm talisman "Eckid" {+Blink Int-2 Dex+4 Stlth+} (16780 gold) [storm talisman] +Blink: It lets you blink. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the +0 leather armour "Muoweol" {Int+3 Slay+6} (4050 gold) Int+3: It affects your intelligence (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. the ring of the Ant {rElec rF+ Will- EV+5 Str+4} (6120 gold) [ring of evasion] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). (0, 0, D:4) a +0 club (5, 5, D:4) an adder corpse (skeletalised by now) (9, -6, D:4) a +0 short sword (19, 20, D:4) a +0 club (21, -6, D:4) a black bear corpse (skeletalised by now) (27, 21, D:4) a +0 whip (28, 1, D:4) a +0 robe (30, -7, D:4) a +0 short sword (30, 17, D:4) a +0 ring mail (41, 11, D:4) an iguana corpse (skeletalised by now) (43, 11, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (47, -9, D:4) a hobgoblin skeleton a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip (8, -5, D:5) a quokka corpse (skeletalised by now) (19, 32, D:5) an iguana skeleton (30, 2, D:5) an adder corpse (skeletalised by now) (31, 11, D:5) a hound corpse (skeletalised by now) (35, 28, D:5) a +0 mace (38, 8, D:5) a black bear corpse (skeletalised by now) (39, 23, D:5) a +0 rapier (45, 1, D:5) a +0 dagger (47, 33, D:5) a +0 giant club an ogre skeleton (51, 14, D:5) a +0 robe the kobold corpse of Pikel (skeletalised by now) (58, 29, D:5) a +0 short sword a +0 dagger a +0 robe an orc corpse an orc corpse (58, 30, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (59, 31, D:5) a +0 leather armour of cold resistance a +0 short sword an orc corpse Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (0, 6, D:6) 6 poisoned darts (0, 8, D:6) a +0 dagger a +0 chain mail a +0 club a +0 club an orc corpse (0, 9, D:6) a +0 hand axe an orc corpse (3, 10, D:6) an iguana corpse