Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12396271948913506701 74 DaddyWalrus the Conjurer (level 4, -1/32 (33) HPs) Began as a Draconian Conjurer on May 27, 2025. Was a Believer of Vehumet. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (4 damage) ... on level 3 of the Dungeon. The game lasted 00:11:56 (1815 turns). DaddyWalrus the Conjurer (Draconian Conjurer) Turns: 1815, Time: 00:11:56 HP: -1/32 (33) AC: 5 Str: 9 XL: 4 Next: 10% MP: 3/7 EV: 11 Int: 20 God: Vehumet [**....] Gold: 100 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . q - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -18), lightly drained A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +0 hand axe q - a +0 short sword (weapon) Missiles o - 2 throwing nets Scrolls c - 2 scrolls of enchant armour {unknown} f - a scroll of fog {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of blinking {unknown} m - a scroll of poison {unknown} n - a scroll of immolation {unknown} Potions a - a potion of magic d - a potion of invisibility {unknown} g - a potion of mutation {unknown} h - a potion of might {unknown} i - a potion of resistance {unknown} l - a potion of heal wounds {unknown} p - a potion of curing {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades - Level 0.1 Axes - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 5.1 Conjurations + Level 2.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Shock Conj/Air 64% 1d7 3% 1 c - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 24% 2 Grave Claw Necr 4% 2d7 24% 2 Summon Ice Beast Ice/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Animate Dead Necr 2% N/A 83% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Vehumet accepts your kill. You see here a +0 short sword. q - a +0 short sword Okay, then. You start resting. Magic restored. There is a stone staircase leading down here. You unwield your +0 hand axe. q - a +0 short sword (weapon) Found a stone staircase leading down. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Okay, then. Okay, then. You open the door. Crazy Yiuf sings, "Trees, trees, trees, circus!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel drained. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray hits Crazy Yiuf! Crazy Yiuf is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You die... .##.#.#.# #..#### .##...#.# ##....# ####### ####.# .# #.# #.# #.## # ###.# ♣♣♣♣♣##..# # #.... ### ♣♣♣.♣...##.# # #^#.# #÷..#♣..♣.......# # #.#.# #...j@♣♣♣♣......# #####'#.## #)..#♣♣ ♣♣..#.## ..##.....# ### ♣♣#### #..#.....# ...>.....# ####.....####### ...#...........# .#.#...........# .#.#...........# You could see Crazy Yiuf. Vanquished Creatures 4 adders A dart slug (D:2) 4 endoplasms 2 giant cockroaches (D:1) 9 hobgoblins A quokka (D:2) 3 ball pythons 4 bats 5 frilled lizards 4 goblins A kobold (D:2) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaddyWalrus the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 73 | D:1 | Found a faded altar of an unknown god. 91 | D:1 | Prayed at the altar of an unknown god. 91 | D:1 | Became a worshipper of Vehumet 91 | D:1 | Reached * piety under Vehumet 91 | D:1 | Offered knowledge of Shock by Vehumet. 94 | D:1 | Learned a level 1 spell: Shock 547 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 749 | D:1 | Learned a level 2 spell: Searing Ray 933 | D:2 | Offered knowledge of Scorch by Vehumet. 934 | D:2 | Reached skill level 1 in Air Magic 934 | D:2 | Reached XP level 3. HP: 21/26 MP: 1/6 938 | D:2 | Reached ** piety under Vehumet 1278 | D:2 | Reached skill level 5 in Conjurations 1561 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/7 1801 | D:3 | Noticed Crazy Yiuf 1815 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring, shapermc_ecumenical_altar_gd D:2: layout_rooms D:3: layout_basic, xom_confusion_cloud, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 1 2 | 2.0 Conjurations | 5 | 5.1 Axes | | 0.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Tailslap | 6 | || 6 Hand axe | 39 | 6 || 45 Cast: Magic Dart | 52 | 5 || 57 Shock | 2 | 1 || 3 Searing Ray | 4 | 1 || 5 Armour: Skin | 77 | 5 || 82 Dodge: Dodged | 48 | 2 || 50