Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 2011108834292087724 2 DaDestroyer98 the Ducker (level 1, 9/9 HPs) Began as a Felid Air Elementalist on Sept 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (71 turns). DaDestroyer98 the Ducker (Felid Air Elementalist) Turns: 71, Time: 00:00:14 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 3/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 0.9 Conjurations + Level 2.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found a staircase leading out of the dungeon. No target in view! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. c - a scroll labelled KEINIA JUMU You encounter an endoplasm. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is heavily wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 98% to hit) The zap hits the endoplasm. You kill the endoplasm! Magic restored. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. You kill the goblin! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #~~~ß~.##### #~...~## ..#.# #~~~~~# .... #♣~~~.# ♣♣♣ #... ♣~~~.## ♣..###).. ♣♣~~..#+#♣..# #... ♣~♣........# #.. ##♣♣.....#+###.# ♣♣..♣♣#..#.@# #..# #.#..### #..####......# #.......####.# #######.# ... #... .#.# ##### .# # # There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaDestroyer98 the Felid Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 71 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, minmay_misc_feat_doors, st_stairs_1, serial_park_tiny_2, darby_ripple_courtyard Action || total ---------------------------++------- Cast: Shock || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 62 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 62 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+