Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4770789921627181071 16 DaddyWalrus the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 30, 2025. Succumbed to an adder's poison ... on level 1 of the Dungeon on May 31, 2025. The game lasted 00:04:35 (1090 turns). DaddyWalrus the Conjurer (Deep Elf Conjurer) Turns: 1090, Time: 00:04:35 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 37% Magic: 6/8 EV: 11 Int: 22 God: Gold: 70 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . i - +0 spear (heavy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -3) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons h - a +0 dagger i - a +0 heavy spear (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of poison {unknown} d - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} f - a potion of heal wounds {unknown} g - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Bombard Conj/Erth 7% 9d2 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You start resting. Magic restored. You climb downwards. The adder misses you. The hobgoblin misses you. The adder bites you but does no damage. The hobgoblin hits you. There is a stone staircase leading up here. The adder bites you. You are poisoned. The adder poisons you! The hobgoblin hits you. You climb upwards. You feel sick. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder! The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You die... ### #.###### #......# #.####.# #.#.##.# #.#....# ########.#.#### ######### #.............###### #........ #.######.#.##.#†@..## #........ #.# #.#.....g.#..#####........ #.# #.#..#..####.....######### #.# #.#....................... #.# #.#..#.#########.....##### #.# #.#..#.################### #.######.#..#.#.................. #.#...........#.............#.... #.########..#.#...###....ß...#... You could see a hobgoblin. Vanquished Creatures An adder (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaddyWalrus the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 327 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 330 | D:1 | Learned a level 2 spell: Searing Ray 1090 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_rooms, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 31 Armour: Robe || 9 Dodge: Dodged || 8